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Side by Side Diff: src/effects/SkLumaXfermode.cpp

Issue 26190003: Potentially optimize some GrGLEffects for known input color values (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLumaXfermode.h" 8 #include "SkLumaXfermode.h"
9 #include "SkColorPriv.h" 9 #include "SkColorPriv.h"
10 #include "SkFlattenableBuffers.h" 10 #include "SkFlattenableBuffers.h"
(...skipping 21 matching lines...) Expand all
32 }; 32 };
33 33
34 SkPMColor SkLumaMaskXfermode::lumaProc(const SkPMColor a, const SkPMColor b) con st { 34 SkPMColor SkLumaMaskXfermode::lumaProc(const SkPMColor a, const SkPMColor b) con st {
35 unsigned luma = SkComputeLuminance(SkGetPackedR32(b), 35 unsigned luma = SkComputeLuminance(SkGetPackedR32(b),
36 SkGetPackedG32(b), 36 SkGetPackedG32(b),
37 SkGetPackedB32(b)); 37 SkGetPackedB32(b));
38 return SkAlphaMulQ(a, SkAlpha255To256(luma)); 38 return SkAlphaMulQ(a, SkAlpha255To256(luma));
39 } 39 }
40 40
41 template <typename T> 41 template <typename T>
42 static inline const T* lumaOpA(SkXfermode::Mode mode, 42 static inline T lumaOpA(SkXfermode::Mode mode, T src, T dst) {
43 const T* src, const T* dst) {
44 return SkXfermode::kSrcIn_Mode == mode ? src : dst; 43 return SkXfermode::kSrcIn_Mode == mode ? src : dst;
45 } 44 }
46 45
47 template <typename T> 46 template <typename T>
48 static inline const T* lumaOpB(SkXfermode::Mode mode, 47 static inline T lumaOpB(SkXfermode::Mode mode, T src, T dst) {
49 const T* src, const T* dst) {
50 return SkXfermode::kSrcIn_Mode == mode ? dst : src; 48 return SkXfermode::kSrcIn_Mode == mode ? dst : src;
51 } 49 }
52 50
53 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) { 51 SkXfermode* SkLumaMaskXfermode::Create(SkXfermode::Mode mode) {
54 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) { 52 if (kSrcIn_Mode == mode || kDstIn_Mode == mode) {
55 return SkNEW_ARGS(SkLumaMaskXfermode, (mode)); 53 return SkNEW_ARGS(SkLumaMaskXfermode, (mode));
56 } 54 }
57 if (kSrcOver_Mode == mode) { 55 if (kSrcOver_Mode == mode) {
58 return SkNEW_ARGS(SkLumaMaskXfermodeSrcOver, ()); 56 return SkNEW_ARGS(SkLumaMaskXfermodeSrcOver, ());
59 } 57 }
(...skipping 11 matching lines...) Expand all
71 , fMode((SkXfermode::Mode)buffer.readUInt()) { 69 , fMode((SkXfermode::Mode)buffer.readUInt()) {
72 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode || kSrcOver_Mode == fM ode); 70 SkASSERT(kSrcIn_Mode == fMode || kDstIn_Mode == fMode || kSrcOver_Mode == fM ode);
73 } 71 }
74 72
75 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const { 73 void SkLumaMaskXfermode::flatten(SkFlattenableWriteBuffer& buffer) const {
76 INHERITED::flatten(buffer); 74 INHERITED::flatten(buffer);
77 buffer.writeUInt(fMode); 75 buffer.writeUInt(fMode);
78 } 76 }
79 77
80 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const { 78 SkPMColor SkLumaMaskXfermode::xferColor(SkPMColor src, SkPMColor dst) const {
81 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, &src, &dst); 79 const SkPMColor* a = lumaOpA<const SkPMColor*>(fMode, &src, &dst);
82 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, &src, &dst); 80 const SkPMColor* b = lumaOpB<const SkPMColor*>(fMode, &src, &dst);
83 return this->lumaProc(*a, *b); 81 return this->lumaProc(*a, *b);
84 } 82 }
85 83
86 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], 84 void SkLumaMaskXfermode::xfer32(SkPMColor dst[], const SkPMColor src[],
87 int count, const SkAlpha aa[]) const { 85 int count, const SkAlpha aa[]) const {
88 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst); 86 const SkPMColor* a = lumaOpA<const SkPMColor*>(fMode, src, dst);
89 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst); 87 const SkPMColor* b = lumaOpB<const SkPMColor*>(fMode, src, dst);
90 88
91 if (aa) { 89 if (aa) {
92 for (int i = 0; i < count; ++i) { 90 for (int i = 0; i < count; ++i) {
93 unsigned cov = aa[i]; 91 unsigned cov = aa[i];
94 if (cov) { 92 if (cov) {
95 unsigned resC = this->lumaProc(a[i], b[i]); 93 unsigned resC = this->lumaProc(a[i], b[i]);
96 if (cov < 255) { 94 if (cov < 255) {
97 resC = SkFastFourByteInterp256(resC, dst[i], 95 resC = SkFastFourByteInterp256(resC, dst[i],
98 SkAlpha255To256(cov)); 96 SkAlpha255To256(cov));
99 } 97 }
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150 148
151 class GrGLLumaMaskEffect : public GrGLEffect { 149 class GrGLLumaMaskEffect : public GrGLEffect {
152 public: 150 public:
153 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&); 151 GrGLLumaMaskEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
154 virtual ~GrGLLumaMaskEffect(); 152 virtual ~GrGLLumaMaskEffect();
155 153
156 virtual void emitCode(GrGLShaderBuilder*, 154 virtual void emitCode(GrGLShaderBuilder*,
157 const GrDrawEffect&, 155 const GrDrawEffect&,
158 EffectKey, 156 EffectKey,
159 const char* outputColor, 157 const char* outputColor,
160 const char* inputColor, 158 const GrGLSLExpr4& inputColor,
161 const TransformedCoordsArray&, 159 const TransformedCoordsArray&,
162 const TextureSamplerArray&) SK_OVERRIDE; 160 const TextureSamplerArray&) SK_OVERRIDE;
163 161
164 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 162 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
165 163
166 private: 164 private:
167 typedef GrGLEffect INHERITED; 165 typedef GrGLEffect INHERITED;
168 }; 166 };
169 167
170 class GrLumaMaskEffect : public GrEffect { 168 class GrLumaMaskEffect : public GrEffect {
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199 : INHERITED(factory) { 197 : INHERITED(factory) {
200 } 198 }
201 199
202 GrGLLumaMaskEffect::~GrGLLumaMaskEffect() { 200 GrGLLumaMaskEffect::~GrGLLumaMaskEffect() {
203 } 201 }
204 202
205 void GrGLLumaMaskEffect::emitCode(GrGLShaderBuilder* builder, 203 void GrGLLumaMaskEffect::emitCode(GrGLShaderBuilder* builder,
206 const GrDrawEffect& effect, 204 const GrDrawEffect& effect,
207 EffectKey key, 205 EffectKey key,
208 const char* outputColor, 206 const char* outputColor,
209 const char* inputColor, 207 const GrGLSLExpr4& inputColor,
210 const TransformedCoordsArray&, 208 const TransformedCoordsArray&,
211 const TextureSamplerArray& samplers) { 209 const TextureSamplerArray& samplers) {
212 210
213 const GrLumaMaskEffect& lumaEffect = effect.castEffect<GrLumaMaskEffect>(); 211 const GrLumaMaskEffect& lumaEffect = effect.castEffect<GrLumaMaskEffect>();
214 const char* dstColor = builder->dstColor(); 212 GrGLSLExpr4 dstColor(builder->dstColor());
215 SkASSERT(NULL != dstColor);
216 if (NULL == inputColor) {
217 inputColor = "vec4(1)";
218 }
219 213
220 const char *opA = lumaOpA<char>(lumaEffect.getMode(), inputColor, dstColor); 214 const GrGLSLExpr4& opA = lumaOpA(lumaEffect.getMode(), inputColor, dstColor) ;
221 const char *opB = lumaOpB<char>(lumaEffect.getMode(), inputColor, dstColor); 215 const GrGLSLExpr4& opB = lumaOpB(lumaEffect.getMode(), inputColor, dstColor) ;
222 216
223 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n", 217 builder->fsCodeAppendf("\t\tfloat luma = dot(vec3(%f, %f, %f), %s.rgb); \n",
224 SK_ITU_BT709_LUM_COEFF_R, 218 SK_ITU_BT709_LUM_COEFF_R,
225 SK_ITU_BT709_LUM_COEFF_G, 219 SK_ITU_BT709_LUM_COEFF_G,
226 SK_ITU_BT709_LUM_COEFF_B, 220 SK_ITU_BT709_LUM_COEFF_B,
227 opB); 221 opB.c_str());
228 if (SkXfermode::kSrcOver_Mode == lumaEffect.getMode()) { 222 if (SkXfermode::kSrcOver_Mode == lumaEffect.getMode()) {
229 builder->fsCodeAppendf("\t\tvec4 newB = %s;\n\t\tif (newB.a > 0.0) { new B *= luma / newB.a; }\n\t\tnewB.a = luma;\n", opB); 223 builder->fsCodeAppendf("\t\tvec4 newB = %s;\n\t\tif (newB.a > 0.0) { new B *= luma / newB.a; }\n\t\tnewB.a = luma;\n", opB.c_str());
230 builder->fsCodeAppendf("\t\t%s = newB + %s * (1.0 - luma); \n", outputCo lor, opA); 224 builder->fsCodeAppendf("\t\t%s = newB + %s * (1.0 - luma); \n", outputCo lor, opA.c_str());
231 } else { 225 } else {
232 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA); 226 builder->fsCodeAppendf("\t\t%s = %s * luma;\n", outputColor, opA.c_str() );
233 } 227 }
234 } 228 }
235 229
236 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect, 230 GrGLEffect::EffectKey GrGLLumaMaskEffect::GenKey(const GrDrawEffect& drawEffect,
237 const GrGLCaps&) { 231 const GrGLCaps&) {
238 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>(); 232 const GrLumaMaskEffect& effect = drawEffect.castEffect<GrLumaMaskEffect>();
239 return (EffectKey)effect.getMode(); 233 return (EffectKey)effect.getMode();
240 } 234 }
241 235
242 ////////////////////////////////////////////////////////////////////////////// 236 //////////////////////////////////////////////////////////////////////////////
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269 // No background texture support. 263 // No background texture support.
270 if (effect && !background) { 264 if (effect && !background) {
271 *effect = GrLumaMaskEffect::Create(fMode); 265 *effect = GrLumaMaskEffect::Create(fMode);
272 return true; 266 return true;
273 } 267 }
274 268
275 return false; 269 return false;
276 } 270 }
277 271
278 #endif // SK_SUPPORT_GPU 272 #endif // SK_SUPPORT_GPU
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