Index: chrome/browser/resources/vr_shell/vr_shell_ui_scene.js |
diff --git a/chrome/browser/resources/vr_shell/vr_shell_ui_scene.js b/chrome/browser/resources/vr_shell/vr_shell_ui_scene.js |
index a83ef30ea09ca787a67c6ac658469cb65ab024e5..032db45daee1b4c1564848405220477c4faf36e2 100644 |
--- a/chrome/browser/resources/vr_shell/vr_shell_ui_scene.js |
+++ b/chrome/browser/resources/vr_shell/vr_shell_ui_scene.js |
@@ -42,7 +42,6 @@ var ui = (function() { |
* scene.flush(); |
*/ |
class Scene { |
- |
constructor() { |
this.idIndex = api.getContentElementId() + 1; |
this.commands = []; |
@@ -64,10 +63,7 @@ var ui = (function() { |
addElement(element) { |
var id = this.idIndex++; |
element.id = id; |
- this.commands.push({ |
- 'type': api.Command.ADD_ELEMENT, |
- 'data': element |
- }); |
+ this.commands.push({'type': api.Command.ADD_ELEMENT, 'data': element}); |
this.elements.add(id); |
return id; |
} |
@@ -78,10 +74,7 @@ var ui = (function() { |
updateElement(id, update) { |
// To-do: Make sure ID exists. |
update.id = id; |
- this.commands.push({ |
- 'type': api.Command.UPDATE_ELEMENT, |
- 'data': update |
- }); |
+ this.commands.push({'type': api.Command.UPDATE_ELEMENT, 'data': update}); |
} |
/* |
@@ -89,10 +82,8 @@ var ui = (function() { |
*/ |
removeElement(id) { |
// To-do: Make sure ID exists. |
- this.commands.push({ |
- 'type': api.Command.REMOVE_ELEMENT, |
- 'data': {'id': id} |
- }); |
+ this.commands.push( |
+ {'type': api.Command.REMOVE_ELEMENT, 'data': {'id': id}}); |
this.elements.delete(id); |
} |
@@ -102,10 +93,8 @@ var ui = (function() { |
addAnimation(animation) { |
var id = this.idIndex++; |
animation.id = id; |
- this.commands.push({ |
- 'type': api.Command.ADD_ANIMATION, |
- 'data': animation |
- }); |
+ this.commands.push( |
+ {'type': api.Command.ADD_ANIMATION, 'data': animation}); |
this.animations[id] = animation.meshId; |
return id; |
} |