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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrConfigConversionEffect.h" | 8 #include "GrConfigConversionEffect.h" |
| 9 #include "GrContext.h" | 9 #include "GrContext.h" |
| 10 #include "GrTBackendEffectFactory.h" | 10 #include "GrTBackendEffectFactory.h" |
| 11 #include "GrSimpleTextureEffect.h" | 11 #include "GrSimpleTextureEffect.h" |
| 12 #include "gl/GrGLEffect.h" | 12 #include "gl/GrGLEffect.h" |
| 13 #include "SkMatrix.h" | 13 #include "SkMatrix.h" |
| 14 | 14 |
| 15 class GrGLConfigConversionEffect : public GrGLEffect { | 15 class GrGLConfigConversionEffect : public GrGLEffect { |
| 16 public: | 16 public: |
| 17 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, | 17 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, |
| 18 const GrDrawEffect& drawEffect) | 18 const GrDrawEffect& drawEffect) |
| 19 : INHERITED (factory) { | 19 : INHERITED (factory) { |
| 20 const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigC
onversionEffect>(); | 20 const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigC
onversionEffect>(); |
| 21 fSwapRedAndBlue = effect.swapsRedAndBlue(); | 21 fSwapRedAndBlue = effect.swapsRedAndBlue(); |
| 22 fPMConversion = effect.pmConversion(); | 22 fPMConversion = effect.pmConversion(); |
| 23 } | 23 } |
| 24 | 24 |
| 25 virtual void emitCode(GrGLShaderBuilder* builder, | 25 virtual void emitCode(GrGLShaderBuilder* builder, |
| 26 const GrDrawEffect&, | 26 const GrDrawEffect&, |
| 27 EffectKey key, | 27 EffectKey key, |
| 28 const char* outputColor, | 28 const char* outputColor, |
| 29 const char* inputColor, | 29 const GrGLSLExpr4& inputColor, |
| 30 const TransformedCoordsArray& coords, | 30 const TransformedCoordsArray& coords, |
| 31 const TextureSamplerArray& samplers) SK_OVERRIDE { | 31 const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 32 builder->fsCodeAppendf("\t\t%s = ", outputColor); | 32 builder->fsCodeAppendf("\t\t%s = ", outputColor); |
| 33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0]
.type()); | 33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0]
.type()); |
| 34 builder->fsCodeAppend(";\n"); | 34 builder->fsCodeAppend(";\n"); |
| 35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { | 35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { |
| 36 SkASSERT(fSwapRedAndBlue); | 36 SkASSERT(fSwapRedAndBlue); |
| 37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor
); | 37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor
); |
| 38 } else { | 38 } else { |
| 39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; | 39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; |
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| 268 // The PM conversions assume colors are 0..255 | 268 // The PM conversions assume colors are 0..255 |
| 269 return NULL; | 269 return NULL; |
| 270 } | 270 } |
| 271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, | 271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, |
| 272 swapRedAndB
lue, | 272 swapRedAndB
lue, |
| 273 pmConversio
n, | 273 pmConversio
n, |
| 274 matrix))); | 274 matrix))); |
| 275 return CreateEffectRef(effect); | 275 return CreateEffectRef(effect); |
| 276 } | 276 } |
| 277 } | 277 } |
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