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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path, url_prefixes=None): | 9 def __init__(self, conformance_path, url_prefixes=None): |
10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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398 ['mac', 'amd'], bug=483282) | 398 ['mac', 'amd'], bug=483282) |
399 self.Fail('deqp/functional/gles3/shaderoperator/' + | 399 self.Fail('deqp/functional/gles3/shaderoperator/' + |
400 'angle_and_trigonometry_03.html', | 400 'angle_and_trigonometry_03.html', |
401 ['mac', 'amd'], bug=483282) | 401 ['mac', 'amd'], bug=483282) |
402 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', | 402 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', |
403 ['mac', 'amd'], bug=483282) | 403 ['mac', 'amd'], bug=483282) |
404 | 404 |
405 self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html', | 405 self.Flaky('deqp/functional/gles3/shaderindexing/mat_02.html', |
406 ['mac', 'amd'], bug=644360) | 406 ['mac', 'amd'], bug=644360) |
407 | 407 |
| 408 # These seem to be provoking intermittent GPU process crashes on |
| 409 # the MacBook Pros with AMD GPUs. |
| 410 self.Flaky('deqp/functional/gles3/texturefiltering/*', |
| 411 ['mac', 'amd'], bug=663601) |
| 412 self.Flaky('deqp/functional/gles3/textureshadow/*', |
| 413 ['mac', 'amd'], bug=663601) |
| 414 |
408 self.Fail('conformance2/rendering/clipping-wide-points.html', | 415 self.Fail('conformance2/rendering/clipping-wide-points.html', |
409 ['mac', 'amd'], bug=642822) | 416 ['mac', 'amd'], bug=642822) |
410 self.Fail('conformance2/reading/read-pixels-from-rgb8-into-pbo-bug.html', | 417 self.Fail('conformance2/reading/read-pixels-from-rgb8-into-pbo-bug.html', |
411 ['mac', 'amd'], bug=646182) | 418 ['mac', 'amd'], bug=646182) |
412 self.Fail('conformance2/rendering/instanced-rendering-bug.html', | 419 self.Fail('conformance2/rendering/instanced-rendering-bug.html', |
413 ['mac', 'amd'], bug=645298) | 420 ['mac', 'amd'], bug=645298) |
414 | 421 |
415 # Mac Pro with AMD GPU | 422 # Mac Pro with AMD GPU |
416 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html', | 423 self.Flaky('deqp/functional/gles3/shaderindexing/mat_01.html', |
417 ['mac', ('amd', 0x679e)], bug=636648) | 424 ['mac', ('amd', 0x679e)], bug=636648) |
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853 # self.Fail(page_name, | 860 # self.Fail(page_name, |
854 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 861 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
855 # self.Fail(page_name, | 862 # self.Fail(page_name, |
856 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 863 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
857 | 864 |
858 # Conflicts if between a generic os condition and a specific version | 865 # Conflicts if between a generic os condition and a specific version |
859 # self.Fail(page_name, | 866 # self.Fail(page_name, |
860 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 867 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
861 # self.Fail(page_name, | 868 # self.Fail(page_name, |
862 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 869 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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