| Index: ash/common/wm/overview/window_selector_item.cc
|
| diff --git a/ash/common/wm/overview/window_selector_item.cc b/ash/common/wm/overview/window_selector_item.cc
|
| index f76a37ae1eb84ea73dd5e1bbb262e51a5c7edadd..182beb5676c61017a59a4723d7ddc8d4bc07d723 100644
|
| --- a/ash/common/wm/overview/window_selector_item.cc
|
| +++ b/ash/common/wm/overview/window_selector_item.cc
|
| @@ -44,6 +44,7 @@
|
| #include "ui/views/layout/box_layout.h"
|
| #include "ui/views/window/non_client_view.h"
|
| #include "ui/wm/core/shadow.h"
|
| +#include "ui/wm/core/shadow_types.h"
|
| #include "ui/wm/core/window_util.h"
|
|
|
| namespace ash {
|
| @@ -666,7 +667,7 @@ void WindowSelectorItem::CreateWindowLabel(const base::string16& title) {
|
| if (ash::MaterialDesignController::GetMode() ==
|
| ash::MaterialDesignController::Mode::MATERIAL_EXPERIMENTAL) {
|
| shadow_.reset(new ::wm::Shadow());
|
| - shadow_->Init(::wm::Shadow::STYLE_INACTIVE);
|
| + shadow_->Init(::wm::ShadowElevation::MEDIUM);
|
| shadow_->layer()->SetVisible(true);
|
| window_label_->GetLayer()->Add(shadow_->layer());
|
| }
|
|
|