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Side by Side Diff: remoting/client/gl_renderer.h

Issue 2614443003: Moving the GL implementation details into a sub folder for client display. (Closed)
Patch Set: Adding deps restriction on r/c/display; Moving sys_opengl.h Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_CLIENT_GL_RENDERER_H_
6 #define REMOTING_CLIENT_GL_RENDERER_H_
7
8 #include <queue>
9
10 #include "base/callback.h"
11 #include "base/macros.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/threading/thread_checker.h"
14 #include "remoting/client/gl_cursor.h"
15 #include "remoting/client/gl_cursor_feedback.h"
16 #include "remoting/client/gl_desktop.h"
17 #include "remoting/proto/control.pb.h"
18
19 namespace webrtc {
20 class DesktopFrame;
21 } // namespace webrtc
22
23 namespace remoting {
24
25 namespace protocol {
26 class CursorShapeInfo;
27 } // namespace protocol
28
29 class GlCanvas;
30 class GlRendererDelegate;
31 class GlRendererTest;
32
33 // Renders desktop and cursor on the OpenGL surface. Can be created on any
34 // thread but thereafter must be used and deleted on the same thread (usually
35 // the display thread. Or any Chromium thread with a task runner attached to
36 // it) unless otherwise noted.
37 // The unit of all length arguments is pixel.
38 class GlRenderer {
39 public:
40 explicit GlRenderer();
41 ~GlRenderer();
42
43 // The delegate can be set on any hread no more than once before calling any
44 // On* functions.
45 void SetDelegate(base::WeakPtr<GlRendererDelegate> delegate);
46
47 // Notifies the delegate with the current canvas size. Canvas size will be
48 // (0, 0) if no desktop frame is received yet.
49 // Caller can use this function to get the canvas size when the surface is
50 // recreated.
51 void RequestCanvasSize();
52
53 // Sets the pixel based transformation matrix related to the size of the
54 // canvas.
55 // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ].
56 //
57 // | m0, m1, m2, | | x |
58 // | m3, m4, m5, | * | y |
59 // | m6, m7, m8 | | 1 |
60 //
61 // The final size of the canvas will be (m0*canvas_width, m4*canvas_height)
62 // and the top-left corner will be (m2, m5) in pixel coordinates.
63 void OnPixelTransformationChanged(const std::array<float, 9>& matrix);
64
65 void OnCursorMoved(float x, float y);
66
67 void OnCursorInputFeedback(float x, float y, float diameter);
68
69 void OnCursorVisibilityChanged(bool visible);
70
71 // Called when a desktop frame is received.
72 // The size of the canvas is determined by the dimension of the desktop frame.
73 // |done| will be queued up and called on the display thread after the actual
74 // rendering happens.
75 void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame,
76 const base::Closure& done);
77
78 void OnCursorShapeChanged(const protocol::CursorShapeInfo& shape);
79
80 // Called after the EGL/EAGL context is established and the surface is created
81 // (or recreated). Previous desktop frame and canvas transformation will be
82 // lost after calling this function.
83 // Caller must call OnSurfaceDestroyed() before calling this function if the
84 // surface is recreated.
85 void OnSurfaceCreated(int gl_version);
86
87 // Sets the size of the view. Called right after OnSurfaceCreated() or
88 // whenever the view size is changed.
89 void OnSurfaceChanged(int view_width, int view_height);
90
91 // Called when the surface is destroyed.
92 void OnSurfaceDestroyed();
93
94 // Returns the weak pointer to be used on the display thread.
95 base::WeakPtr<GlRenderer> GetWeakPtr();
96
97 private:
98 friend class GlRendererTest;
99
100 // Post a rendering task to the task runner of current thread.
101 // Do nothing if render_callback_ is not set yet or an existing rendering task
102 // in the queue will cover changes before this function is called.
103 void RequestRender();
104
105 // Draws out everything on current OpenGL buffer and runs closures in
106 // |pending_done_callbacks_|.
107 // Nothing will be drawn nor the done callbacks will be run if |delegate_| is
108 // invalid or !delegate_.CanRenderFrame().
109 void OnRender();
110
111 base::WeakPtr<GlRendererDelegate> delegate_;
112
113 // Done callbacks from OnFrameReceived. Will all be called once rendering
114 // takes place.
115 std::queue<base::Closure> pending_done_callbacks_;
116
117 bool render_scheduled_ = false;
118
119 int canvas_width_ = 0;
120 int canvas_height_ = 0;
121
122 std::unique_ptr<GlCanvas> canvas_;
123
124 GlCursor cursor_;
125 GlCursorFeedback cursor_feedback_;
126 GlDesktop desktop_;
127
128 base::ThreadChecker thread_checker_;
129 base::WeakPtr<GlRenderer> weak_ptr_;
130 base::WeakPtrFactory<GlRenderer> weak_factory_;
131
132 DISALLOW_COPY_AND_ASSIGN(GlRenderer);
133 };
134
135 } // namespace remoting
136
137 #endif // REMOTING_CLIENT_GL_RENDERER_H_
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