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Side by Side Diff: src/gpu/effects/GrCustomCoordsTextureEffect.cpp

Issue 26190003: Potentially optimize some GrGLEffects for known input color values (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrCustomCoordsTextureEffect.h" 8 #include "GrCustomCoordsTextureEffect.h"
9 #include "gl/GrGLEffect.h" 9 #include "gl/GrGLEffect.h"
10 #include "gl/GrGLSL.h" 10 #include "gl/GrGLSL.h"
11 #include "gl/GrGLTexture.h" 11 #include "gl/GrGLTexture.h"
12 #include "gl/GrGLVertexEffect.h" 12 #include "gl/GrGLVertexEffect.h"
13 #include "GrTBackendEffectFactory.h" 13 #include "GrTBackendEffectFactory.h"
14 #include "GrTexture.h" 14 #include "GrTexture.h"
15 15
16 class GrGLCustomCoordsTextureEffect : public GrGLVertexEffect { 16 class GrGLCustomCoordsTextureEffect : public GrGLVertexEffect {
17 public: 17 public:
18 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G rDrawEffect& drawEffect) 18 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G rDrawEffect& drawEffect)
19 : INHERITED (factory) {} 19 : INHERITED (factory) {}
20 20
21 virtual void emitCode(GrGLFullShaderBuilder* builder, 21 virtual void emitCode(GrGLFullShaderBuilder* builder,
22 const GrDrawEffect& drawEffect, 22 const GrDrawEffect& drawEffect,
23 EffectKey key, 23 EffectKey key,
24 const char* outputColor, 24 const char* outputColor,
25 const char* inputColor, 25 const GrGLSLExpr4& inputColor,
26 const TransformedCoordsArray&, 26 const TransformedCoordsArray&,
27 const TextureSamplerArray& samplers) SK_OVERRIDE { 27 const TextureSamplerArray& samplers) SK_OVERRIDE {
28 SkASSERT(1 == drawEffect.castEffect<GrCustomCoordsTextureEffect>().numVe rtexAttribs()); 28 SkASSERT(1 == drawEffect.castEffect<GrCustomCoordsTextureEffect>().numVe rtexAttribs());
29 29
30 SkString fsCoordName; 30 SkString fsCoordName;
31 const char* vsVaryingName; 31 const char* vsVaryingName;
32 const char* fsVaryingNamePtr; 32 const char* fsVaryingNamePtr;
33 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &f sVaryingNamePtr); 33 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &f sVaryingNamePtr);
34 fsCoordName = fsVaryingNamePtr; 34 fsCoordName = fsVaryingNamePtr;
35 35
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97 }; 97 };
98 SkShader::TileMode tileModes[] = { 98 SkShader::TileMode tileModes[] = {
99 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 99 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
100 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 100 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
101 }; 101 };
102 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : 102 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode :
103 GrTextureParams::kNon e_FilterMode); 103 GrTextureParams::kNon e_FilterMode);
104 104
105 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); 105 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params);
106 } 106 }
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