| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkRadialGradient.h" | 9 #include "SkRadialGradient.h" |
| 10 #include "SkRadialGradient_Table.h" | 10 #include "SkRadialGradient_Table.h" |
| (...skipping 462 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 473 public: | 473 public: |
| 474 | 474 |
| 475 GrGLRadialGradient(const GrBackendEffectFactory& factory, | 475 GrGLRadialGradient(const GrBackendEffectFactory& factory, |
| 476 const GrDrawEffect&) : INHERITED (factory) { } | 476 const GrDrawEffect&) : INHERITED (factory) { } |
| 477 virtual ~GrGLRadialGradient() { } | 477 virtual ~GrGLRadialGradient() { } |
| 478 | 478 |
| 479 virtual void emitCode(GrGLShaderBuilder*, | 479 virtual void emitCode(GrGLShaderBuilder*, |
| 480 const GrDrawEffect&, | 480 const GrDrawEffect&, |
| 481 EffectKey, | 481 EffectKey, |
| 482 const char* outputColor, | 482 const char* outputColor, |
| 483 const char* inputColor, | 483 const GrGLSLExpr4& inputColor, |
| 484 const TransformedCoordsArray&, | 484 const TransformedCoordsArray&, |
| 485 const TextureSamplerArray&) SK_OVERRIDE; | 485 const TextureSamplerArray&) SK_OVERRIDE; |
| 486 | 486 |
| 487 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { | 487 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
| 488 return GenBaseGradientKey(drawEffect); | 488 return GenBaseGradientKey(drawEffect); |
| 489 } | 489 } |
| 490 | 490 |
| 491 private: | 491 private: |
| 492 | 492 |
| 493 typedef GrGLGradientEffect INHERITED; | 493 typedef GrGLGradientEffect INHERITED; |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 550 SkPaint paint; | 550 SkPaint paint; |
| 551 return shader->asNewEffect(context, paint); | 551 return shader->asNewEffect(context, paint); |
| 552 } | 552 } |
| 553 | 553 |
| 554 ///////////////////////////////////////////////////////////////////// | 554 ///////////////////////////////////////////////////////////////////// |
| 555 | 555 |
| 556 void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder, | 556 void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder, |
| 557 const GrDrawEffect&, | 557 const GrDrawEffect&, |
| 558 EffectKey key, | 558 EffectKey key, |
| 559 const char* outputColor, | 559 const char* outputColor, |
| 560 const char* inputColor, | 560 const GrGLSLExpr4& inputColor, |
| 561 const TransformedCoordsArray& coords, | 561 const TransformedCoordsArray& coords, |
| 562 const TextureSamplerArray& samplers) { | 562 const TextureSamplerArray& samplers) { |
| 563 this->emitUniforms(builder, key); | 563 this->emitUniforms(builder, key); |
| 564 SkString t("length("); | 564 SkString t("length("); |
| 565 t.append(builder->ensureFSCoords2D(coords, 0)); | 565 t.append(builder->ensureFSCoords2D(coords, 0)); |
| 566 t.append(")"); | 566 t.append(")"); |
| 567 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers); | 567 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers); |
| 568 } | 568 } |
| 569 | 569 |
| 570 ///////////////////////////////////////////////////////////////////// | 570 ///////////////////////////////////////////////////////////////////// |
| (...skipping 28 matching lines...) Expand all Loading... |
| 599 str->appendScalar(fCenter.fY); | 599 str->appendScalar(fCenter.fY); |
| 600 str->append(") radius: "); | 600 str->append(") radius: "); |
| 601 str->appendScalar(fRadius); | 601 str->appendScalar(fRadius); |
| 602 str->append(" "); | 602 str->append(" "); |
| 603 | 603 |
| 604 this->INHERITED::toString(str); | 604 this->INHERITED::toString(str); |
| 605 | 605 |
| 606 str->append(")"); | 606 str->append(")"); |
| 607 } | 607 } |
| 608 #endif | 608 #endif |
| OLD | NEW |