Index: third_party/WebKit/Source/platform/graphics/Image.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/Image.cpp b/third_party/WebKit/Source/platform/graphics/Image.cpp |
index 5e5a23663f39473dc0a82d4a0e44d2fa30ea5874..0531c45046d1f4940384235fd0c1237144772312 100644 |
--- a/third_party/WebKit/Source/platform/graphics/Image.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/Image.cpp |
@@ -225,10 +225,11 @@ namespace { |
sk_sp<SkShader> createPatternShader(const SkImage* image, |
const SkMatrix& shaderMatrix, |
const SkPaint& paint, |
- const FloatSize& spacing) { |
+ const FloatSize& spacing, |
+ SkShader::TileMode tmx, |
+ SkShader::TileMode tmy) { |
if (spacing.isZero()) |
- return image->makeShader(SkShader::kRepeat_TileMode, |
- SkShader::kRepeat_TileMode, &shaderMatrix); |
+ return image->makeShader(tmx, tmy, &shaderMatrix); |
// Arbitrary tiling is currently only supported for SkPictureShader, so we use |
// that instead of a plain bitmap shader to implement spacing. |
@@ -239,9 +240,17 @@ sk_sp<SkShader> createPatternShader(const SkImage* image, |
SkCanvas* canvas = recorder.beginRecording(tileRect); |
canvas->drawImage(image, 0, 0, &paint); |
- return SkShader::MakePictureShader( |
- recorder.finishRecordingAsPicture(), SkShader::kRepeat_TileMode, |
- SkShader::kRepeat_TileMode, &shaderMatrix, nullptr); |
+ return SkShader::MakePictureShader(recorder.finishRecordingAsPicture(), tmx, |
+ tmy, &shaderMatrix, nullptr); |
+} |
+ |
+SkShader::TileMode computeTileMode(float left, |
+ float right, |
+ float min, |
+ float max) { |
+ DCHECK(left < right); |
+ return left >= min && right <= max ? SkShader::kClamp_TileMode |
+ : SkShader::kRepeat_TileMode; |
} |
} // anonymous namespace |
@@ -286,6 +295,14 @@ void Image::drawPattern(GraphicsContext& context, |
if (!image) |
return; |
+ const FloatSize tileSize( |
+ image->width() * scale.width() + repeatSpacing.width(), |
+ image->height() * scale.height() + repeatSpacing.height()); |
+ const auto tmx = computeTileMode(destRect.x(), destRect.maxX(), adjustedX, |
+ adjustedX + tileSize.width()); |
+ const auto tmy = computeTileMode(destRect.y(), destRect.maxY(), adjustedY, |
+ adjustedY + tileSize.height()); |
+ |
{ |
SkPaint paint = context.fillPaint(); |
paint.setColor(SK_ColorBLACK); |
@@ -293,10 +310,11 @@ void Image::drawPattern(GraphicsContext& context, |
paint.setFilterQuality( |
context.computeFilterQuality(this, destRect, normSrcRect)); |
paint.setAntiAlias(context.shouldAntialias()); |
- paint.setShader(createPatternShader( |
- image.get(), localMatrix, paint, |
- FloatSize(repeatSpacing.width() / scale.width(), |
- repeatSpacing.height() / scale.height()))); |
+ paint.setShader( |
+ createPatternShader(image.get(), localMatrix, paint, |
+ FloatSize(repeatSpacing.width() / scale.width(), |
+ repeatSpacing.height() / scale.height()), |
+ tmx, tmy)); |
context.drawRect(destRect, paint); |
} |