Index: ui/views/mus/drop_target_mus.h |
diff --git a/ui/views/mus/drop_target_mus.h b/ui/views/mus/drop_target_mus.h |
deleted file mode 100644 |
index 24a4715c481e5f757a67cf513c10a416924999a1..0000000000000000000000000000000000000000 |
--- a/ui/views/mus/drop_target_mus.h |
+++ /dev/null |
@@ -1,92 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_VIEWS_MUS_DROP_TARGET_MUS_H_ |
-#define UI_VIEWS_MUS_DROP_TARGET_MUS_H_ |
- |
-#include <map> |
-#include <memory> |
-#include <string> |
-#include <vector> |
- |
-#include "base/macros.h" |
-#include "services/ui/public/cpp/window_drop_target.h" |
-#include "ui/aura/window_observer.h" |
- |
-namespace aura { |
-class Window; |
- |
-namespace client { |
-class DragDropDelegate; |
-} |
-} |
- |
-namespace ui { |
-class DropTargetEvent; |
-class OSExchangeData; |
-} |
- |
-namespace views { |
- |
-// An adapter class which takes signals from mus' WindowDropTarget, performs |
-// targeting on the underlying aura::Window tree, and dispatches them to the |
-// aura DragDropDelegate of the targeted aura::Window. |
-class DropTargetMus : public ui::WindowDropTarget, public aura::WindowObserver { |
- public: |
- explicit DropTargetMus(aura::Window* root_window); |
- ~DropTargetMus() override; |
- |
- private: |
- // Common functionality for the WindowDropTarget methods to translate from |
- // mus data types to Aura ones. This method takes in mus messages and |
- // performs the common tasks of keeping track of which aura window (along |
- // with enter/leave messages at that layer), doing coordinate translation, |
- // and creation of ui layer event objects that get dispatched to aura/views. |
- void Translate(uint32_t key_state, |
- const gfx::Point& screen_location, |
- uint32_t effect_bitmask, |
- std::unique_ptr<ui::DropTargetEvent>* event, |
- aura::client::DragDropDelegate** delegate); |
- |
- void NotifyDragExited(); |
- |
- // Overridden from ui::WindowDropTarget: |
- void OnDragDropStart( |
- std::map<std::string, std::vector<uint8_t>> mime_data) override; |
- uint32_t OnDragEnter(uint32_t key_state, |
- const gfx::Point& position, |
- uint32_t effect_bitmask) override; |
- uint32_t OnDragOver(uint32_t key_state, |
- const gfx::Point& position, |
- uint32_t effect_bitmask) override; |
- void OnDragLeave() override; |
- uint32_t OnCompleteDrop(uint32_t key_state, |
- const gfx::Point& position, |
- uint32_t effect_bitmask) override; |
- void OnDragDropDone() override; |
- |
- // Overridden from aura::WindowObserver: |
- void OnWindowDestroyed(aura::Window* window) override; |
- |
- // The root window associated with this drop target. |
- aura::Window* root_window_; |
- |
- // The Aura window that is currently under the cursor. We need to manually |
- // keep track of this because mus will only call our drag enter method once |
- // when the user enters the associated mus::Window. But inside mus there |
- // could be multiple aura windows, so we need to generate drag enter events |
- // for them. |
- aura::Window* target_window_; |
- |
- // The entire drag data payload. We receive this during the drag enter event |
- // and cache it so we don't send this multiple times. We reset this value on |
- // leave or drop. |
- std::unique_ptr<ui::OSExchangeData> os_exchange_data_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DropTargetMus); |
-}; |
- |
-} // namespace views |
- |
-#endif // UI_VIEWS_MUS_DROP_TARGET_MUS_H_ |