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Unified Diff: ui/aura/mus/client_surface_embedder.cc

Issue 2613903003: Reland of "Mustash: Ensure surfaces submitted to Mus by WM and embedders contain Surfaces with embe… (Closed)
Patch Set: fix Created 3 years, 11 months ago
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Index: ui/aura/mus/client_surface_embedder.cc
diff --git a/ui/aura/mus/client_surface_embedder.cc b/ui/aura/mus/client_surface_embedder.cc
new file mode 100644
index 0000000000000000000000000000000000000000..ba34a5227d580f6e64c82707d1af19355581fe34
--- /dev/null
+++ b/ui/aura/mus/client_surface_embedder.cc
@@ -0,0 +1,90 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/aura/mus/client_surface_embedder.h"
+
+#include "cc/surfaces/surface_reference_factory.h"
+#include "ui/aura/mus/surface_id_handler.h"
+#include "ui/aura/window.h"
+
+namespace aura {
+namespace {
+
+// TODO(mfomitchev, samans): Remove these stub classes once the SurfaceReference
+// work is complete.
+class StubSurfaceReference : public cc::SurfaceReferenceBase {
+ public:
+ StubSurfaceReference(scoped_refptr<const cc::SurfaceReferenceFactory> factory)
+ : cc::SurfaceReferenceBase(factory) {}
+
+ ~StubSurfaceReference() override { Destroy(); }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(StubSurfaceReference);
+};
+
+class StubSurfaceReferenceFactory : public cc::SurfaceReferenceFactory {
+ public:
+ StubSurfaceReferenceFactory() = default;
+
+ // cc::SurfaceReferenceFactory:
+ std::unique_ptr<cc::SurfaceReferenceBase> CreateReference(
+ cc::SurfaceReferenceOwner* owner,
+ const cc::SurfaceId& surface_id) const override {
+ return base::MakeUnique<StubSurfaceReference>(make_scoped_refptr(this));
+ }
+
+ protected:
+ ~StubSurfaceReferenceFactory() override = default;
+
+ private:
+ // cc::SurfaceReferenceFactory:
+ void DestroyReference(cc::SurfaceReferenceBase* surface_ref) const override {}
+
+ DISALLOW_COPY_AND_ASSIGN(StubSurfaceReferenceFactory);
+};
+} // namespace
+
+ClientSurfaceEmbedder::ClientSurfaceEmbedder(Window* window) : window_(window) {
+ surface_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_TEXTURED);
+ surface_layer_->SetVisible(true);
+ // The frame provided by the parent window->layer() needs to show through
+ // the surface layer.
+ surface_layer_->SetFillsBoundsOpaquely(false);
+
+ clip_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_NOT_DRAWN);
+ clip_layer_->SetFillsBoundsOpaquely(false);
+
+ clip_layer_->Add(surface_layer_.get());
+ window_->layer()->Add(clip_layer_.get());
+
+ // Window's layer may contain content from this client (the embedder), e.g.
+ // this is the case with window decorations provided by Window Manager.
+ // This content should appear underneath the content of the embedded client.
+ window_->layer()->StackAtTop(clip_layer_.get());
+
+ // We can't set this on window's layer, because that would clip the window
+ // shadow.
+ clip_layer_->SetMasksToBounds(true);
+}
+
+ClientSurfaceEmbedder::~ClientSurfaceEmbedder() = default;
+
+void ClientSurfaceEmbedder::UpdateSurface(const cc::SurfaceInfo& surface_info) {
+ // TODO(mfomitchev): Currently the frame size may not match the window size.
+ // In the future the surface id will be created by Ash (and used with the
+ // surface layer) when the window resize happens, which will ensure that the
+ // surface size matches the window size (unless a timeout occurs).
+ gfx::Size frame_size = surface_info.size_in_pixels();
+ surface_layer_->SetBounds(
+ gfx::Rect(0, 0, frame_size.width(), frame_size.height()));
+ // Clip to window bounds.
+ clip_layer_->SetBounds(
+ gfx::Rect(0, 0, window_->bounds().width(), window_->bounds().height()));
+
+ surface_layer_->SetShowSurface(
+ surface_info, make_scoped_refptr(new StubSurfaceReferenceFactory));
+}
+
+} // namespace aura
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