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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/mus/mus_context_factory.h" | 5 #include "ui/aura/mus/mus_context_factory.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "services/ui/public/cpp/context_provider.h" | 8 #include "services/ui/public/cpp/context_provider.h" |
9 #include "services/ui/public/cpp/gpu/gpu.h" | 9 #include "services/ui/public/cpp/gpu/gpu.h" |
10 #include "ui/aura/mus/window_port_mus.h" | 10 #include "ui/aura/mus/window_port_mus.h" |
11 #include "ui/aura/window_tree_host.h" | 11 #include "ui/aura/window_tree_host.h" |
12 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
13 | 13 |
14 namespace aura { | 14 namespace aura { |
15 namespace { | |
16 | |
17 | |
18 } // namespace | |
19 | 15 |
20 MusContextFactory::MusContextFactory(ui::Gpu* gpu) : gpu_(gpu) {} | 16 MusContextFactory::MusContextFactory(ui::Gpu* gpu) : gpu_(gpu) {} |
21 | 17 |
22 MusContextFactory::~MusContextFactory() {} | 18 MusContextFactory::~MusContextFactory() {} |
23 | 19 |
24 void MusContextFactory::CreateCompositorFrameSink( | 20 void MusContextFactory::CreateCompositorFrameSink( |
25 base::WeakPtr<ui::Compositor> compositor) { | 21 base::WeakPtr<ui::Compositor> compositor) { |
26 WindowTreeHost* host = | 22 WindowTreeHost* host = |
27 WindowTreeHost::GetForAcceleratedWidget(compositor->widget()); | 23 WindowTreeHost::GetForAcceleratedWidget(compositor->widget()); |
28 WindowPortMus* window_port = WindowPortMus::Get(host->window()); | 24 WindowPortMus* window_port = WindowPortMus::Get(host->window()); |
(...skipping 15 matching lines...) Expand all Loading... |
44 void MusContextFactory::RemoveCompositor(ui::Compositor* compositor) { | 40 void MusContextFactory::RemoveCompositor(ui::Compositor* compositor) { |
45 // NOTIMPLEMENTED(); | 41 // NOTIMPLEMENTED(); |
46 } | 42 } |
47 | 43 |
48 bool MusContextFactory::DoesCreateTestContexts() { | 44 bool MusContextFactory::DoesCreateTestContexts() { |
49 return false; | 45 return false; |
50 } | 46 } |
51 | 47 |
52 uint32_t MusContextFactory::GetImageTextureTarget(gfx::BufferFormat format, | 48 uint32_t MusContextFactory::GetImageTextureTarget(gfx::BufferFormat format, |
53 gfx::BufferUsage usage) { | 49 gfx::BufferUsage usage) { |
54 // No GpuMemoryBuffer support, so just return GL_TEXTURE_2D. | 50 // TODO(sad): http://crbug.com/675431 |
55 return GL_TEXTURE_2D; | 51 return GL_TEXTURE_2D; |
56 } | 52 } |
57 | 53 |
58 gpu::GpuMemoryBufferManager* MusContextFactory::GetGpuMemoryBufferManager() { | 54 gpu::GpuMemoryBufferManager* MusContextFactory::GetGpuMemoryBufferManager() { |
59 return gpu_->gpu_memory_buffer_manager(); | 55 return gpu_->gpu_memory_buffer_manager(); |
60 } | 56 } |
61 | 57 |
62 cc::TaskGraphRunner* MusContextFactory::GetTaskGraphRunner() { | 58 cc::TaskGraphRunner* MusContextFactory::GetTaskGraphRunner() { |
63 return raster_thread_helper_.task_graph_runner(); | 59 return raster_thread_helper_.task_graph_runner(); |
64 } | 60 } |
65 | 61 |
66 } // namespace aura | 62 } // namespace aura |
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