Index: ui/aura/mus/mus_context_factory.cc |
diff --git a/ui/aura/mus/mus_context_factory.cc b/ui/aura/mus/mus_context_factory.cc |
index 6188eb06e2c3375d19c43d6cd19d7bc2bd7700e4..da0b1263ac75db1db3deed4f305791251d9ea0cd 100644 |
--- a/ui/aura/mus/mus_context_factory.cc |
+++ b/ui/aura/mus/mus_context_factory.cc |
@@ -12,10 +12,6 @@ |
#include "ui/gl/gl_bindings.h" |
namespace aura { |
-namespace { |
- |
- |
-} // namespace |
MusContextFactory::MusContextFactory(ui::Gpu* gpu) : gpu_(gpu) {} |
@@ -51,7 +47,7 @@ bool MusContextFactory::DoesCreateTestContexts() { |
uint32_t MusContextFactory::GetImageTextureTarget(gfx::BufferFormat format, |
gfx::BufferUsage usage) { |
- // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. |
+ // TODO(sad): http://crbug.com/675431 |
return GL_TEXTURE_2D; |
} |