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Side by Side Diff: src/effects/gradients/SkLinearGradient.cpp

Issue 26190003: Potentially optimize some GrGLEffects for known input color values (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLinearGradient.h" 8 #include "SkLinearGradient.h"
9 9
10 static inline int repeat_bits(int x, const int bits) { 10 static inline int repeat_bits(int x, const int bits) {
(...skipping 429 matching lines...) Expand 10 before | Expand all | Expand 10 after
440 440
441 GrGLLinearGradient(const GrBackendEffectFactory& factory, const GrDrawEffect &) 441 GrGLLinearGradient(const GrBackendEffectFactory& factory, const GrDrawEffect &)
442 : INHERITED (factory) { } 442 : INHERITED (factory) { }
443 443
444 virtual ~GrGLLinearGradient() { } 444 virtual ~GrGLLinearGradient() { }
445 445
446 virtual void emitCode(GrGLShaderBuilder*, 446 virtual void emitCode(GrGLShaderBuilder*,
447 const GrDrawEffect&, 447 const GrDrawEffect&,
448 EffectKey, 448 EffectKey,
449 const char* outputColor, 449 const char* outputColor,
450 const char* inputColor, 450 const GrGLSLExpr4& inputColor,
451 const TransformedCoordsArray&, 451 const TransformedCoordsArray&,
452 const TextureSamplerArray&) SK_OVERRIDE; 452 const TextureSamplerArray&) SK_OVERRIDE;
453 453
454 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 454 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
455 return GenBaseGradientKey(drawEffect); 455 return GenBaseGradientKey(drawEffect);
456 } 456 }
457 457
458 private: 458 private:
459 459
460 typedef GrGLGradientEffect INHERITED; 460 typedef GrGLGradientEffect INHERITED;
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
515 SkPaint paint; 515 SkPaint paint;
516 return shader->asNewEffect(context, paint); 516 return shader->asNewEffect(context, paint);
517 } 517 }
518 518
519 ///////////////////////////////////////////////////////////////////// 519 /////////////////////////////////////////////////////////////////////
520 520
521 void GrGLLinearGradient::emitCode(GrGLShaderBuilder* builder, 521 void GrGLLinearGradient::emitCode(GrGLShaderBuilder* builder,
522 const GrDrawEffect&, 522 const GrDrawEffect&,
523 EffectKey key, 523 EffectKey key,
524 const char* outputColor, 524 const char* outputColor,
525 const char* inputColor, 525 const GrGLSLExpr4& inputColor,
526 const TransformedCoordsArray& coords, 526 const TransformedCoordsArray& coords,
527 const TextureSamplerArray& samplers) { 527 const TextureSamplerArray& samplers) {
528 this->emitUniforms(builder, key); 528 this->emitUniforms(builder, key);
529 SkString t = builder->ensureFSCoords2D(coords, 0); 529 SkString t = builder->ensureFSCoords2D(coords, 0);
530 t.append(".x"); 530 t.append(".x");
531 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers); 531 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers);
532 } 532 }
533 533
534 ///////////////////////////////////////////////////////////////////// 534 /////////////////////////////////////////////////////////////////////
535 535
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557 str->append("SkLinearGradient ("); 557 str->append("SkLinearGradient (");
558 558
559 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); 559 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY);
560 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); 560 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY);
561 561
562 this->INHERITED::toString(str); 562 this->INHERITED::toString(str);
563 563
564 str->append(")"); 564 str->append(")");
565 } 565 }
566 #endif 566 #endif
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