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Side by Side Diff: src/effects/gradients/SkSweepGradient.cpp

Issue 26190003: Potentially optimize some GrGLEffects for known input color values (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkSweepGradient.h" 9 #include "SkSweepGradient.h"
10 10
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394 public: 394 public:
395 395
396 GrGLSweepGradient(const GrBackendEffectFactory& factory, 396 GrGLSweepGradient(const GrBackendEffectFactory& factory,
397 const GrDrawEffect&) : INHERITED (factory) { } 397 const GrDrawEffect&) : INHERITED (factory) { }
398 virtual ~GrGLSweepGradient() { } 398 virtual ~GrGLSweepGradient() { }
399 399
400 virtual void emitCode(GrGLShaderBuilder*, 400 virtual void emitCode(GrGLShaderBuilder*,
401 const GrDrawEffect&, 401 const GrDrawEffect&,
402 EffectKey, 402 EffectKey,
403 const char* outputColor, 403 const char* outputColor,
404 const char* inputColor, 404 const GrGLSLExpr4& inputColor,
405 const TransformedCoordsArray&, 405 const TransformedCoordsArray&,
406 const TextureSamplerArray&) SK_OVERRIDE; 406 const TextureSamplerArray&) SK_OVERRIDE;
407 407
408 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 408 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
409 return GenBaseGradientKey(drawEffect); 409 return GenBaseGradientKey(drawEffect);
410 } 410 }
411 411
412 private: 412 private:
413 413
414 typedef GrGLGradientEffect INHERITED; 414 typedef GrGLGradientEffect INHERITED;
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
464 SkPaint paint; 464 SkPaint paint;
465 return shader->asNewEffect(context, paint); 465 return shader->asNewEffect(context, paint);
466 } 466 }
467 467
468 ///////////////////////////////////////////////////////////////////// 468 /////////////////////////////////////////////////////////////////////
469 469
470 void GrGLSweepGradient::emitCode(GrGLShaderBuilder* builder, 470 void GrGLSweepGradient::emitCode(GrGLShaderBuilder* builder,
471 const GrDrawEffect&, 471 const GrDrawEffect&,
472 EffectKey key, 472 EffectKey key,
473 const char* outputColor, 473 const char* outputColor,
474 const char* inputColor, 474 const GrGLSLExpr4& inputColor,
475 const TransformedCoordsArray& coords, 475 const TransformedCoordsArray& coords,
476 const TextureSamplerArray& samplers) { 476 const TextureSamplerArray& samplers) {
477 this->emitUniforms(builder, key); 477 this->emitUniforms(builder, key);
478 SkString coords2D = builder->ensureFSCoords2D(coords, 0); 478 SkString coords2D = builder->ensureFSCoords2D(coords, 0);
479 SkString t; 479 SkString t;
480 t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5", coords2D.c_str(), c oords2D.c_str()); 480 t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5", coords2D.c_str(), c oords2D.c_str());
481 this->emitColor(builder, t.c_str(), key, 481 this->emitColor(builder, t.c_str(), key,
482 outputColor, inputColor, samplers); 482 outputColor, inputColor, samplers);
483 } 483 }
484 484
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510 str->appendScalar(fCenter.fX); 510 str->appendScalar(fCenter.fX);
511 str->append(", "); 511 str->append(", ");
512 str->appendScalar(fCenter.fY); 512 str->appendScalar(fCenter.fY);
513 str->append(") "); 513 str->append(") ");
514 514
515 this->INHERITED::toString(str); 515 this->INHERITED::toString(str);
516 516
517 str->append(")"); 517 str->append(")");
518 } 518 }
519 #endif 519 #endif
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