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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2594583002: Mark dEQP texturefiltering and textureshadow tests flaky on Mac AMD. (Closed)
Patch Set: Created 4 years ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
(...skipping 387 matching lines...) Expand 10 before | Expand all | Expand 10 after
398 ['mac', 'amd'], bug=483282) 398 ['mac', 'amd'], bug=483282)
399 self.Fail('deqp/functional/gles3/shaderoperator/' + 399 self.Fail('deqp/functional/gles3/shaderoperator/' +
400 'angle_and_trigonometry_03.html', 400 'angle_and_trigonometry_03.html',
401 ['mac', 'amd'], bug=483282) 401 ['mac', 'amd'], bug=483282)
402 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', 402 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html',
403 ['mac', 'amd'], bug=483282) 403 ['mac', 'amd'], bug=483282)
404 404
405 self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html', 405 self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html',
406 ['mac', 'amd'], bug=644360) 406 ['mac', 'amd'], bug=644360)
407 407
408 # These seem to be provoking intermittent GPU process crashes on
409 # the MacBook Pros with AMD GPUs.
410 self.Flaky('deqp/functional/gles3/texturefiltering/*',
411 ['mac', 'amd'], bug=663601)
412 self.Flaky('deqp/functional/gles3/textureshadow/*',
413 ['mac', 'amd'], bug=663601)
414
408 self.Fail('conformance2/rendering/clipping-wide-points.html', 415 self.Fail('conformance2/rendering/clipping-wide-points.html',
409 ['mac', 'amd'], bug=642822) 416 ['mac', 'amd'], bug=642822)
410 self.Fail('conformance2/reading/read-pixels-from-rgb8-into-pbo-bug.html', 417 self.Fail('conformance2/reading/read-pixels-from-rgb8-into-pbo-bug.html',
411 ['mac', 'amd'], bug=646182) 418 ['mac', 'amd'], bug=646182)
412 self.Fail('conformance2/rendering/instanced-rendering-bug.html', 419 self.Fail('conformance2/rendering/instanced-rendering-bug.html',
413 ['mac', 'amd'], bug=645298) 420 ['mac', 'amd'], bug=645298)
414 421
415 # Mac Pro with AMD GPU 422 # Mac Pro with AMD GPU
416 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html', 423 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html',
417 ['mac', ('amd', 0x679e)], bug=636648) 424 ['mac', ('amd', 0x679e)], bug=636648)
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853 # self.Fail(page_name, 860 # self.Fail(page_name,
854 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 861 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
855 # self.Fail(page_name, 862 # self.Fail(page_name,
856 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 863 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
857 864
858 # Conflicts if between a generic os condition and a specific version 865 # Conflicts if between a generic os condition and a specific version
859 # self.Fail(page_name, 866 # self.Fail(page_name,
860 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 867 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
861 # self.Fail(page_name, 868 # self.Fail(page_name,
862 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 869 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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