Index: remoting/client/gl_renderer.h |
diff --git a/remoting/client/gl_renderer.h b/remoting/client/gl_renderer.h |
deleted file mode 100644 |
index 832bd636667a43a2f8915bf45feed3ed8782b762..0000000000000000000000000000000000000000 |
--- a/remoting/client/gl_renderer.h |
+++ /dev/null |
@@ -1,137 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef REMOTING_CLIENT_GL_RENDERER_H_ |
-#define REMOTING_CLIENT_GL_RENDERER_H_ |
- |
-#include <queue> |
- |
-#include "base/callback.h" |
-#include "base/macros.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/threading/thread_checker.h" |
-#include "remoting/client/gl_cursor.h" |
-#include "remoting/client/gl_cursor_feedback.h" |
-#include "remoting/client/gl_desktop.h" |
-#include "remoting/proto/control.pb.h" |
- |
-namespace webrtc { |
-class DesktopFrame; |
-} // namespace webrtc |
- |
-namespace remoting { |
- |
-namespace protocol { |
-class CursorShapeInfo; |
-} // namespace protocol |
- |
-class GlCanvas; |
-class GlRendererDelegate; |
-class GlRendererTest; |
- |
-// Renders desktop and cursor on the OpenGL surface. Can be created on any |
-// thread but thereafter must be used and deleted on the same thread (usually |
-// the display thread. Or any Chromium thread with a task runner attached to |
-// it) unless otherwise noted. |
-// The unit of all length arguments is pixel. |
-class GlRenderer { |
- public: |
- explicit GlRenderer(); |
- ~GlRenderer(); |
- |
- // The delegate can be set on any hread no more than once before calling any |
- // On* functions. |
- void SetDelegate(base::WeakPtr<GlRendererDelegate> delegate); |
- |
- // Notifies the delegate with the current canvas size. Canvas size will be |
- // (0, 0) if no desktop frame is received yet. |
- // Caller can use this function to get the canvas size when the surface is |
- // recreated. |
- void RequestCanvasSize(); |
- |
- // Sets the pixel based transformation matrix related to the size of the |
- // canvas. |
- // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]. |
- // |
- // | m0, m1, m2, | | x | |
- // | m3, m4, m5, | * | y | |
- // | m6, m7, m8 | | 1 | |
- // |
- // The final size of the canvas will be (m0*canvas_width, m4*canvas_height) |
- // and the top-left corner will be (m2, m5) in pixel coordinates. |
- void OnPixelTransformationChanged(const std::array<float, 9>& matrix); |
- |
- void OnCursorMoved(float x, float y); |
- |
- void OnCursorInputFeedback(float x, float y, float diameter); |
- |
- void OnCursorVisibilityChanged(bool visible); |
- |
- // Called when a desktop frame is received. |
- // The size of the canvas is determined by the dimension of the desktop frame. |
- // |done| will be queued up and called on the display thread after the actual |
- // rendering happens. |
- void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
- const base::Closure& done); |
- |
- void OnCursorShapeChanged(const protocol::CursorShapeInfo& shape); |
- |
- // Called after the EGL/EAGL context is established and the surface is created |
- // (or recreated). Previous desktop frame and canvas transformation will be |
- // lost after calling this function. |
- // Caller must call OnSurfaceDestroyed() before calling this function if the |
- // surface is recreated. |
- void OnSurfaceCreated(int gl_version); |
- |
- // Sets the size of the view. Called right after OnSurfaceCreated() or |
- // whenever the view size is changed. |
- void OnSurfaceChanged(int view_width, int view_height); |
- |
- // Called when the surface is destroyed. |
- void OnSurfaceDestroyed(); |
- |
- // Returns the weak pointer to be used on the display thread. |
- base::WeakPtr<GlRenderer> GetWeakPtr(); |
- |
- private: |
- friend class GlRendererTest; |
- |
- // Post a rendering task to the task runner of current thread. |
- // Do nothing if render_callback_ is not set yet or an existing rendering task |
- // in the queue will cover changes before this function is called. |
- void RequestRender(); |
- |
- // Draws out everything on current OpenGL buffer and runs closures in |
- // |pending_done_callbacks_|. |
- // Nothing will be drawn nor the done callbacks will be run if |delegate_| is |
- // invalid or !delegate_.CanRenderFrame(). |
- void OnRender(); |
- |
- base::WeakPtr<GlRendererDelegate> delegate_; |
- |
- // Done callbacks from OnFrameReceived. Will all be called once rendering |
- // takes place. |
- std::queue<base::Closure> pending_done_callbacks_; |
- |
- bool render_scheduled_ = false; |
- |
- int canvas_width_ = 0; |
- int canvas_height_ = 0; |
- |
- std::unique_ptr<GlCanvas> canvas_; |
- |
- GlCursor cursor_; |
- GlCursorFeedback cursor_feedback_; |
- GlDesktop desktop_; |
- |
- base::ThreadChecker thread_checker_; |
- base::WeakPtr<GlRenderer> weak_ptr_; |
- base::WeakPtrFactory<GlRenderer> weak_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(GlRenderer); |
-}; |
- |
-} // namespace remoting |
- |
-#endif // REMOTING_CLIENT_GL_RENDERER_H_ |