| Index: Source/core/rendering/RenderObject.h
|
| diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
|
| index c4bfcb1cee3d12b28f1decb8f11b87dcb084c737..11fd0c58ec2ec66550abaf83edb79b47c19efaa2 100644
|
| --- a/Source/core/rendering/RenderObject.h
|
| +++ b/Source/core/rendering/RenderObject.h
|
| @@ -851,15 +851,9 @@ public:
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| virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const;
|
| virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed = false) const;
|
|
|
| - // If multiple-column layout results in applying an offset to the given point, add the same
|
| - // offset to the given size.
|
| - virtual void adjustForColumns(LayoutSize&, const LayoutPoint&) const { }
|
| - LayoutSize offsetForColumns(const LayoutPoint& point) const
|
| - {
|
| - LayoutSize offset;
|
| - adjustForColumns(offset, point);
|
| - return offset;
|
| - }
|
| + // Return the offset to the column in which the specified point (in flow-thread coordinates)
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| + // lives. This is used to convert a flow-thread point to a visual point.
|
| + virtual LayoutSize columnOffset(const LayoutPoint&) const { return LayoutSize(); }
|
|
|
| virtual unsigned length() const { return 1; }
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|
|
|
|