Index: ash/wm/maximize_mode/maximize_mode_controller_unittest.cc |
diff --git a/ash/wm/maximize_mode/maximize_mode_controller_unittest.cc b/ash/wm/maximize_mode/maximize_mode_controller_unittest.cc |
index d619fd5239dd9885cfa172987272bdb5893686e3..ed9e80053455cfc2f457300475c85989b770a7eb 100644 |
--- a/ash/wm/maximize_mode/maximize_mode_controller_unittest.cc |
+++ b/ash/wm/maximize_mode/maximize_mode_controller_unittest.cc |
@@ -148,7 +148,7 @@ TEST_F(MaximizeModeControllerTest, EnterExitThresholds) { |
// Tests that when the hinge is nearly vertically aligned, the current state |
// persists as the computed angle is highly inaccurate in this orientation. |
TEST_F(MaximizeModeControllerTest, HingeAligned) { |
- // Laptop in normal orientation lid open 90 degrees. |
+ // Laptop in normal orientation lid open 90 degrees. |
TriggerAccelerometerUpdate(gfx::Vector3dF(0.0f, 0.0f, 1.0f), |
gfx::Vector3dF(-1.0f, 0.0f, 0.0f)); |
EXPECT_FALSE(IsMaximizeModeStarted()); |
@@ -309,7 +309,7 @@ TEST_F(MaximizeModeControllerTest, BlocksKeyboard) { |
EXPECT_EQ(0u, counter.event_count()); |
counter.reset(); |
- // Touch should not be blocked. |
+ // Touch should not be blocked. |
event_generator.PressTouch(); |
event_generator.ReleaseTouch(); |
EXPECT_GT(counter.event_count(), 0u); |
@@ -331,7 +331,7 @@ TEST_F(MaximizeModeControllerTest, LaptopTest) { |
// Feeds in sample accelerometer data and verifies that there are no |
// transitions into touchview / maximize mode while shaking the device around |
// with the hinge at less than 180 degrees. |
- ASSERT_TRUE(kAccelerometerLaptopModeTestDataLength % 6 == 0); |
+ ASSERT_EQ(0u, kAccelerometerLaptopModeTestDataLength % 6); |
for (size_t i = 0; i < kAccelerometerLaptopModeTestDataLength / 6; ++i) { |
gfx::Vector3dF base(kAccelerometerLaptopModeTestData[i * 6], |
kAccelerometerLaptopModeTestData[i * 6 + 1], |
@@ -355,7 +355,7 @@ TEST_F(MaximizeModeControllerTest, MaximizeModeTest) { |
// Feeds in sample accelerometer data and verifies that there are no |
// transitions out of touchview / maximize mode while shaking the device |
// around. |
- ASSERT_TRUE(kAccelerometerFullyOpenTestDataLength % 6 == 0); |
+ ASSERT_EQ(0u, kAccelerometerFullyOpenTestDataLength % 6); |
for (size_t i = 0; i < kAccelerometerFullyOpenTestDataLength / 6; ++i) { |
gfx::Vector3dF base(kAccelerometerFullyOpenTestData[i * 6], |
kAccelerometerFullyOpenTestData[i * 6 + 1], |
@@ -394,26 +394,27 @@ TEST_F(MaximizeModeControllerTest, RotationLockPreventsRotation) { |
EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); |
} |
-// Tests that when MaximizeModeController turns off MaximizeMode that on the |
-// next accelerometer update the rotation lock is cleared. |
-TEST_F(MaximizeModeControllerTest, ExitingMaximizeModeClearRotationLock) { |
- // The base remains steady. |
- gfx::Vector3dF base(0.0f, 0.0f, 1.0f); |
+// Tests that if the display was rotated before entering maximize mode that |
+// rotation becomes locked. |
+TEST_F(MaximizeModeControllerTest, |
+ RotatedDisplayLocksRotationUponEnteringMaximizeMode) { |
+ DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
+ display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(), |
+ gfx::Display::ROTATE_90); |
+ |
+ // Trigger a non-maximize mode accelerometer update. Ensure that the display |
+ // does not rotate. |
+ TriggerAccelerometerUpdate(gfx::Vector3dF(0.0f, 0.0f, 1.0f), |
+ gfx::Vector3dF(-1.0f, 0.0f, 0.0f)); |
+ EXPECT_FALSE(IsMaximizeModeStarted()); |
+ EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); |
// Trigger maximize mode by opening to 270. |
TriggerAccelerometerUpdate(gfx::Vector3dF(0.0f, 0.0f, -1.0f), |
gfx::Vector3dF(-1.0f, 0.0f, 0.0f)); |
ASSERT_TRUE(IsMaximizeModeStarted()); |
- |
- maximize_mode_controller()->set_rotation_locked(true); |
- |
- // Open 90 degrees. |
- TriggerAccelerometerUpdate(base, gfx::Vector3dF(-1.0f, 0.0f, 0.0f)); |
- EXPECT_FALSE(IsMaximizeModeStarted()); |
- |
- // Send an update that would not relaunch MaximizeMode. 90 degrees. |
- TriggerAccelerometerUpdate(base, gfx::Vector3dF(-1.0f, 0.0f, 0.0f)); |
- EXPECT_FALSE(maximize_mode_controller()->rotation_locked()); |
+ EXPECT_TRUE(maximize_mode_controller()->rotation_locked()); |
+ EXPECT_EQ(gfx::Display::ROTATE_90, GetInternalDisplayRotation()); |
} |
} // namespace ash |