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Side by Side Diff: src/gpu/effects/GrConfigConversionEffect.cpp

Issue 26190003: Potentially optimize some GrGLEffects for known input color values (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConfigConversionEffect.h" 8 #include "GrConfigConversionEffect.h"
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrTBackendEffectFactory.h" 10 #include "GrTBackendEffectFactory.h"
11 #include "GrSimpleTextureEffect.h" 11 #include "GrSimpleTextureEffect.h"
12 #include "gl/GrGLEffect.h" 12 #include "gl/GrGLEffect.h"
13 #include "SkMatrix.h" 13 #include "SkMatrix.h"
14 14
15 class GrGLConfigConversionEffect : public GrGLEffect { 15 class GrGLConfigConversionEffect : public GrGLEffect {
16 public: 16 public:
17 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, 17 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory,
18 const GrDrawEffect& drawEffect) 18 const GrDrawEffect& drawEffect)
19 : INHERITED (factory) { 19 : INHERITED (factory) {
20 const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigC onversionEffect>(); 20 const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigC onversionEffect>();
21 fSwapRedAndBlue = effect.swapsRedAndBlue(); 21 fSwapRedAndBlue = effect.swapsRedAndBlue();
22 fPMConversion = effect.pmConversion(); 22 fPMConversion = effect.pmConversion();
23 } 23 }
24 24
25 virtual void emitCode(GrGLShaderBuilder* builder, 25 virtual void emitCode(GrGLShaderBuilder* builder,
26 const GrDrawEffect&, 26 const GrDrawEffect&,
27 EffectKey key, 27 EffectKey key,
28 const char* outputColor, 28 const char* outputColor,
29 const char* inputColor, 29 const GrGLSLExpr4& inputColor,
30 const TransformedCoordsArray& coords, 30 const TransformedCoordsArray& coords,
31 const TextureSamplerArray& samplers) SK_OVERRIDE { 31 const TextureSamplerArray& samplers) SK_OVERRIDE {
32 builder->fsCodeAppendf("\t\t%s = ", outputColor); 32 builder->fsCodeAppendf("\t\t%s = ", outputColor);
33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0] .type()); 33 builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0] .type());
34 builder->fsCodeAppend(";\n"); 34 builder->fsCodeAppend(";\n");
35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { 35 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
36 SkASSERT(fSwapRedAndBlue); 36 SkASSERT(fSwapRedAndBlue);
37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor ); 37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor );
38 } else { 38 } else {
39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; 39 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
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268 // The PM conversions assume colors are 0..255 268 // The PM conversions assume colors are 0..255
269 return NULL; 269 return NULL;
270 } 270 }
271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, 271 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
272 swapRedAndB lue, 272 swapRedAndB lue,
273 pmConversio n, 273 pmConversio n,
274 matrix))); 274 matrix)));
275 return CreateEffectRef(effect); 275 return CreateEffectRef(effect);
276 } 276 }
277 } 277 }
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