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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/aura/mus/client_surface_embedder.h" |
| 6 |
| 7 #include "cc/surfaces/surface_reference_factory.h" |
| 8 #include "ui/aura/mus/surface_id_handler.h" |
| 9 #include "ui/aura/window.h" |
| 10 |
| 11 namespace aura { |
| 12 namespace { |
| 13 |
| 14 // TODO(mfomitchev, samans): Remove these stub classes once the SurfaceReference |
| 15 // work is complete. |
| 16 class StubSurfaceReference : public cc::SurfaceReferenceBase { |
| 17 public: |
| 18 StubSurfaceReference(scoped_refptr<const cc::SurfaceReferenceFactory> factory) |
| 19 : cc::SurfaceReferenceBase(factory) {} |
| 20 |
| 21 ~StubSurfaceReference() override { Destroy(); } |
| 22 |
| 23 private: |
| 24 DISALLOW_COPY_AND_ASSIGN(StubSurfaceReference); |
| 25 }; |
| 26 |
| 27 class StubSurfaceReferenceFactory : public cc::SurfaceReferenceFactory { |
| 28 public: |
| 29 StubSurfaceReferenceFactory() = default; |
| 30 |
| 31 // cc::SurfaceReferenceFactory: |
| 32 std::unique_ptr<cc::SurfaceReferenceBase> CreateReference( |
| 33 cc::SurfaceReferenceOwner* owner, |
| 34 const cc::SurfaceId& surface_id) const override { |
| 35 return base::MakeUnique<StubSurfaceReference>(make_scoped_refptr(this)); |
| 36 } |
| 37 |
| 38 protected: |
| 39 ~StubSurfaceReferenceFactory() override = default; |
| 40 |
| 41 private: |
| 42 // cc::SurfaceReferenceFactory: |
| 43 void DestroyReference(cc::SurfaceReferenceBase* surface_ref) const override {} |
| 44 |
| 45 DISALLOW_COPY_AND_ASSIGN(StubSurfaceReferenceFactory); |
| 46 }; |
| 47 } // namespace |
| 48 |
| 49 ClientSurfaceEmbedder::ClientSurfaceEmbedder(Window* window) : window_(window) { |
| 50 surface_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_TEXTURED); |
| 51 surface_layer_->SetVisible(true); |
| 52 // The frame provided by the parent window->layer() needs to show through |
| 53 // the surface layer. |
| 54 surface_layer_->SetFillsBoundsOpaquely(false); |
| 55 |
| 56 clip_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_NOT_DRAWN); |
| 57 clip_layer_->SetFillsBoundsOpaquely(false); |
| 58 |
| 59 clip_layer_->Add(surface_layer_.get()); |
| 60 window_->layer()->Add(clip_layer_.get()); |
| 61 |
| 62 // Window's layer may contain content from this client (the embedder), e.g. |
| 63 // this is the case with window decorations provided by Window Manager. |
| 64 // This content should appear underneath the content of the embedded client. |
| 65 window_->layer()->StackAtTop(clip_layer_.get()); |
| 66 |
| 67 // We can't set this on window's layer, because that would clip the window |
| 68 // shadow. |
| 69 clip_layer_->SetMasksToBounds(true); |
| 70 } |
| 71 |
| 72 ClientSurfaceEmbedder::~ClientSurfaceEmbedder() = default; |
| 73 |
| 74 void ClientSurfaceEmbedder::UpdateSurface(const cc::SurfaceInfo& surface_info) { |
| 75 // TODO(mfomitchev): Currently the frame size may not match the window size. |
| 76 // In the future the surface id will be created by Ash (and used with the |
| 77 // surface layer) when the window resize happens, which will ensure that the |
| 78 // surface size matches the window size (unless a timeout occurs). |
| 79 gfx::Size frame_size = surface_info.size_in_pixels(); |
| 80 surface_layer_->SetBounds( |
| 81 gfx::Rect(0, 0, frame_size.width(), frame_size.height())); |
| 82 // Clip to window bounds. |
| 83 clip_layer_->SetBounds( |
| 84 gfx::Rect(0, 0, window_->bounds().width(), window_->bounds().height())); |
| 85 |
| 86 surface_layer_->SetShowSurface( |
| 87 surface_info, make_scoped_refptr(new StubSurfaceReferenceFactory)); |
| 88 } |
| 89 |
| 90 } // namespace aura |
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