| Index: skia/ext/bitmap_platform_device_mac.h
|
| diff --git a/skia/ext/bitmap_platform_device_mac.h b/skia/ext/bitmap_platform_device_mac.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..10dce7fefac81d4e38c6c2c765d146d6d14d1e0e
|
| --- /dev/null
|
| +++ b/skia/ext/bitmap_platform_device_mac.h
|
| @@ -0,0 +1,73 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_
|
| +#define SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_
|
| +
|
| +#include <stdint.h>
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "base/macros.h"
|
| +#include "skia/ext/platform_device.h"
|
| +
|
| +namespace skia {
|
| +
|
| +// A device is basically a wrapper around SkBitmap that provides a surface for
|
| +// SkCanvas to draw into. Our device provides a surface CoreGraphics can also
|
| +// write to. BitmapPlatformDevice creates a bitmap using
|
| +// CGCreateBitmapContext() in a format that Skia supports and can then use this
|
| +// to draw text into, etc. This pixel data is provided to the bitmap that the
|
| +// device contains so that it can be shared.
|
| +//
|
| +// The device owns the pixel data, when the device goes away, the pixel data
|
| +// also becomes invalid. THIS IS DIFFERENT THAN NORMAL SKIA which uses
|
| +// reference counting for the pixel data. In normal Skia, you could assign
|
| +// another bitmap to this device's bitmap and everything will work properly.
|
| +// For us, that other bitmap will become invalid as soon as the device becomes
|
| +// invalid, which may lead to subtle bugs. Therefore, DO NOT ASSIGN THE
|
| +// DEVICE'S PIXEL DATA TO ANOTHER BITMAP, make sure you copy instead.
|
| +class SK_API BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice {
|
| + public:
|
| + // Creates a BitmapPlatformDevice instance. |is_opaque| should be set if the
|
| + // caller knows the bitmap will be completely opaque and allows some
|
| + // optimizations.
|
| + // |context| may be NULL. If |context| is NULL, then the bitmap backing store
|
| + // is not initialized.
|
| + static BitmapPlatformDevice* Create(CGContextRef context,
|
| + int width, int height,
|
| + bool is_opaque, bool do_clear = false);
|
| +
|
| + // Creates a context for |data| and calls Create.
|
| + // If |data| is NULL, then the bitmap backing store is not initialized.
|
| + static BitmapPlatformDevice* CreateWithData(uint8_t* data,
|
| + int width, int height,
|
| + bool is_opaque);
|
| +
|
| + ~BitmapPlatformDevice() override;
|
| +
|
| + protected:
|
| + BitmapPlatformDevice(CGContextRef context,
|
| + const SkBitmap& bitmap);
|
| +
|
| + SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
|
| +
|
| + private:
|
| + NativeDrawingContext BeginPlatformPaint(const SkMatrix& transform,
|
| + const SkIRect& clip_bounds) override;
|
| +
|
| + void ReleaseBitmapContext();
|
| +
|
| + // Loads the current transform and clip into the context. Can be called even
|
| + // when |bitmap_context_| is NULL (will be a NOP).
|
| + void LoadConfig(const SkMatrix& transform, const SkIRect& clip_bounds);
|
| +
|
| + // Lazily-created graphics context used to draw into the bitmap.
|
| + CGContextRef bitmap_context_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice);
|
| +};
|
| +
|
| +} // namespace skia
|
| +
|
| +#endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_MAC_H_
|
|
|