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Unified Diff: ash/wm/maximize_mode/maximize_mode_controller.cc

Issue 261163004: Lock Rotation when screen is manually rotated (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 7 months ago
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Index: ash/wm/maximize_mode/maximize_mode_controller.cc
diff --git a/ash/wm/maximize_mode/maximize_mode_controller.cc b/ash/wm/maximize_mode/maximize_mode_controller.cc
index 0b9ee53b06e85477423adfcb9065b2fec5f046e2..f438d4944b44d52792d28594d0ce0c858e44ec54 100644
--- a/ash/wm/maximize_mode/maximize_mode_controller.cc
+++ b/ash/wm/maximize_mode/maximize_mode_controller.cc
@@ -141,12 +141,10 @@ void MaximizeModeController::HandleHingeRotation(const gfx::Vector3dF& base,
if (maximize_mode_engaged &&
angle > kFullyOpenAngleErrorTolerance &&
angle < kExitMaximizeModeAngle) {
- Shell::GetInstance()->EnableMaximizeModeWindowManager(false);
- event_blocker_.reset();
+ LeaveMaximizeMode();
} else if (!maximize_mode_engaged &&
angle > kEnterMaximizeModeAngle) {
- Shell::GetInstance()->EnableMaximizeModeWindowManager(true);
- event_blocker_.reset(new MaximizeModeEventBlocker);
+ EnterMaximizeMode();
}
}
@@ -154,31 +152,14 @@ void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) {
bool maximize_mode_engaged =
Shell::GetInstance()->IsMaximizeModeWindowManagerEnabled();
+ if (!maximize_mode_engaged || rotation_locked_)
+ return;
+
DisplayManager* display_manager =
Shell::GetInstance()->display_manager();
gfx::Display::Rotation current_rotation = display_manager->GetDisplayInfo(
gfx::Display::InternalDisplayId()).rotation();
- // If maximize mode is not engaged, ensure the screen is not rotated and
- // do not rotate to match the current device orientation.
- if (!maximize_mode_engaged) {
- if (current_rotation != gfx::Display::ROTATE_0) {
- // TODO(flackr): Currently this will prevent setting a manual rotation on
- // the screen of a device with an accelerometer, this should only set it
- // back to ROTATE_0 if it was last set by the accelerometer.
- // Also, SetDisplayRotation will save the setting to the local store,
- // this should be stored in a way that we can distinguish what the
- // rotation was set by.
- display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(),
- gfx::Display::ROTATE_0);
- }
- rotation_locked_ = false;
- return;
- }
-
- if (rotation_locked_)
- return;
-
// After determining maximize mode state, determine if the screen should
// be rotated.
gfx::Vector3dF lid_flattened(lid.x(), lid.y(), 0.0f);
@@ -233,4 +214,29 @@ void MaximizeModeController::HandleScreenRotation(const gfx::Vector3dF& lid) {
}
}
+void MaximizeModeController::EnterMaximizeMode() {
+ // TODO(jonross): Create a property on the display to track user rotations.
+ // We should lock based on this property. Furthermore we should apply the
+ // lock if the user changes the display settings while we are in maximize
+ // mode. https://crbug.com/369505
+ DisplayManager* display_manager = Shell::GetInstance()->display_manager();
+ gfx::Display::Rotation current_rotation = display_manager->
+ GetDisplayInfo(gfx::Display::InternalDisplayId()).rotation();
+ rotation_locked_ = current_rotation != gfx::Display::ROTATE_0;
+ Shell::GetInstance()->EnableMaximizeModeWindowManager(true);
+ event_blocker_.reset(new MaximizeModeEventBlocker);
+}
+
+void MaximizeModeController::LeaveMaximizeMode() {
+ DisplayManager* display_manager = Shell::GetInstance()->display_manager();
+ gfx::Display::Rotation current_rotation = display_manager->
+ GetDisplayInfo(gfx::Display::InternalDisplayId()).rotation();
+ if (!rotation_locked_ && current_rotation != gfx::Display::ROTATE_0) {
+ display_manager->SetDisplayRotation(gfx::Display::InternalDisplayId(),
+ gfx::Display::ROTATE_0);
+ }
+ Shell::GetInstance()->EnableMaximizeModeWindowManager(false);
+ event_blocker_.reset();
+}
+
} // namespace ash
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