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Unified Diff: ui/gfx/shadow_util.h

Issue 2589163003: Add shadow/corner radius to notifications (toasts and in-center). (Closed)
Patch Set: . Created 3 years, 11 months ago
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Index: ui/gfx/shadow_util.h
diff --git a/ui/gfx/shadow_util.h b/ui/gfx/shadow_util.h
new file mode 100644
index 0000000000000000000000000000000000000000..ed50ffa4e065b6de5585255a70a060a55d93e557
--- /dev/null
+++ b/ui/gfx/shadow_util.h
@@ -0,0 +1,33 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_SHADOW_UTIL_H_
+#define UI_GFX_SHADOW_UTIL_H_
+
+#include "ui/gfx/gfx_export.h"
+#include "ui/gfx/image/image_skia.h"
+#include "ui/gfx/shadow_value.h"
+
+namespace gfx {
+
+// A struct that describes a vector of shadows and their depiction as an image
+// suitable for ninebox tiling.
+struct GFX_EXPORT ShadowDetails {
+ ShadowDetails();
+ ShadowDetails(const ShadowDetails& other);
+ ~ShadowDetails();
+
+ // Description of the shadows.
+ gfx::ShadowValues values;
+ // Cached ninebox image based on |values|.
+ gfx::ImageSkia ninebox_image;
+
+ // Returns a cached ShadowDetails for the given elevation (which controls
+ // style) and corner radius. Creates the ShadowDetails first if necessary.
+ static const ShadowDetails& Get(int elevation, int radius);
sky 2017/01/05 00:39:17 move above members (functions before members).
Evan Stade 2017/01/05 00:51:15 Done.
+};
+
+} // namespace gfx
+
+#endif // UI_GFX_SHADOW_UTIL_H_

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