| Index: src/gpu/gl/GrGLShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
|
| index 089ece7c0712b116828ccbaece594883f0733c10..00fefe1305a675bddd8ed146fb03cf937b180967 100644
|
| --- a/src/gpu/gl/GrGLShaderBuilder.cpp
|
| +++ b/src/gpu/gl/GrGLShaderBuilder.cpp
|
| @@ -441,7 +441,6 @@ const char* GrGLShaderBuilder::fragmentPosition() {
|
| }
|
| }
|
|
|
| -
|
| void GrGLShaderBuilder::fsEmitFunction(GrSLType returnType,
|
| const char* name,
|
| int argCnt,
|
| @@ -920,3 +919,35 @@ void GrGLFullShaderBuilder::bindProgramLocations(GrGLuint programId) const {
|
| GL_CALL(BindAttribLocation(programId, attrib->fIndex, attrib->fName.c_str()));
|
| }
|
| }
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +
|
| +GrGLFragmentOnlyShaderBuilder::GrGLFragmentOnlyShaderBuilder(GrGpuGL* gpu,
|
| + GrGLUniformManager& uniformManager,
|
| + const GrGLProgramDesc& desc)
|
| + : INHERITED(gpu, uniformManager, desc)
|
| + , fNumTexCoordSets(0) {
|
| +
|
| + SkASSERT(!desc.getHeader().fHasVertexCode);
|
| + SkASSERT(gpu->glCaps().fixedFunctionSupport());
|
| + SkASSERT(gpu->glCaps().pathStencilingSupport());
|
| + SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fColorInput);
|
| + SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fCoverageInput);
|
| +}
|
| +
|
| +GrGLProgramEffects* GrGLFragmentOnlyShaderBuilder::createAndEmitEffects(
|
| + const GrEffectStage* effectStages[],
|
| + const EffectKey effectKeys[],
|
| + int effectCnt,
|
| + SkString* inOutFSColor,
|
| + GrSLConstantVec* fsInOutColorKnownValue) {
|
| +
|
| + GrGLTexGenProgramEffectsBuilder texGenEffectsBuilder(this, effectCnt);
|
| + this->INHERITED::createAndEmitEffects(&texGenEffectsBuilder,
|
| + effectStages,
|
| + effectKeys,
|
| + effectCnt,
|
| + inOutFSColor,
|
| + fsInOutColorKnownValue);
|
| + return texGenEffectsBuilder.finish();
|
| +}
|
|
|