Index: src/debug.cc |
diff --git a/src/debug.cc b/src/debug.cc |
index dadaa915d48e0fb17467097156c89047e57edf98..641d7e5a6463f5ccb49e1b14605415ed3a3b02db 100644 |
--- a/src/debug.cc |
+++ b/src/debug.cc |
@@ -37,6 +37,7 @@ Debug::Debug(Isolate* isolate) |
disable_break_(false), |
break_on_exception_(false), |
break_on_uncaught_exception_(false), |
+ current_promise_catch_handler_(NULL), |
debug_break_return_(NULL), |
debug_break_slot_(NULL), |
isolate_(isolate) { |
@@ -1317,6 +1318,53 @@ bool Debug::IsBreakOnException(ExceptionBreakType type) { |
} |
+void Debug::PromiseHandlePrologue(Handle<JSFunction> promise_getter) { |
+ ASSERT(current_promise_getter_.is_null()); |
+ current_promise_getter_ = Handle<JSFunction>::cast( |
+ isolate_->global_handles()->Create(*promise_getter)); |
+ current_promise_catch_handler_ = |
+ StackHandler::FromAddress(Isolate::handler(isolate_->thread_local_top())); |
+} |
+ |
+ |
+void Debug::PromiseHandleEpilogue() { |
+ current_promise_catch_handler_ = NULL; |
aandrey
2014/04/30 13:58:26
maybe add ASSERT(!current_promise_getter_.is_null(
Yang
2014/04/30 14:14:58
would make sense, but some runtime fuzzing tests w
|
+ Handle<Object> promise_getter; |
+ if (!current_promise_getter_.ToHandle(&promise_getter)) return; |
+ isolate_->global_handles()->Destroy(promise_getter.location()); |
+ current_promise_getter_ = MaybeHandle<JSFunction>(); |
+} |
+ |
+ |
+Handle<Object> Debug::GetPromiseForUncaughtException() { |
+ Handle<JSFunction> promise_getter; |
+ Handle<Object> undefined = isolate_->factory()->undefined_value(); |
+ if (current_promise_getter_.ToHandle(&promise_getter)) { |
+ // Find the top-most try-catch handler. |
+ StackHandler* handler = StackHandler::FromAddress( |
+ Isolate::handler(isolate_->thread_local_top())); |
+ while (handler != NULL && !handler->is_catch()) { |
+ handler = handler->next(); |
+ } |
+#ifdef DEBUG |
+ // Make sure that our promise catch handler is in the list of handlers, |
+ // even if it's not the top-most try-catch handler. |
+ StackHandler* temp = handler; |
+ while (temp != current_promise_catch_handler_ && !temp->is_catch()) { |
+ temp = temp->next(); |
+ CHECK(temp != NULL); |
+ } |
+#endif // DEBUG |
+ |
+ if (handler == current_promise_catch_handler_) { |
+ return Execution::Call( |
+ isolate_, promise_getter, undefined, 0, NULL).ToHandleChecked(); |
+ } |
+ } |
+ return undefined; |
+} |
+ |
+ |
void Debug::PrepareStep(StepAction step_action, |
int step_count, |
StackFrame::Id frame_id) { |
@@ -2640,9 +2688,7 @@ MaybeHandle<Object> Debugger::MakeScriptCollectedEvent(int id) { |
} |
-void Debugger::OnException(Handle<Object> exception, |
- bool uncaught, |
- Handle<Object> promise) { |
+void Debugger::OnException(Handle<Object> exception, bool uncaught) { |
HandleScope scope(isolate_); |
Debug* debug = isolate_->debug(); |
@@ -2650,6 +2696,9 @@ void Debugger::OnException(Handle<Object> exception, |
if (debug->InDebugger()) return; |
if (!Debugger::EventActive(v8::Exception)) return; |
+ Handle<Object> promise = debug->GetPromiseForUncaughtException(); |
+ uncaught |= !promise->IsUndefined(); |
+ |
// Bail out if exception breaks are not active |
if (uncaught) { |
// Uncaught exceptions are reported by either flags. |
@@ -2667,10 +2716,6 @@ void Debugger::OnException(Handle<Object> exception, |
// Clear all current stepping setup. |
debug->ClearStepping(); |
- // Determine event; |
- DebugEvent event = promise->IsUndefined() |
- ? v8::Exception : v8::PendingExceptionInPromise; |
- |
// Create the event data object. |
Handle<Object> event_data; |
// Bail out and don't call debugger if exception. |
@@ -2680,7 +2725,7 @@ void Debugger::OnException(Handle<Object> exception, |
} |
// Process debug event. |
- ProcessDebugEvent(event, Handle<JSObject>::cast(event_data), false); |
+ ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); |
// Return to continue execution from where the exception was thrown. |
} |
@@ -3162,7 +3207,8 @@ void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) { |
void Debugger::ListenersChanged() { |
- if (IsDebuggerActive()) { |
+ bool active = IsDebuggerActive(); |
+ if (active) { |
// Disable the compilation cache when the debugger is active. |
isolate_->compilation_cache()->Disable(); |
debugger_unload_pending_ = false; |