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Side by Side Diff: net/socket/socket.cc

Issue 2593063003: Add Socket::ReadIfReady() (Closed)
Patch Set: Fix tests for real Created 3 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_SOCKET_H_ 5 #include "net/socket/socket.h"
6 #define NET_SOCKET_SOCKET_H_
7 6
8 #include <stdint.h> 7 #include "net/base/net_errors.h"
9
10 #include "net/base/completion_callback.h"
11 #include "net/base/net_export.h"
12 8
13 namespace net { 9 namespace net {
14 10
15 class IOBuffer; 11 const char Socket::kReadIfReadyTrialName[] = "SocketReadIfReady";
davidben 2017/02/01 22:25:57 I think base::Feature is the preferred way to do t
xunjieli 2017/02/03 16:35:33 Done. Neat!
16 12
17 // Represents a read/write socket. 13 int Socket::ReadIfReady(IOBuffer* buf,
18 class NET_EXPORT Socket { 14 int buf_len,
19 public: 15 const CompletionCallback& callback) {
20 virtual ~Socket() {} 16 return ERR_READ_IF_READY_NOT_IMPLEMENTED;
21 17 }
22 // Reads data, up to |buf_len| bytes, from the socket. The number of bytes
23 // read is returned, or an error is returned upon failure.
24 // ERR_SOCKET_NOT_CONNECTED should be returned if the socket is not currently
25 // connected. Zero is returned once to indicate end-of-file; the return value
26 // of subsequent calls is undefined, and may be OS dependent. ERR_IO_PENDING
27 // is returned if the operation could not be completed synchronously, in which
28 // case the result will be passed to the callback when available. If the
29 // operation is not completed immediately, the socket acquires a reference to
30 // the provided buffer until the callback is invoked or the socket is
31 // closed. If the socket is Disconnected before the read completes, the
32 // callback will not be invoked.
33 virtual int Read(IOBuffer* buf, int buf_len,
34 const CompletionCallback& callback) = 0;
35
36 // Writes data, up to |buf_len| bytes, to the socket. Note: data may be
37 // written partially. The number of bytes written is returned, or an error
38 // is returned upon failure. ERR_SOCKET_NOT_CONNECTED should be returned if
39 // the socket is not currently connected. The return value when the
40 // connection is closed is undefined, and may be OS dependent. ERR_IO_PENDING
41 // is returned if the operation could not be completed synchronously, in which
42 // case the result will be passed to the callback when available. If the
43 // operation is not completed immediately, the socket acquires a reference to
44 // the provided buffer until the callback is invoked or the socket is
45 // closed. Implementations of this method should not modify the contents
46 // of the actual buffer that is written to the socket. If the socket is
47 // Disconnected before the write completes, the callback will not be invoked.
48 virtual int Write(IOBuffer* buf, int buf_len,
49 const CompletionCallback& callback) = 0;
50
51 // Set the receive buffer size (in bytes) for the socket.
52 // Note: changing this value can affect the TCP window size on some platforms.
53 // Returns a net error code.
54 virtual int SetReceiveBufferSize(int32_t size) = 0;
55
56 // Set the send buffer size (in bytes) for the socket.
57 // Note: changing this value can affect the TCP window size on some platforms.
58 // Returns a net error code.
59 virtual int SetSendBufferSize(int32_t size) = 0;
60 };
61 18
62 } // namespace net 19 } // namespace net
63
64 #endif // NET_SOCKET_SOCKET_H_
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