| Index: third_party/WebKit/Source/platform/graphics/Image.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/Image.cpp b/third_party/WebKit/Source/platform/graphics/Image.cpp
|
| index 5e5a23663f39473dc0a82d4a0e44d2fa30ea5874..0531c45046d1f4940384235fd0c1237144772312 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/Image.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/Image.cpp
|
| @@ -225,10 +225,11 @@ namespace {
|
| sk_sp<SkShader> createPatternShader(const SkImage* image,
|
| const SkMatrix& shaderMatrix,
|
| const SkPaint& paint,
|
| - const FloatSize& spacing) {
|
| + const FloatSize& spacing,
|
| + SkShader::TileMode tmx,
|
| + SkShader::TileMode tmy) {
|
| if (spacing.isZero())
|
| - return image->makeShader(SkShader::kRepeat_TileMode,
|
| - SkShader::kRepeat_TileMode, &shaderMatrix);
|
| + return image->makeShader(tmx, tmy, &shaderMatrix);
|
|
|
| // Arbitrary tiling is currently only supported for SkPictureShader, so we use
|
| // that instead of a plain bitmap shader to implement spacing.
|
| @@ -239,9 +240,17 @@ sk_sp<SkShader> createPatternShader(const SkImage* image,
|
| SkCanvas* canvas = recorder.beginRecording(tileRect);
|
| canvas->drawImage(image, 0, 0, &paint);
|
|
|
| - return SkShader::MakePictureShader(
|
| - recorder.finishRecordingAsPicture(), SkShader::kRepeat_TileMode,
|
| - SkShader::kRepeat_TileMode, &shaderMatrix, nullptr);
|
| + return SkShader::MakePictureShader(recorder.finishRecordingAsPicture(), tmx,
|
| + tmy, &shaderMatrix, nullptr);
|
| +}
|
| +
|
| +SkShader::TileMode computeTileMode(float left,
|
| + float right,
|
| + float min,
|
| + float max) {
|
| + DCHECK(left < right);
|
| + return left >= min && right <= max ? SkShader::kClamp_TileMode
|
| + : SkShader::kRepeat_TileMode;
|
| }
|
|
|
| } // anonymous namespace
|
| @@ -286,6 +295,14 @@ void Image::drawPattern(GraphicsContext& context,
|
| if (!image)
|
| return;
|
|
|
| + const FloatSize tileSize(
|
| + image->width() * scale.width() + repeatSpacing.width(),
|
| + image->height() * scale.height() + repeatSpacing.height());
|
| + const auto tmx = computeTileMode(destRect.x(), destRect.maxX(), adjustedX,
|
| + adjustedX + tileSize.width());
|
| + const auto tmy = computeTileMode(destRect.y(), destRect.maxY(), adjustedY,
|
| + adjustedY + tileSize.height());
|
| +
|
| {
|
| SkPaint paint = context.fillPaint();
|
| paint.setColor(SK_ColorBLACK);
|
| @@ -293,10 +310,11 @@ void Image::drawPattern(GraphicsContext& context,
|
| paint.setFilterQuality(
|
| context.computeFilterQuality(this, destRect, normSrcRect));
|
| paint.setAntiAlias(context.shouldAntialias());
|
| - paint.setShader(createPatternShader(
|
| - image.get(), localMatrix, paint,
|
| - FloatSize(repeatSpacing.width() / scale.width(),
|
| - repeatSpacing.height() / scale.height())));
|
| + paint.setShader(
|
| + createPatternShader(image.get(), localMatrix, paint,
|
| + FloatSize(repeatSpacing.width() / scale.width(),
|
| + repeatSpacing.height() / scale.height()),
|
| + tmx, tmy));
|
| context.drawRect(destRect, paint);
|
| }
|
|
|
|
|