Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(3)

Side by Side Diff: src/effects/SkMatrixConvolutionImageFilter.cpp

Issue 26190003: Potentially optimize some GrGLEffects for known input color values (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/effects/SkMagnifierImageFilter.cpp ('k') | src/effects/SkMorphologyImageFilter.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkMatrixConvolutionImageFilter.h" 8 #include "SkMatrixConvolutionImageFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
(...skipping 306 matching lines...) Expand 10 before | Expand all | Expand 10 after
317 }; 317 };
318 318
319 class GrGLMatrixConvolutionEffect : public GrGLEffect { 319 class GrGLMatrixConvolutionEffect : public GrGLEffect {
320 public: 320 public:
321 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, 321 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory,
322 const GrDrawEffect& effect); 322 const GrDrawEffect& effect);
323 virtual void emitCode(GrGLShaderBuilder*, 323 virtual void emitCode(GrGLShaderBuilder*,
324 const GrDrawEffect&, 324 const GrDrawEffect&,
325 EffectKey, 325 EffectKey,
326 const char* outputColor, 326 const char* outputColor,
327 const char* inputColor, 327 const GrGLSLExpr4& inputColor,
328 const TransformedCoordsArray&, 328 const TransformedCoordsArray&,
329 const TextureSamplerArray&) SK_OVERRIDE; 329 const TextureSamplerArray&) SK_OVERRIDE;
330 330
331 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 331 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
332 332
333 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; 333 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE;
334 334
335 private: 335 private:
336 typedef GrGLUniformManager::UniformHandle UniformHandle; 336 typedef GrGLUniformManager::UniformHandle UniformHandle;
337 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; 337 typedef SkMatrixConvolutionImageFilter::TileMode TileMode;
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
375 builder->fsCodeAppendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord); 375 builder->fsCodeAppendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord);
376 break; 376 break;
377 } 377 }
378 builder->fsAppendTextureLookup(sampler, coord); 378 builder->fsAppendTextureLookup(sampler, coord);
379 } 379 }
380 380
381 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, 381 void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
382 const GrDrawEffect&, 382 const GrDrawEffect&,
383 EffectKey key, 383 EffectKey key,
384 const char* outputColor, 384 const char* outputColor,
385 const char* inputColor, 385 const GrGLSLExpr4& inputColor,
386 const TransformedCoordsArray& coords, 386 const TransformedCoordsArray& coords,
387 const TextureSamplerArray& samplers) { 387 const TextureSamplerArray& samplers) {
388 sk_ignore_unused_variable(inputColor); 388 sk_ignore_unused_variable(inputColor);
389 SkString coords2D = builder->ensureFSCoords2D(coords, 0); 389 SkString coords2D = builder->ensureFSCoords2D(coords, 0);
390 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi lity, 390 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi lity,
391 kVec2f_GrSLType, "ImageIncrement"); 391 kVec2f_GrSLType, "ImageIncrement");
392 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit y, 392 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibilit y,
393 kFloat_GrSLType, "Kernel", fKernelS ize.width() * fKernelSize.height()); 393 kFloat_GrSLType, "Kernel", fKernelS ize.width() * fKernelSize.height());
394 fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 394 fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
395 kVec2f_GrSLType, "Target"); 395 kVec2f_GrSLType, "Target");
(...skipping 168 matching lines...) Expand 10 before | Expand all | Expand 10 after
564 fBias, 564 fBias,
565 fTarget, 565 fTarget,
566 fTileMode, 566 fTileMode,
567 fConvolveAlpha); 567 fConvolveAlpha);
568 return true; 568 return true;
569 } 569 }
570 570
571 /////////////////////////////////////////////////////////////////////////////// 571 ///////////////////////////////////////////////////////////////////////////////
572 572
573 #endif 573 #endif
OLDNEW
« no previous file with comments | « src/effects/SkMagnifierImageFilter.cpp ('k') | src/effects/SkMorphologyImageFilter.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698