Index: ui/aura/mus/client_surface_embedder.cc |
diff --git a/ui/aura/mus/client_surface_embedder.cc b/ui/aura/mus/client_surface_embedder.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ba34a5227d580f6e64c82707d1af19355581fe34 |
--- /dev/null |
+++ b/ui/aura/mus/client_surface_embedder.cc |
@@ -0,0 +1,90 @@ |
+// Copyright 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/aura/mus/client_surface_embedder.h" |
+ |
+#include "cc/surfaces/surface_reference_factory.h" |
+#include "ui/aura/mus/surface_id_handler.h" |
+#include "ui/aura/window.h" |
+ |
+namespace aura { |
+namespace { |
+ |
+// TODO(mfomitchev, samans): Remove these stub classes once the SurfaceReference |
+// work is complete. |
+class StubSurfaceReference : public cc::SurfaceReferenceBase { |
+ public: |
+ StubSurfaceReference(scoped_refptr<const cc::SurfaceReferenceFactory> factory) |
+ : cc::SurfaceReferenceBase(factory) {} |
+ |
+ ~StubSurfaceReference() override { Destroy(); } |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(StubSurfaceReference); |
+}; |
+ |
+class StubSurfaceReferenceFactory : public cc::SurfaceReferenceFactory { |
+ public: |
+ StubSurfaceReferenceFactory() = default; |
+ |
+ // cc::SurfaceReferenceFactory: |
+ std::unique_ptr<cc::SurfaceReferenceBase> CreateReference( |
+ cc::SurfaceReferenceOwner* owner, |
+ const cc::SurfaceId& surface_id) const override { |
+ return base::MakeUnique<StubSurfaceReference>(make_scoped_refptr(this)); |
+ } |
+ |
+ protected: |
+ ~StubSurfaceReferenceFactory() override = default; |
+ |
+ private: |
+ // cc::SurfaceReferenceFactory: |
+ void DestroyReference(cc::SurfaceReferenceBase* surface_ref) const override {} |
+ |
+ DISALLOW_COPY_AND_ASSIGN(StubSurfaceReferenceFactory); |
+}; |
+} // namespace |
+ |
+ClientSurfaceEmbedder::ClientSurfaceEmbedder(Window* window) : window_(window) { |
+ surface_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_TEXTURED); |
+ surface_layer_->SetVisible(true); |
+ // The frame provided by the parent window->layer() needs to show through |
+ // the surface layer. |
+ surface_layer_->SetFillsBoundsOpaquely(false); |
+ |
+ clip_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_NOT_DRAWN); |
+ clip_layer_->SetFillsBoundsOpaquely(false); |
+ |
+ clip_layer_->Add(surface_layer_.get()); |
+ window_->layer()->Add(clip_layer_.get()); |
+ |
+ // Window's layer may contain content from this client (the embedder), e.g. |
+ // this is the case with window decorations provided by Window Manager. |
+ // This content should appear underneath the content of the embedded client. |
+ window_->layer()->StackAtTop(clip_layer_.get()); |
+ |
+ // We can't set this on window's layer, because that would clip the window |
+ // shadow. |
+ clip_layer_->SetMasksToBounds(true); |
+} |
+ |
+ClientSurfaceEmbedder::~ClientSurfaceEmbedder() = default; |
+ |
+void ClientSurfaceEmbedder::UpdateSurface(const cc::SurfaceInfo& surface_info) { |
+ // TODO(mfomitchev): Currently the frame size may not match the window size. |
+ // In the future the surface id will be created by Ash (and used with the |
+ // surface layer) when the window resize happens, which will ensure that the |
+ // surface size matches the window size (unless a timeout occurs). |
+ gfx::Size frame_size = surface_info.size_in_pixels(); |
+ surface_layer_->SetBounds( |
+ gfx::Rect(0, 0, frame_size.width(), frame_size.height())); |
+ // Clip to window bounds. |
+ clip_layer_->SetBounds( |
+ gfx::Rect(0, 0, window_->bounds().width(), window_->bounds().height())); |
+ |
+ surface_layer_->SetShowSurface( |
+ surface_info, make_scoped_refptr(new StubSurfaceReferenceFactory)); |
+} |
+ |
+} // namespace aura |