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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkRadialGradient.h" | 9 #include "SkRadialGradient.h" |
10 #include "SkRadialGradient_Table.h" | 10 #include "SkRadialGradient_Table.h" |
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473 public: | 473 public: |
474 | 474 |
475 GrGLRadialGradient(const GrBackendEffectFactory& factory, | 475 GrGLRadialGradient(const GrBackendEffectFactory& factory, |
476 const GrDrawEffect&) : INHERITED (factory) { } | 476 const GrDrawEffect&) : INHERITED (factory) { } |
477 virtual ~GrGLRadialGradient() { } | 477 virtual ~GrGLRadialGradient() { } |
478 | 478 |
479 virtual void emitCode(GrGLShaderBuilder*, | 479 virtual void emitCode(GrGLShaderBuilder*, |
480 const GrDrawEffect&, | 480 const GrDrawEffect&, |
481 EffectKey, | 481 EffectKey, |
482 const char* outputColor, | 482 const char* outputColor, |
483 const char* inputColor, | 483 const GrGLSLExpr4& inputColor, |
484 const TransformedCoordsArray&, | 484 const TransformedCoordsArray&, |
485 const TextureSamplerArray&) SK_OVERRIDE; | 485 const TextureSamplerArray&) SK_OVERRIDE; |
486 | 486 |
487 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { | 487 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
488 return GenBaseGradientKey(drawEffect); | 488 return GenBaseGradientKey(drawEffect); |
489 } | 489 } |
490 | 490 |
491 private: | 491 private: |
492 | 492 |
493 typedef GrGLGradientEffect INHERITED; | 493 typedef GrGLGradientEffect INHERITED; |
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550 SkPaint paint; | 550 SkPaint paint; |
551 return shader->asNewEffect(context, paint); | 551 return shader->asNewEffect(context, paint); |
552 } | 552 } |
553 | 553 |
554 ///////////////////////////////////////////////////////////////////// | 554 ///////////////////////////////////////////////////////////////////// |
555 | 555 |
556 void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder, | 556 void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder, |
557 const GrDrawEffect&, | 557 const GrDrawEffect&, |
558 EffectKey key, | 558 EffectKey key, |
559 const char* outputColor, | 559 const char* outputColor, |
560 const char* inputColor, | 560 const GrGLSLExpr4& inputColor, |
561 const TransformedCoordsArray& coords, | 561 const TransformedCoordsArray& coords, |
562 const TextureSamplerArray& samplers) { | 562 const TextureSamplerArray& samplers) { |
563 this->emitUniforms(builder, key); | 563 this->emitUniforms(builder, key); |
564 SkString t("length("); | 564 SkString t("length("); |
565 t.append(builder->ensureFSCoords2D(coords, 0)); | 565 t.append(builder->ensureFSCoords2D(coords, 0)); |
566 t.append(")"); | 566 t.append(")"); |
567 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers); | 567 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers); |
568 } | 568 } |
569 | 569 |
570 ///////////////////////////////////////////////////////////////////// | 570 ///////////////////////////////////////////////////////////////////// |
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599 str->appendScalar(fCenter.fY); | 599 str->appendScalar(fCenter.fY); |
600 str->append(") radius: "); | 600 str->append(") radius: "); |
601 str->appendScalar(fRadius); | 601 str->appendScalar(fRadius); |
602 str->append(" "); | 602 str->append(" "); |
603 | 603 |
604 this->INHERITED::toString(str); | 604 this->INHERITED::toString(str); |
605 | 605 |
606 str->append(")"); | 606 str->append(")"); |
607 } | 607 } |
608 #endif | 608 #endif |
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