Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index 58f744552253a0861342615ac35d9529e64c7b88..63ae0cc3093fc50a03648e70115a6942bb61ce84 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -405,6 +405,13 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html', |
['mac', 'amd'], bug=644360) |
+ # These seem to be provoking intermittent GPU process crashes on |
+ # the MacBook Pros with AMD GPUs. |
+ self.Flaky('deqp/functional/gles3/texturefiltering/*', |
+ ['mac', 'amd'], bug=663601) |
+ self.Flaky('deqp/functional/gles3/textureshadow/*', |
+ ['mac', 'amd'], bug=663601) |
+ |
self.Fail('conformance2/rendering/clipping-wide-points.html', |
['mac', 'amd'], bug=642822) |
self.Fail('conformance2/reading/read-pixels-from-rgb8-into-pbo-bug.html', |