Index: net/socket/socket.cc |
diff --git a/net/socket/socket.h b/net/socket/socket.cc |
similarity index 5% |
copy from net/socket/socket.h |
copy to net/socket/socket.cc |
index cda54063f3059e76726c896b5e6ae87508a5f483..065f94feb4e9e8021ea41e6d1a8c66f8bca041ca 100644 |
--- a/net/socket/socket.h |
+++ b/net/socket/socket.cc |
@@ -1,64 +1,19 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef NET_SOCKET_SOCKET_H_ |
-#define NET_SOCKET_SOCKET_H_ |
+#include "net/socket/socket.h" |
-#include <stdint.h> |
- |
-#include "net/base/completion_callback.h" |
-#include "net/base/net_export.h" |
+#include "net/base/net_errors.h" |
namespace net { |
-class IOBuffer; |
- |
-// Represents a read/write socket. |
-class NET_EXPORT Socket { |
- public: |
- virtual ~Socket() {} |
- |
- // Reads data, up to |buf_len| bytes, from the socket. The number of bytes |
- // read is returned, or an error is returned upon failure. |
- // ERR_SOCKET_NOT_CONNECTED should be returned if the socket is not currently |
- // connected. Zero is returned once to indicate end-of-file; the return value |
- // of subsequent calls is undefined, and may be OS dependent. ERR_IO_PENDING |
- // is returned if the operation could not be completed synchronously, in which |
- // case the result will be passed to the callback when available. If the |
- // operation is not completed immediately, the socket acquires a reference to |
- // the provided buffer until the callback is invoked or the socket is |
- // closed. If the socket is Disconnected before the read completes, the |
- // callback will not be invoked. |
- virtual int Read(IOBuffer* buf, int buf_len, |
- const CompletionCallback& callback) = 0; |
+const char Socket::kReadIfReadyTrialName[] = "SocketReadIfReady"; |
davidben
2017/02/01 22:25:57
I think base::Feature is the preferred way to do t
xunjieli
2017/02/03 16:35:33
Done. Neat!
|
- // Writes data, up to |buf_len| bytes, to the socket. Note: data may be |
- // written partially. The number of bytes written is returned, or an error |
- // is returned upon failure. ERR_SOCKET_NOT_CONNECTED should be returned if |
- // the socket is not currently connected. The return value when the |
- // connection is closed is undefined, and may be OS dependent. ERR_IO_PENDING |
- // is returned if the operation could not be completed synchronously, in which |
- // case the result will be passed to the callback when available. If the |
- // operation is not completed immediately, the socket acquires a reference to |
- // the provided buffer until the callback is invoked or the socket is |
- // closed. Implementations of this method should not modify the contents |
- // of the actual buffer that is written to the socket. If the socket is |
- // Disconnected before the write completes, the callback will not be invoked. |
- virtual int Write(IOBuffer* buf, int buf_len, |
- const CompletionCallback& callback) = 0; |
- |
- // Set the receive buffer size (in bytes) for the socket. |
- // Note: changing this value can affect the TCP window size on some platforms. |
- // Returns a net error code. |
- virtual int SetReceiveBufferSize(int32_t size) = 0; |
- |
- // Set the send buffer size (in bytes) for the socket. |
- // Note: changing this value can affect the TCP window size on some platforms. |
- // Returns a net error code. |
- virtual int SetSendBufferSize(int32_t size) = 0; |
-}; |
+int Socket::ReadIfReady(IOBuffer* buf, |
+ int buf_len, |
+ const CompletionCallback& callback) { |
+ return ERR_READ_IF_READY_NOT_IMPLEMENTED; |
+} |
} // namespace net |
- |
-#endif // NET_SOCKET_SOCKET_H_ |