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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProgramEffects_DEFINED | 8 #ifndef GrGLProgramEffects_DEFINED |
| 9 #define GrGLProgramEffects_DEFINED | 9 #define GrGLProgramEffects_DEFINED |
| 10 | 10 |
| (...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 128 * This is an abstract base class for constructing different types of GrGLProgra
mEffects objects. | 128 * This is an abstract base class for constructing different types of GrGLProgra
mEffects objects. |
| 129 */ | 129 */ |
| 130 class GrGLProgramEffectsBuilder { | 130 class GrGLProgramEffectsBuilder { |
| 131 public: | 131 public: |
| 132 /** | 132 /** |
| 133 * Emits the effect's shader code, and stores the necessary uniforms interna
lly. | 133 * Emits the effect's shader code, and stores the necessary uniforms interna
lly. |
| 134 */ | 134 */ |
| 135 virtual void emitEffect(const GrEffectStage&, | 135 virtual void emitEffect(const GrEffectStage&, |
| 136 GrGLProgramEffects::EffectKey, | 136 GrGLProgramEffects::EffectKey, |
| 137 const char* outColor, | 137 const char* outColor, |
| 138 const char* inColor, | 138 const GrGLSLExpr4& inColor, |
| 139 int stageIndex) = 0; | 139 int stageIndex) = 0; |
| 140 }; | 140 }; |
| 141 | 141 |
| 142 //////////////////////////////////////////////////////////////////////////////// | 142 //////////////////////////////////////////////////////////////////////////////// |
| 143 | 143 |
| 144 /** | 144 /** |
| 145 * This is a GrGLProgramEffects implementation that does coord transforms with t
he vertex shader. | 145 * This is a GrGLProgramEffects implementation that does coord transforms with t
he vertex shader. |
| 146 */ | 146 */ |
| 147 class GrGLVertexProgramEffects : public GrGLProgramEffects { | 147 class GrGLVertexProgramEffects : public GrGLProgramEffects { |
| 148 public: | 148 public: |
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| 160 } | 160 } |
| 161 | 161 |
| 162 /** | 162 /** |
| 163 * Helper for GrGLProgramEffectsBuilder::emitEfffect(). This method is meant
to only be called | 163 * Helper for GrGLProgramEffectsBuilder::emitEfffect(). This method is meant
to only be called |
| 164 * during the construction phase. | 164 * during the construction phase. |
| 165 */ | 165 */ |
| 166 void emitEffect(GrGLFullShaderBuilder*, | 166 void emitEffect(GrGLFullShaderBuilder*, |
| 167 const GrEffectStage&, | 167 const GrEffectStage&, |
| 168 GrGLProgramEffects::EffectKey, | 168 GrGLProgramEffects::EffectKey, |
| 169 const char* outColor, | 169 const char* outColor, |
| 170 const char* inColor, | 170 const GrGLSLExpr4& inColor, |
| 171 int stageIndex); | 171 int stageIndex); |
| 172 | 172 |
| 173 /** | 173 /** |
| 174 * Helper for emitEffect(). Emits any attributes an effect may have. | 174 * Helper for emitEffect(). Emits any attributes an effect may have. |
| 175 */ | 175 */ |
| 176 void emitAttributes(GrGLFullShaderBuilder*, const GrEffectStage&); | 176 void emitAttributes(GrGLFullShaderBuilder*, const GrEffectStage&); |
| 177 | 177 |
| 178 /** | 178 /** |
| 179 * Helper for emitEffect(). Emits code to implement an effect's coord transf
orms in the VS. | 179 * Helper for emitEffect(). Emits code to implement an effect's coord transf
orms in the VS. |
| 180 * Varyings are added as an outputs of the VS and inputs to the FS. The vary
ings may be either a | 180 * Varyings are added as an outputs of the VS and inputs to the FS. The vary
ings may be either a |
| (...skipping 27 matching lines...) Expand all Loading... |
| 208 /** | 208 /** |
| 209 * This class is used to construct a GrGLVertexProgramEffects* object. | 209 * This class is used to construct a GrGLVertexProgramEffects* object. |
| 210 */ | 210 */ |
| 211 class GrGLVertexProgramEffectsBuilder : public GrGLProgramEffectsBuilder { | 211 class GrGLVertexProgramEffectsBuilder : public GrGLProgramEffectsBuilder { |
| 212 public: | 212 public: |
| 213 GrGLVertexProgramEffectsBuilder(GrGLFullShaderBuilder*, int reserveCount); | 213 GrGLVertexProgramEffectsBuilder(GrGLFullShaderBuilder*, int reserveCount); |
| 214 | 214 |
| 215 virtual void emitEffect(const GrEffectStage&, | 215 virtual void emitEffect(const GrEffectStage&, |
| 216 GrGLProgramEffects::EffectKey, | 216 GrGLProgramEffects::EffectKey, |
| 217 const char* outColor, | 217 const char* outColor, |
| 218 const char* inColor, | 218 const GrGLSLExpr4& inColor, |
| 219 int stageIndex) SK_OVERRIDE; | 219 int stageIndex) SK_OVERRIDE; |
| 220 | 220 |
| 221 /** | 221 /** |
| 222 * Finalizes the building process and returns the effect array. After this c
all, the builder | 222 * Finalizes the building process and returns the effect array. After this c
all, the builder |
| 223 * becomes invalid. | 223 * becomes invalid. |
| 224 */ | 224 */ |
| 225 GrGLProgramEffects* finish() { return fProgramEffects.detach(); } | 225 GrGLProgramEffects* finish() { return fProgramEffects.detach(); } |
| 226 | 226 |
| 227 private: | 227 private: |
| 228 GrGLFullShaderBuilder* fBuilder; | 228 GrGLFullShaderBuilder* fBuilder; |
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| 252 } | 252 } |
| 253 | 253 |
| 254 /** | 254 /** |
| 255 * Helper for GrGLProgramEffectsBuilder::emitEfffect(). This method is meant
to only be called | 255 * Helper for GrGLProgramEffectsBuilder::emitEfffect(). This method is meant
to only be called |
| 256 * during the construction phase. | 256 * during the construction phase. |
| 257 */ | 257 */ |
| 258 void emitEffect(GrGLFragmentOnlyShaderBuilder*, | 258 void emitEffect(GrGLFragmentOnlyShaderBuilder*, |
| 259 const GrEffectStage&, | 259 const GrEffectStage&, |
| 260 GrGLProgramEffects::EffectKey, | 260 GrGLProgramEffects::EffectKey, |
| 261 const char* outColor, | 261 const char* outColor, |
| 262 const char* inColor, | 262 const GrGLSLExpr4& inColor, |
| 263 int stageIndex); | 263 int stageIndex); |
| 264 | 264 |
| 265 /** | 265 /** |
| 266 * Helper for emitEffect(). Allocates texture units from the builder for eac
h transform in an | 266 * Helper for emitEffect(). Allocates texture units from the builder for eac
h transform in an |
| 267 * effect. The transforms all use adjacent texture units. They either use tw
o or three of the | 267 * effect. The transforms all use adjacent texture units. They either use tw
o or three of the |
| 268 * coordinates at a given texture unit, depending on if they need perspectiv
e interpolation. | 268 * coordinates at a given texture unit, depending on if they need perspectiv
e interpolation. |
| 269 * The expressions to access the transformed coords (i.e. 'vec2(gl_TexCoord[
0])') as well as the | 269 * The expressions to access the transformed coords (i.e. 'vec2(gl_TexCoord[
0])') as well as the |
| 270 * types are appended to the TransformedCoordsArray* object, which is in tur
n passed to the | 270 * types are appended to the TransformedCoordsArray* object, which is in tur
n passed to the |
| 271 * effect's emitCode() function. | 271 * effect's emitCode() function. |
| 272 */ | 272 */ |
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| 295 /** | 295 /** |
| 296 * This class is used to construct a GrGLTexGenProgramEffects* object. | 296 * This class is used to construct a GrGLTexGenProgramEffects* object. |
| 297 */ | 297 */ |
| 298 class GrGLTexGenProgramEffectsBuilder : public GrGLProgramEffectsBuilder { | 298 class GrGLTexGenProgramEffectsBuilder : public GrGLProgramEffectsBuilder { |
| 299 public: | 299 public: |
| 300 GrGLTexGenProgramEffectsBuilder(GrGLFragmentOnlyShaderBuilder*, int reserveC
ount); | 300 GrGLTexGenProgramEffectsBuilder(GrGLFragmentOnlyShaderBuilder*, int reserveC
ount); |
| 301 | 301 |
| 302 virtual void emitEffect(const GrEffectStage&, | 302 virtual void emitEffect(const GrEffectStage&, |
| 303 GrGLProgramEffects::EffectKey, | 303 GrGLProgramEffects::EffectKey, |
| 304 const char* outColor, | 304 const char* outColor, |
| 305 const char* inColor, | 305 const GrGLSLExpr4& inColor, |
| 306 int stageIndex) SK_OVERRIDE; | 306 int stageIndex) SK_OVERRIDE; |
| 307 | 307 |
| 308 /** | 308 /** |
| 309 * Finalizes the building process and returns the effect array. After this c
all, the builder | 309 * Finalizes the building process and returns the effect array. After this c
all, the builder |
| 310 * becomes invalid. | 310 * becomes invalid. |
| 311 */ | 311 */ |
| 312 GrGLProgramEffects* finish() { return fProgramEffects.detach(); } | 312 GrGLProgramEffects* finish() { return fProgramEffects.detach(); } |
| 313 | 313 |
| 314 private: | 314 private: |
| 315 GrGLFragmentOnlyShaderBuilder* fBuilder; | 315 GrGLFragmentOnlyShaderBuilder* fBuilder; |
| 316 SkAutoTDelete<GrGLTexGenProgramEffects> fProgramEffects; | 316 SkAutoTDelete<GrGLTexGenProgramEffects> fProgramEffects; |
| 317 | 317 |
| 318 typedef GrGLProgramEffectsBuilder INHERITED; | 318 typedef GrGLProgramEffectsBuilder INHERITED; |
| 319 }; | 319 }; |
| 320 | 320 |
| 321 #endif | 321 #endif |
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