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Issue 2591863003: Use nine-patch resource for drawing Aura overlay scrollbar thumb. (Closed)
Patch Set: Addressed sadrul@'s feedback Created 3 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/nine_patch_layer_impl.h" 5 #include "cc/layers/nine_patch_layer_impl.h"
6 6
7 #include "base/strings/stringprintf.h" 7 #include "base/strings/stringprintf.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/quads/texture_draw_quad.h" 10 #include "cc/quads/texture_draw_quad.h"
11 #include "cc/trees/layer_tree_impl.h" 11 #include "cc/trees/layer_tree_impl.h"
12 #include "cc/trees/occlusion.h" 12 #include "cc/trees/occlusion.h"
13 #include "ui/gfx/geometry/rect_conversions.h"
13 #include "ui/gfx/geometry/rect_f.h" 14 #include "ui/gfx/geometry/rect_f.h"
14 15
15 namespace cc { 16 namespace cc {
16 17
17 // Maximum number of patches that can be produced for one NinePatchLayer.
18 static const int kMaxOcclusionPatches = 12;
19 static const int kMaxPatches = 9;
20
21 namespace {
22
23 gfx::Rect ToRect(const gfx::RectF& rect) {
24 return gfx::Rect(rect.x(), rect.y(), rect.width(), rect.height());
25 }
26
27 } // namespace
28
29 NinePatchLayerImpl::Patch::Patch(const gfx::RectF& image_rect,
30 const gfx::RectF& layer_rect)
31 : image_rect(image_rect), layer_rect(layer_rect) {}
32
33 NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id) 18 NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id)
34 : UIResourceLayerImpl(tree_impl, id), 19 : UIResourceLayerImpl(tree_impl, id) {}
35 fill_center_(false),
36 nearest_neighbor_(false) {}
37 20
38 NinePatchLayerImpl::~NinePatchLayerImpl() {} 21 NinePatchLayerImpl::~NinePatchLayerImpl() {}
39 22
40 std::unique_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl( 23 std::unique_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl(
41 LayerTreeImpl* tree_impl) { 24 LayerTreeImpl* tree_impl) {
42 return NinePatchLayerImpl::Create(tree_impl, id()); 25 return NinePatchLayerImpl::Create(tree_impl, id());
43 } 26 }
44 27
45 void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) { 28 void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) {
46 UIResourceLayerImpl::PushPropertiesTo(layer); 29 UIResourceLayerImpl::PushPropertiesTo(layer);
47 NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer); 30 NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer);
48 31
49 layer_impl->SetLayout(image_aperture_, border_, layer_occlusion_, 32 layer_impl->quad_generator_ = this->quad_generator_;
50 fill_center_, nearest_neighbor_);
51 }
52
53 static gfx::RectF BoundsToRect(int x1, int y1, int x2, int y2) {
54 return gfx::RectF(x1, y1, x2 - x1, y2 - y1);
55 }
56
57 static gfx::RectF NormalizedRect(const gfx::RectF& rect,
58 float total_width,
59 float total_height) {
60 return gfx::RectF(rect.x() / total_width, rect.y() / total_height,
61 rect.width() / total_width, rect.height() / total_height);
62 } 33 }
63 34
64 void NinePatchLayerImpl::SetLayout(const gfx::Rect& aperture, 35 void NinePatchLayerImpl::SetLayout(const gfx::Rect& aperture,
65 const gfx::Rect& border, 36 const gfx::Rect& border,
66 const gfx::Rect& layer_occlusion, 37 const gfx::Rect& layer_occlusion,
67 bool fill_center, 38 bool fill_center,
68 bool nearest_neighbor) { 39 bool nearest_neighbor) {
69 // This check imposes an ordering on the call sequence. An UIResource must 40 // This check imposes an ordering on the call sequence. An UIResource must
70 // exist before SetLayout can be called. 41 // exist before SetLayout can be called.
71 DCHECK(ui_resource_id_); 42 DCHECK(ui_resource_id_);
72 43
73 if (image_aperture_ == aperture && border_ == border && 44 if (!quad_generator_.SetLayout(image_bounds_, bounds(), aperture, border,
74 fill_center_ == fill_center && nearest_neighbor_ == nearest_neighbor && 45 layer_occlusion, fill_center,
75 layer_occlusion_ == layer_occlusion) 46 nearest_neighbor))
76 return; 47 return;
77 48
78 image_aperture_ = aperture;
79 border_ = border;
80 fill_center_ = fill_center;
81 nearest_neighbor_ = nearest_neighbor;
82 layer_occlusion_ = layer_occlusion;
83
84 NoteLayerPropertyChanged(); 49 NoteLayerPropertyChanged();
85 } 50 }
86 51
87 void NinePatchLayerImpl::CheckGeometryLimitations() {
88 // |border| is in layer space. It cannot exceed the bounds of the layer.
89 DCHECK_GE(bounds().width(), border_.width());
90 DCHECK_GE(bounds().height(), border_.height());
91
92 // Sanity Check on |border|
93 DCHECK_LE(border_.x(), border_.width());
94 DCHECK_LE(border_.y(), border_.height());
95 DCHECK_GE(border_.x(), 0);
96 DCHECK_GE(border_.y(), 0);
97
98 // |aperture| is in image space. It cannot exceed the bounds of the bitmap.
99 DCHECK(!image_aperture_.size().IsEmpty());
100 DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_))
101 << "image_bounds_ " << gfx::Rect(image_bounds_).ToString()
102 << " image_aperture_ " << image_aperture_.ToString();
103
104 // Sanity check on |layer_occlusion_|. It should always be within the
105 // border.
106 gfx::Rect border_rect(border_.x(), border_.y(),
107 bounds().width() - border_.width(),
108 bounds().height() - border_.height());
109 DCHECK(layer_occlusion_.IsEmpty() || layer_occlusion_.Contains(border_rect))
110 << "border_rect " << border_rect.ToString() << " layer_occlusion_ "
111 << layer_occlusion_.ToString();
112 }
113
114 std::vector<NinePatchLayerImpl::Patch>
115 NinePatchLayerImpl::ComputeQuadsWithoutOcclusion() const {
116 float image_width = image_bounds_.width();
117 float image_height = image_bounds_.height();
118 float layer_width = bounds().width();
119 float layer_height = bounds().height();
120 gfx::RectF layer_aperture(border_.x(), border_.y(),
121 layer_width - border_.width(),
122 layer_height - border_.height());
123
124 std::vector<Patch> patches;
125 patches.reserve(kMaxPatches);
126
127 // Top-left.
128 patches.push_back(
129 Patch(BoundsToRect(0, 0, image_aperture_.x(), image_aperture_.y()),
130 BoundsToRect(0, 0, layer_aperture.x(), layer_aperture.y())));
131
132 // Top-right.
133 patches.push_back(Patch(BoundsToRect(image_aperture_.right(), 0, image_width,
134 image_aperture_.y()),
135 BoundsToRect(layer_aperture.right(), 0, layer_width,
136 layer_aperture.y())));
137
138 // Bottom-left.
139 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
140 image_aperture_.x(), image_height),
141 BoundsToRect(0, layer_aperture.bottom(),
142 layer_aperture.x(), layer_height)));
143
144 // Bottom-right.
145 patches.push_back(
146 Patch(BoundsToRect(image_aperture_.right(), image_aperture_.bottom(),
147 image_width, image_height),
148 BoundsToRect(layer_aperture.right(), layer_aperture.bottom(),
149 layer_width, layer_height)));
150
151 // Top.
152 patches.push_back(
153 Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
154 image_aperture_.y()),
155 BoundsToRect(layer_aperture.x(), 0, layer_aperture.right(),
156 layer_aperture.y())));
157
158 // Left.
159 patches.push_back(
160 Patch(BoundsToRect(0, image_aperture_.y(), image_aperture_.x(),
161 image_aperture_.bottom()),
162 BoundsToRect(0, layer_aperture.y(), layer_aperture.x(),
163 layer_aperture.bottom())));
164
165 // Right.
166 patches.push_back(
167 Patch(BoundsToRect(image_aperture_.right(), image_aperture_.y(),
168 image_width, image_aperture_.bottom()),
169 BoundsToRect(layer_aperture.right(), layer_aperture.y(),
170 layer_width, layer_aperture.bottom())));
171
172 // Bottom.
173 patches.push_back(
174 Patch(BoundsToRect(image_aperture_.x(), image_aperture_.bottom(),
175 image_aperture_.right(), image_height),
176 BoundsToRect(layer_aperture.x(), layer_aperture.bottom(),
177 layer_aperture.right(), layer_height)));
178
179 // Center.
180 if (fill_center_) {
181 patches.push_back(
182 Patch(BoundsToRect(image_aperture_.x(), image_aperture_.y(),
183 image_aperture_.right(), image_aperture_.bottom()),
184 BoundsToRect(layer_aperture.x(), layer_aperture.y(),
185 layer_aperture.right(), layer_aperture.bottom())));
186 }
187
188 return patches;
189 }
190
191 std::vector<NinePatchLayerImpl::Patch>
192 NinePatchLayerImpl::ComputeQuadsWithOcclusion() const {
193 float image_width = image_bounds_.width(),
194 image_height = image_bounds_.height();
195 float layer_width = bounds().width(), layer_height = bounds().height();
196 float layer_border_right = border_.width() - border_.x(),
197 layer_border_bottom = border_.height() - border_.y();
198 float image_aperture_right = image_width - image_aperture_.right(),
199 image_aperture_bottom = image_height - image_aperture_.bottom();
200 float layer_occlusion_right = layer_width - layer_occlusion_.right(),
201 layer_occlusion_bottom = layer_height - layer_occlusion_.bottom();
202 gfx::RectF image_occlusion(BoundsToRect(
203 border_.x() == 0 ? 0 : (layer_occlusion_.x() * image_aperture_.x() /
204 border_.x()),
205 border_.y() == 0 ? 0 : (layer_occlusion_.y() * image_aperture_.y() /
206 border_.y()),
207 image_width - (layer_border_right == 0 ? 0 : layer_occlusion_right *
208 image_aperture_right /
209 layer_border_right),
210 image_height - (layer_border_bottom == 0 ? 0 : layer_occlusion_bottom *
211 image_aperture_bottom /
212 layer_border_bottom)));
213 gfx::RectF layer_aperture(border_.x(), border_.y(),
214 layer_width - border_.width(),
215 layer_height - border_.height());
216
217 std::vector<Patch> patches;
218 patches.reserve(kMaxOcclusionPatches);
219
220 // Top-left-left.
221 patches.push_back(
222 Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()),
223 BoundsToRect(0, 0, layer_occlusion_.x(), layer_aperture.y())));
224
225 // Top-left-right.
226 patches.push_back(
227 Patch(BoundsToRect(image_occlusion.x(), 0, image_aperture_.x(),
228 image_occlusion.y()),
229 BoundsToRect(layer_occlusion_.x(), 0, layer_aperture.x(),
230 layer_occlusion_.y())));
231
232 // Top-center.
233 patches.push_back(
234 Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
235 image_occlusion.y()),
236 BoundsToRect(layer_aperture.x(), 0, layer_aperture.right(),
237 layer_occlusion_.y())));
238
239 // Top-right-left.
240 patches.push_back(
241 Patch(BoundsToRect(image_aperture_.right(), 0, image_occlusion.right(),
242 image_occlusion.y()),
243 BoundsToRect(layer_aperture.right(), 0, layer_occlusion_.right(),
244 layer_occlusion_.y())));
245
246 // Top-right-right.
247 patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width,
248 image_aperture_.y()),
249 BoundsToRect(layer_occlusion_.right(), 0, layer_width,
250 layer_aperture.y())));
251
252 // Left-center.
253 patches.push_back(
254 Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(),
255 image_aperture_.bottom()),
256 BoundsToRect(0, layer_aperture.y(), layer_occlusion_.x(),
257 layer_aperture.bottom())));
258
259 // Right-center.
260 patches.push_back(
261 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(),
262 image_width, image_aperture_.bottom()),
263 BoundsToRect(layer_occlusion_.right(), layer_aperture.y(),
264 layer_width, layer_aperture.bottom())));
265
266 // Bottom-left-left.
267 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
268 image_occlusion.x(), image_height),
269 BoundsToRect(0, layer_aperture.bottom(),
270 layer_occlusion_.x(), layer_height)));
271
272 // Bottom-left-right.
273 patches.push_back(
274 Patch(BoundsToRect(image_occlusion.x(), image_occlusion.bottom(),
275 image_aperture_.x(), image_height),
276 BoundsToRect(layer_occlusion_.x(), layer_occlusion_.bottom(),
277 layer_aperture.x(), layer_height)));
278
279 // Bottom-center.
280 patches.push_back(
281 Patch(BoundsToRect(image_aperture_.x(), image_occlusion.bottom(),
282 image_aperture_.right(), image_height),
283 BoundsToRect(layer_aperture.x(), layer_occlusion_.bottom(),
284 layer_aperture.right(), layer_height)));
285
286 // Bottom-right-left.
287 patches.push_back(
288 Patch(BoundsToRect(image_aperture_.right(), image_occlusion.bottom(),
289 image_occlusion.right(), image_height),
290 BoundsToRect(layer_aperture.right(), layer_occlusion_.bottom(),
291 layer_occlusion_.right(), layer_height)));
292
293 // Bottom-right-right.
294 patches.push_back(
295 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.bottom(),
296 image_width, image_height),
297 BoundsToRect(layer_occlusion_.right(), layer_aperture.bottom(),
298 layer_width, layer_height)));
299
300 return patches;
301 }
302
303 void NinePatchLayerImpl::AppendQuads( 52 void NinePatchLayerImpl::AppendQuads(
304 RenderPass* render_pass, 53 RenderPass* render_pass,
305 AppendQuadsData* append_quads_data) { 54 AppendQuadsData* append_quads_data) {
306 CheckGeometryLimitations();
307 SharedQuadState* shared_quad_state = 55 SharedQuadState* shared_quad_state =
308 render_pass->CreateAndAppendSharedQuadState(); 56 render_pass->CreateAndAppendSharedQuadState();
309 PopulateSharedQuadState(shared_quad_state); 57 PopulateSharedQuadState(shared_quad_state);
310 58
311 AppendDebugBorderQuad(render_pass, bounds(), shared_quad_state, 59 AppendDebugBorderQuad(render_pass, bounds(), shared_quad_state,
312 append_quads_data); 60 append_quads_data);
313 61
314 if (!ui_resource_id_)
315 return;
316
317 ResourceId resource =
318 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_);
319
320 if (!resource)
321 return;
322
323 DCHECK(!bounds().IsEmpty()); 62 DCHECK(!bounds().IsEmpty());
324 63
325 std::vector<Patch> patches; 64 std::vector<NinePatchGenerator::Patch> patches =
65 quad_generator_.GeneratePatches();
326 66
327 if (layer_occlusion_.IsEmpty() || fill_center_) 67 for (auto& patch : patches)
328 patches = ComputeQuadsWithoutOcclusion(); 68 patch.output_rect =
329 else 69 gfx::RectF(gfx::ToFlooredRectDeprecated(patch.output_rect));
Evan Stade 2017/03/01 16:45:49 seems like a function call you shouldn't be adding
bokan 2017/03/01 17:02:31 It's existing, moved from inside the loop this is
330 patches = ComputeQuadsWithOcclusion();
331 70
332 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 71 quad_generator_.AppendQuads(this, ui_resource_id_, render_pass,
333 const bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_); 72 shared_quad_state, patches);
334 static const bool flipped = false;
335 static const bool premultiplied_alpha = true;
336
337 for (const auto& patch : patches) {
338 gfx::Rect visible_rect =
339 draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
340 ToRect(patch.layer_rect));
341 gfx::Rect opaque_rect = opaque ? visible_rect : gfx::Rect();
342 if (!visible_rect.IsEmpty()) {
343 gfx::RectF image_rect(NormalizedRect(
344 patch.image_rect, image_bounds_.width(), image_bounds_.height()));
345 TextureDrawQuad* quad =
346 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
347 quad->SetNew(shared_quad_state, ToRect(patch.layer_rect), opaque_rect,
348 visible_rect, resource, premultiplied_alpha,
349 image_rect.origin(), image_rect.bottom_right(),
350 SK_ColorTRANSPARENT, vertex_opacity, flipped,
351 nearest_neighbor_, false);
352 ValidateQuadResources(quad);
353 }
354 }
355 } 73 }
356 74
357 const char* NinePatchLayerImpl::LayerTypeAsString() const { 75 const char* NinePatchLayerImpl::LayerTypeAsString() const {
358 return "cc::NinePatchLayerImpl"; 76 return "cc::NinePatchLayerImpl";
359 } 77 }
360 78
361 std::unique_ptr<base::DictionaryValue> NinePatchLayerImpl::LayerTreeAsJson() { 79 std::unique_ptr<base::DictionaryValue> NinePatchLayerImpl::LayerTreeAsJson() {
362 std::unique_ptr<base::DictionaryValue> result = LayerImpl::LayerTreeAsJson(); 80 std::unique_ptr<base::DictionaryValue> result = LayerImpl::LayerTreeAsJson();
363 81 quad_generator_.AsJson(result.get());
364 base::ListValue* list = new base::ListValue;
365 list->AppendInteger(image_aperture_.origin().x());
366 list->AppendInteger(image_aperture_.origin().y());
367 list->AppendInteger(image_aperture_.size().width());
368 list->AppendInteger(image_aperture_.size().height());
369 result->Set("ImageAperture", list);
370
371 list = new base::ListValue;
372 list->AppendInteger(image_bounds_.width());
373 list->AppendInteger(image_bounds_.height());
374 result->Set("ImageBounds", list);
375
376 result->Set("Border", MathUtil::AsValue(border_).release());
377
378 result->SetBoolean("FillCenter", fill_center_);
379
380 list = new base::ListValue;
381 list->AppendInteger(layer_occlusion_.x());
382 list->AppendInteger(layer_occlusion_.y());
383 list->AppendInteger(layer_occlusion_.width());
384 list->AppendInteger(layer_occlusion_.height());
385 result->Set("LayerOcclusion", list);
386
387 return result; 82 return result;
388 } 83 }
389 84
390 } // namespace cc 85 } // namespace cc
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