| Index: ui/gfx/image/image_skia_operations.h
|
| diff --git a/ui/gfx/image/image_skia_operations.h b/ui/gfx/image/image_skia_operations.h
|
| index 1d7d36c61d98a05fdfebcc5279e9dab807b7a945..92fc9b884e6c830f3a4e902f360f0e95aba3a6e8 100644
|
| --- a/ui/gfx/image/image_skia_operations.h
|
| +++ b/ui/gfx/image/image_skia_operations.h
|
| @@ -90,12 +90,6 @@ class GFX_EXPORT ImageSkiaOperations {
|
| static ImageSkia CreateImageWithDropShadow(const ImageSkia& source,
|
| const ShadowValues& shadows);
|
|
|
| - // Creates an image with the given shadows painted around a round rect with
|
| - // the given corner radius. The image will be just large enough to paint the
|
| - // shadows appropriately with a 1px square region reserved for "content".
|
| - static ImageSkia CreateShadowNinebox(const ShadowValues& shadows,
|
| - float corner_radius);
|
| -
|
| // Creates an image that is 1dp wide, suitable for tiling horizontally to
|
| // create a drop shadow effect. The purpose of tiling a static image is to
|
| // avoid repeatedly asking Skia to draw a shadow.
|
|
|