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Unified Diff: cc/input/scrollbar_animation_controller_unittest.cc

Issue 2611013002: Show Overlay Scrollbar when GestureScrollUpdate (Closed)
Patch Set: rebase & merge 2716453005 & fix tests Created 3 years, 10 months ago
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Index: cc/input/scrollbar_animation_controller_unittest.cc
diff --git a/cc/input/scrollbar_animation_controller_unittest.cc b/cc/input/scrollbar_animation_controller_unittest.cc
index 4ece3c5c448b64d5178414883b3b2b6f85a3bf0e..37bd6f4340e66f0cbfcd6d9b3e0ae1be7494d5ac 100644
--- a/cc/input/scrollbar_animation_controller_unittest.cc
+++ b/cc/input/scrollbar_animation_controller_unittest.cc
@@ -143,18 +143,18 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, AppearOnResize) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
ExpectScrollbarsOpacity(1);
// Make the Layer non-scrollable, scrollbar disappears.
clip_layer_->SetBounds(gfx::Size(200, 200));
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
ExpectScrollbarsOpacity(0);
// Make the layer scrollable, scrollbar appears again.
clip_layer_->SetBounds(gfx::Size(100, 100));
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
ExpectScrollbarsOpacity(1);
}
@@ -173,7 +173,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, HideOnResize) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(1, h_scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -185,7 +185,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, HideOnResize) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(0.0f, h_scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -205,7 +205,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, BasicAppearAndFadeOut) {
ExpectScrollbarsOpacity(0);
EXPECT_TRUE(scrollbar_controller_->ScrollbarsHidden());
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
ExpectScrollbarsOpacity(1);
EXPECT_FALSE(scrollbar_controller_->ScrollbarsHidden());
@@ -234,7 +234,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, MoveNearAndDontFadeOut) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// An fade out animation should have been enqueued.
@@ -275,7 +275,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, MoveOverAndDontFadeOut) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// An fade out animation should have been enqueued.
@@ -317,7 +317,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest,
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// An fade out animation should have been enqueued.
@@ -345,7 +345,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest,
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// An fade out animation should have been enqueued.
@@ -381,7 +381,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, DontFadeWhileCaptured) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// An fade out animation should have been enqueued.
@@ -418,7 +418,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, FadeAfterReleasedFar) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// An fade out animation should have been enqueued.
@@ -469,7 +469,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, DontFadeAfterReleasedNear) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// An fade out animation should have been enqueued.
@@ -508,7 +508,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest,
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// A fade out animation should have been enqueued. Start it.
@@ -548,7 +548,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, TestCantCaptureWhenFaded) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
EXPECT_EQ(kFadeOutDelay, client_.delay());
@@ -612,7 +612,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, ScrollWithMouseNear) {
h_scrollbar_layer_->thumb_thickness_scale_factor());
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
// Now that we've received a scroll, we should be thick without an animation.
ExpectScrollbarsOpacity(1);
@@ -647,7 +647,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest,
// A ScrollUpdate without a ScrollBegin indicates a main thread scroll update
// so we should schedule a fade out animation without waiting for a ScrollEnd
// (which will never come).
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(client_.start_fade().is_null());
EXPECT_EQ(kFadeOutDelay, client_.delay());
@@ -656,7 +656,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest,
// If we got a ScrollBegin, we shouldn't schedule the fade out animation until
// we get a corresponding ScrollEnd.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_TRUE(client_.start_fade().is_null());
scrollbar_controller_->DidScrollEnd();
EXPECT_FALSE(client_.start_fade().is_null());
@@ -668,16 +668,16 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest,
TEST_F(ScrollbarAnimationControllerAuraOverlayTest, ResizeFadeDuration) {
ASSERT_TRUE(client_.delay().is_zero());
- scrollbar_controller_->DidScrollUpdate(true);
+ scrollbar_controller_->DidResize();
EXPECT_FALSE(client_.start_fade().is_null());
EXPECT_EQ(kResizeFadeOutDelay, client_.delay());
client_.delay() = base::TimeDelta();
// We should use the gesture delay rather than the resize delay if we're in a
- // gesture scroll, even if the resize param is set.
+ // gesture scroll, even if it is resizing.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(true);
+ scrollbar_controller_->DidResize();
scrollbar_controller_->DidScrollEnd();
EXPECT_FALSE(client_.start_fade().is_null());
@@ -691,7 +691,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, FadeAnimated) {
// Scroll to make the scrollbars visible.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// Appearance is instant.
@@ -723,7 +723,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, NotifyChangedVisibility) {
EXPECT_CALL(client_, DidChangeScrollbarVisibility()).Times(1);
// Scroll to make the scrollbars visible.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(scrollbar_controller_->ScrollbarsHidden());
Mock::VerifyAndClearExpectations(&client_);
@@ -758,7 +758,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, NotifyChangedVisibility) {
// Calling DidScrollUpdate without a begin (i.e. update from commit) should
// also notify.
EXPECT_CALL(client_, DidChangeScrollbarVisibility()).Times(1);
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(scrollbar_controller_->ScrollbarsHidden());
Mock::VerifyAndClearExpectations(&client_);
}
@@ -771,7 +771,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, MouseNearEach) {
// Scroll to make the scrollbars visible.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// Near vertical scrollbar
@@ -864,7 +864,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, MouseNearBoth) {
// Scroll to make the scrollbars visible.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// Near both Scrollbar
@@ -894,7 +894,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest,
// Scroll to make the scrollbars visible.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// Near vertical scrollbar.
@@ -960,7 +960,7 @@ TEST_F(ScrollbarAnimationControllerAuraOverlayTest, MouseLeaveFadeOut) {
// Scroll to make the scrollbars visible.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
// Should not have delay fadeout animation.
@@ -1099,8 +1099,10 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, DelayAnimationOnResize) {
->effect_tree.OnOpacityAnimated(0.0f,
scrollbar_layer_->effect_tree_index(),
scrollbar_layer_->layer_tree_impl());
+ // We should use the gesture delay rather than the resize delay if we're in a
+ // gesture scroll, even if it is resizing.
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(true);
+ scrollbar_controller_->DidResize();
scrollbar_controller_->DidScrollEnd();
// Normal Animation delay of 2 seconds.
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->Opacity());
@@ -1111,7 +1113,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, DelayAnimationOnResize) {
->effect_tree.OnOpacityAnimated(0.0f,
scrollbar_layer_->effect_tree_index(),
scrollbar_layer_->layer_tree_impl());
- scrollbar_controller_->DidScrollUpdate(true);
+ scrollbar_controller_->DidResize();
// Delay animation on resize to 5 seconds.
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->Opacity());
EXPECT_EQ(delay_, base::TimeDelta::FromSeconds(5));
@@ -1162,7 +1164,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, HideOnResize) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1174,7 +1176,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, HideOnResize) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1193,7 +1195,7 @@ TEST_F(VerticalScrollbarAnimationControllerAndroidTest, HideOnResize) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1204,7 +1206,7 @@ TEST_F(VerticalScrollbarAnimationControllerAndroidTest, HideOnResize) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1219,7 +1221,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, HideOnUserNonScrollableHorz) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1234,7 +1236,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, ShowOnUserNonScrollableVert) {
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1250,7 +1252,7 @@ TEST_F(VerticalScrollbarAnimationControllerAndroidTest,
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(0.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1266,7 +1268,7 @@ TEST_F(VerticalScrollbarAnimationControllerAndroidTest,
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->Opacity());
scrollbar_controller_->DidScrollEnd();
@@ -1278,7 +1280,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, AwakenByScrollingGesture) {
scrollbar_controller_->DidScrollBegin();
EXPECT_FALSE(did_request_animate_);
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(did_request_animate_);
EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->Opacity());
@@ -1316,7 +1318,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, AwakenByScrollingGesture) {
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->DidScrollBegin();
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
scrollbar_controller_->DidScrollEnd();
start_fade_.Run();
@@ -1350,7 +1352,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, AwakenByScrollingGesture) {
TEST_F(ScrollbarAnimationControllerAndroidTest, AwakenByProgrammaticScroll) {
base::TimeTicks time;
time += base::TimeDelta::FromSeconds(1);
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(did_request_animate_);
start_fade_.Run();
@@ -1366,7 +1368,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, AwakenByProgrammaticScroll) {
EXPECT_TRUE(did_request_animate_);
did_request_animate_ = false;
EXPECT_FLOAT_EQ(2.0f / 3.0f, scrollbar_layer_->Opacity());
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(did_request_animate_);
start_fade_.Run();
@@ -1391,7 +1393,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest, AwakenByProgrammaticScroll) {
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->Opacity());
time += base::TimeDelta::FromSeconds(1);
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
start_fade_.Run();
time += base::TimeDelta::FromSeconds(1);
scrollbar_controller_->Animate(time);
@@ -1421,7 +1423,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest,
AnimationPreservedByNonScrollingGesture) {
base::TimeTicks time;
time += base::TimeDelta::FromSeconds(1);
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
start_fade_.Run();
EXPECT_TRUE(did_request_animate_);
did_request_animate_ = false;
@@ -1460,7 +1462,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest,
AnimationOverriddenByScrollingGesture) {
base::TimeTicks time;
time += base::TimeDelta::FromSeconds(1);
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(did_request_animate_);
start_fade_.Run();
EXPECT_TRUE(did_request_animate_);
@@ -1486,7 +1488,7 @@ TEST_F(ScrollbarAnimationControllerAndroidTest,
EXPECT_FLOAT_EQ(1.0f / 3.0f, scrollbar_layer_->Opacity());
time += base::TimeDelta::FromSeconds(1);
- scrollbar_controller_->DidScrollUpdate(false);
+ scrollbar_controller_->WillUpdateScroll();
EXPECT_FALSE(did_request_animate_);
EXPECT_FLOAT_EQ(1, scrollbar_layer_->Opacity());

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