Index: third_party/WebKit/LayoutTests/webaudio/scriptprocessornode-zero-input-channels.html |
diff --git a/third_party/WebKit/LayoutTests/webaudio/scriptprocessornode-zero-input-channels.html b/third_party/WebKit/LayoutTests/webaudio/scriptprocessornode-zero-input-channels.html |
deleted file mode 100644 |
index de90d342da587f82002fd1ff297f157b05544ac5..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/webaudio/scriptprocessornode-zero-input-channels.html |
+++ /dev/null |
@@ -1,69 +0,0 @@ |
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> |
-<html> |
-<head> |
-<script src="../resources/js-test.js"></script> |
-<script src="resources/compatibility.js"></script> |
-<script src="resources/audit-util.js"></script> |
-<script src="resources/audio-testing.js"></script> |
-</head> |
- |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
- |
-<script> |
-description("Tests that ScriptProcessorNode accepts 0 input channels."); |
- |
-var sampleRate = 44100.0; |
-var renderLengthInFrames = 512; |
-var bufferSize = 512; |
- |
-function checkResult(e) |
-{ |
- testPassed("ScriptProcessorNode accepts 0 input channels."); |
- |
- finishJSTest(); |
-} |
- |
-function runTest() |
-{ |
- if (window.testRunner) { |
- testRunner.dumpAsText(); |
- testRunner.waitUntilDone(); |
- } |
- |
- window.jsTestIsAsync = true; |
- |
- var context = new OfflineAudioContext(1, renderLengthInFrames, sampleRate); |
- |
- var node; |
- |
- try { |
- node = context.createScriptProcessor(bufferSize, 0, 1); |
- testPassed("Successfully created ScriptProcessorNode."); |
- } catch (e) { |
- testFailed("Failed to create ScriptProcessorNode."); |
- } |
- |
- var source = context.createBufferSource(); |
- source.buffer = createImpulseBuffer(context, bufferSize); |
- |
- // The onaudioprocess function doesn't need to do anything. We just need the process to start |
- // to test that implementation accepts 0 input channels. |
- // |
- // FIXME: check the .inputBuffer attribute of the AudioProcessingEvent. |
- node.onaudioprocess = function(e) { }; |
- source.connect(node); |
- node.connect(context.destination); |
- source.start(0); |
- |
- context.oncomplete = checkResult; |
- context.startRendering(); |
-} |
- |
-runTest(); |
-successfullyParsed = true; |
-</script> |
- |
-</body> |
-</html> |