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Issue 2613903003: Reland of "Mustash: Ensure surfaces submitted to Mus by WM and embedders contain Surfaces with embe… (Closed)
Patch Set: fix Created 3 years, 11 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura/mus/client_surface_embedder.h"
6
7 #include "cc/surfaces/surface_reference_factory.h"
8 #include "ui/aura/mus/surface_id_handler.h"
9 #include "ui/aura/window.h"
10
11 namespace aura {
12 namespace {
13
14 // TODO(mfomitchev, samans): Remove these stub classes once the SurfaceReference
15 // work is complete.
16 class StubSurfaceReference : public cc::SurfaceReferenceBase {
17 public:
18 StubSurfaceReference(scoped_refptr<const cc::SurfaceReferenceFactory> factory)
19 : cc::SurfaceReferenceBase(factory) {}
20
21 ~StubSurfaceReference() override { Destroy(); }
22
23 private:
24 DISALLOW_COPY_AND_ASSIGN(StubSurfaceReference);
25 };
26
27 class StubSurfaceReferenceFactory : public cc::SurfaceReferenceFactory {
28 public:
29 StubSurfaceReferenceFactory() = default;
30
31 // cc::SurfaceReferenceFactory:
32 std::unique_ptr<cc::SurfaceReferenceBase> CreateReference(
33 cc::SurfaceReferenceOwner* owner,
34 const cc::SurfaceId& surface_id) const override {
35 return base::MakeUnique<StubSurfaceReference>(make_scoped_refptr(this));
36 }
37
38 protected:
39 ~StubSurfaceReferenceFactory() override = default;
40
41 private:
42 // cc::SurfaceReferenceFactory:
43 void DestroyReference(cc::SurfaceReferenceBase* surface_ref) const override {}
44
45 DISALLOW_COPY_AND_ASSIGN(StubSurfaceReferenceFactory);
46 };
47 } // namespace
48
49 ClientSurfaceEmbedder::ClientSurfaceEmbedder(Window* window) : window_(window) {
50 surface_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_TEXTURED);
51 surface_layer_->SetVisible(true);
52 // The frame provided by the parent window->layer() needs to show through
53 // the surface layer.
54 surface_layer_->SetFillsBoundsOpaquely(false);
55
56 clip_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_NOT_DRAWN);
57 clip_layer_->SetFillsBoundsOpaquely(false);
58
59 clip_layer_->Add(surface_layer_.get());
60 window_->layer()->Add(clip_layer_.get());
61
62 // Window's layer may contain content from this client (the embedder), e.g.
63 // this is the case with window decorations provided by Window Manager.
64 // This content should appear underneath the content of the embedded client.
65 window_->layer()->StackAtTop(clip_layer_.get());
66
67 // We can't set this on window's layer, because that would clip the window
68 // shadow.
69 clip_layer_->SetMasksToBounds(true);
70 }
71
72 ClientSurfaceEmbedder::~ClientSurfaceEmbedder() = default;
73
74 void ClientSurfaceEmbedder::UpdateSurface(const cc::SurfaceInfo& surface_info) {
75 // TODO(mfomitchev): Currently the frame size may not match the window size.
76 // In the future the surface id will be created by Ash (and used with the
77 // surface layer) when the window resize happens, which will ensure that the
78 // surface size matches the window size (unless a timeout occurs).
79 gfx::Size frame_size = surface_info.size_in_pixels();
80 surface_layer_->SetBounds(
81 gfx::Rect(0, 0, frame_size.width(), frame_size.height()));
82 // Clip to window bounds.
83 clip_layer_->SetBounds(
84 gfx::Rect(0, 0, window_->bounds().width(), window_->bounds().height()));
85
86 surface_layer_->SetShowSurface(
87 surface_info, make_scoped_refptr(new StubSurfaceReferenceFactory));
88 }
89
90 } // namespace aura
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