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Side by Side Diff: src/effects/SkLightingImageFilter.cpp

Issue 26190003: Potentially optimize some GrGLEffects for known input color values (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLightingImageFilter.h" 8 #include "SkLightingImageFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
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1066 class GrGLLightingEffect : public GrGLEffect { 1066 class GrGLLightingEffect : public GrGLEffect {
1067 public: 1067 public:
1068 GrGLLightingEffect(const GrBackendEffectFactory& factory, 1068 GrGLLightingEffect(const GrBackendEffectFactory& factory,
1069 const GrDrawEffect& effect); 1069 const GrDrawEffect& effect);
1070 virtual ~GrGLLightingEffect(); 1070 virtual ~GrGLLightingEffect();
1071 1071
1072 virtual void emitCode(GrGLShaderBuilder*, 1072 virtual void emitCode(GrGLShaderBuilder*,
1073 const GrDrawEffect&, 1073 const GrDrawEffect&,
1074 EffectKey, 1074 EffectKey,
1075 const char* outputColor, 1075 const char* outputColor,
1076 const char* inputColor, 1076 const GrGLSLExpr4& inputColor,
1077 const TransformedCoordsArray&, 1077 const TransformedCoordsArray&,
1078 const TextureSamplerArray&) SK_OVERRIDE; 1078 const TextureSamplerArray&) SK_OVERRIDE;
1079 1079
1080 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 1080 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
1081 1081
1082 /** 1082 /**
1083 * Subclasses of GrGLLightingEffect must call INHERITED::setData(); 1083 * Subclasses of GrGLLightingEffect must call INHERITED::setData();
1084 */ 1084 */
1085 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; 1085 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE;
1086 1086
(...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after
1201 } 1201 }
1202 1202
1203 GrGLLightingEffect::~GrGLLightingEffect() { 1203 GrGLLightingEffect::~GrGLLightingEffect() {
1204 delete fLight; 1204 delete fLight;
1205 } 1205 }
1206 1206
1207 void GrGLLightingEffect::emitCode(GrGLShaderBuilder* builder, 1207 void GrGLLightingEffect::emitCode(GrGLShaderBuilder* builder,
1208 const GrDrawEffect&, 1208 const GrDrawEffect&,
1209 EffectKey key, 1209 EffectKey key,
1210 const char* outputColor, 1210 const char* outputColor,
1211 const char* inputColor, 1211 const GrGLSLExpr4& inputColor,
1212 const TransformedCoordsArray& coords, 1212 const TransformedCoordsArray& coords,
1213 const TextureSamplerArray& samplers) { 1213 const TextureSamplerArray& samplers) {
1214 SkString coords2D = builder->ensureFSCoords2D(coords, 0); 1214 SkString coords2D = builder->ensureFSCoords2D(coords, 0);
1215 1215
1216 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi lity, 1216 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibi lity,
1217 kVec2f_GrSLType, 1217 kVec2f_GrSLType,
1218 "ImageIncrement"); 1218 "ImageIncrement");
1219 fSurfaceScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibili ty, 1219 fSurfaceScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibili ty,
1220 kFloat_GrSLType, 1220 kFloat_GrSLType,
1221 "SurfaceScale"); 1221 "SurfaceScale");
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1559 1559
1560 #endif 1560 #endif
1561 1561
1562 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) 1562 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter)
1563 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) 1563 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter)
1564 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) 1564 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter)
1565 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDistantLight) 1565 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDistantLight)
1566 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPointLight) 1566 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPointLight)
1567 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpotLight) 1567 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpotLight)
1568 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 1568 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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