Chromium Code Reviews
DescriptionDon't use DF text during animations
Previously, we enabled distance-field text during animations in
order to improve GPU raster performance. Now that GPU raster
handles animations the same way as SW - only rastering at specific
scales and interpolating, this optimization isn't necessary.
In certain cases, the optimization causes visual differences
between non-animating and animating content, so removing this
improves our correctness as well.
R=ajuma@chromium.org
BUG=668723
CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel
Committed: https://crrev.com/b04a4a62bc244a238e63c6862be0ed6dfe84a837
Cr-Commit-Position: refs/heads/master@{#441204}
Patch Set 1 #
Messages
Total messages: 14 (9 generated)
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