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1 // Copyright 2016 PDFium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
6 | |
7 #ifndef CORE_FXGE_WIN32_FX_GE_PS_H_ | |
8 #define CORE_FXGE_WIN32_FX_GE_PS_H_ | |
9 | |
10 #include "core/fxcrt/fx_coordinates.h" | |
11 #include "core/fxcrt/fx_system.h" | |
12 #include "core/fxge/cfx_graphstatedata.h" | |
13 | |
14 class CFX_DIBSource; | |
15 class CFX_FaceCache; | |
16 class CFX_Font; | |
17 class CFX_FontCache; | |
18 class CFX_Matrix; | |
19 class CFX_PathData; | |
20 class CPSFont; | |
21 struct FXTEXT_CHARPOS; | |
22 | |
23 class IFX_PSOutput { | |
dsinclair
2017/01/05 17:13:43
Followup to see if this I class is really needed?
rbpotter
2017/01/05 22:58:19
Removed it. Think it was originally separate in ca
| |
24 public: | |
25 virtual void Release() = 0; | |
26 virtual void OutputPS(const FX_CHAR* str, int len) = 0; | |
27 | |
28 protected: | |
29 virtual ~IFX_PSOutput() {} | |
30 }; | |
31 | |
32 class CFX_PSRenderer { | |
dsinclair
2017/01/05 17:13:43
Can we rename this file to cfx_psrenderer.h so it
rbpotter
2017/01/05 22:58:18
Done.
| |
33 public: | |
34 CFX_PSRenderer(); | |
35 ~CFX_PSRenderer(); | |
36 | |
37 void Init(IFX_PSOutput* pOutput, | |
38 int pslevel, | |
39 int width, | |
40 int height, | |
41 bool bCmykOutput); | |
42 bool StartRendering(); | |
43 void EndRendering(); | |
44 void SaveState(); | |
45 void RestoreState(bool bKeepSaved); | |
46 void SetClip_PathFill(const CFX_PathData* pPathData, | |
47 const CFX_Matrix* pObject2Device, | |
48 int fill_mode); | |
49 void SetClip_PathStroke(const CFX_PathData* pPathData, | |
50 const CFX_Matrix* pObject2Device, | |
51 const CFX_GraphStateData* pGraphState); | |
52 FX_RECT GetClipBox() { return m_ClipBox; } | |
53 bool DrawPath(const CFX_PathData* pPathData, | |
54 const CFX_Matrix* pObject2Device, | |
55 const CFX_GraphStateData* pGraphState, | |
56 uint32_t fill_color, | |
57 uint32_t stroke_color, | |
58 int fill_mode); | |
59 bool SetDIBits(const CFX_DIBSource* pBitmap, | |
60 uint32_t color, | |
61 int dest_left, | |
62 int dest_top); | |
63 bool StretchDIBits(const CFX_DIBSource* pBitmap, | |
64 uint32_t color, | |
65 int dest_left, | |
66 int dest_top, | |
67 int dest_width, | |
68 int dest_height, | |
69 uint32_t flags); | |
70 bool DrawDIBits(const CFX_DIBSource* pBitmap, | |
71 uint32_t color, | |
72 const CFX_Matrix* pMatrix, | |
73 uint32_t flags); | |
74 bool DrawText(int nChars, | |
75 const FXTEXT_CHARPOS* pCharPos, | |
76 CFX_Font* pFont, | |
77 const CFX_Matrix* pObject2Device, | |
78 FX_FLOAT font_size, | |
79 uint32_t color); | |
80 | |
81 private: | |
82 void OutputPath(const CFX_PathData* pPathData, | |
83 const CFX_Matrix* pObject2Device); | |
84 void SetGraphState(const CFX_GraphStateData* pGraphState); | |
85 void SetColor(uint32_t color); | |
86 void FindPSFontGlyph(CFX_FaceCache* pFaceCache, | |
87 CFX_Font* pFont, | |
88 const FXTEXT_CHARPOS& charpos, | |
89 int& ps_fontnum, | |
90 int& ps_glyphindex); | |
91 void WritePSBinary(const uint8_t* data, int len); | |
92 | |
93 IFX_PSOutput* m_pOutput; | |
94 int m_PSLevel; | |
95 CFX_GraphStateData m_CurGraphState; | |
96 bool m_bGraphStateSet; | |
97 bool m_bCmykOutput; | |
98 bool m_bColorSet; | |
99 uint32_t m_LastColor; | |
100 FX_RECT m_ClipBox; | |
101 CFX_ArrayTemplate<CPSFont*> m_PSFontList; | |
102 CFX_ArrayTemplate<FX_RECT> m_ClipBoxStack; | |
103 bool m_bInited; | |
104 }; | |
105 | |
106 #endif // CORE_FXGE_WIN32_FX_GE_PS_H_ | |
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