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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLSL.h" | 10 #include "gl/GrGLSL.h" |
| 11 #include "gl/GrGLTexture.h" | 11 #include "gl/GrGLTexture.h" |
| 12 #include "GrTBackendEffectFactory.h" | 12 #include "GrTBackendEffectFactory.h" |
| 13 #include "GrTexture.h" | 13 #include "GrTexture.h" |
| 14 | 14 |
| 15 class GrGLSimpleTextureEffect : public GrGLEffect { | 15 class GrGLSimpleTextureEffect : public GrGLEffect { |
| 16 public: | 16 public: |
| 17 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawE
ffect&) | 17 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawE
ffect&) |
| 18 : INHERITED (factory) { | 18 : INHERITED (factory) { |
| 19 } | 19 } |
| 20 | 20 |
| 21 virtual void emitCode(GrGLShaderBuilder* builder, | 21 virtual void emitCode(GrGLShaderBuilder* builder, |
| 22 const GrDrawEffect& drawEffect, | 22 const GrDrawEffect& drawEffect, |
| 23 EffectKey key, | 23 EffectKey key, |
| 24 const char* outputColor, | 24 const char* outputColor, |
| 25 const char* inputColor, | 25 const GrGLSLExpr4& inputColor, |
| 26 const TransformedCoordsArray& coords, | 26 const TransformedCoordsArray& coords, |
| 27 const TextureSamplerArray& samplers) SK_OVERRIDE { | 27 const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 28 builder->fsCodeAppendf("\t%s = ", outputColor); | 28 builder->fsCodeAppendf("\t%s = ", outputColor); |
| 29 builder->fsAppendTextureLookupAndModulate(inputColor, | 29 builder->fsAppendTextureLookupAndModulate(inputColor, |
| 30 samplers[0], | 30 samplers[0], |
| 31 coords[0].c_str(), | 31 coords[0].c_str(), |
| 32 coords[0].type()); | 32 coords[0].type()); |
| 33 builder->fsCodeAppend(";\n"); | 33 builder->fsCodeAppend(";\n"); |
| 34 } | 34 } |
| 35 | 35 |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 71 | 71 |
| 72 static const GrCoordSet kCoordSets[] = { | 72 static const GrCoordSet kCoordSets[] = { |
| 73 kLocal_GrCoordSet, | 73 kLocal_GrCoordSet, |
| 74 kPosition_GrCoordSet | 74 kPosition_GrCoordSet |
| 75 }; | 75 }; |
| 76 GrCoordSet coordSet = kCoordSets[random->nextULessThan(GR_ARRAY_COUNT(kCoord
Sets))]; | 76 GrCoordSet coordSet = kCoordSets[random->nextULessThan(GR_ARRAY_COUNT(kCoord
Sets))]; |
| 77 | 77 |
| 78 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); | 78 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
| 79 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); | 79 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); |
| 80 } | 80 } |
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