| Index: third_party/WebKit/LayoutTests/webaudio/sample-accurate-scheduling.html
|
| diff --git a/third_party/WebKit/LayoutTests/webaudio/sample-accurate-scheduling.html b/third_party/WebKit/LayoutTests/webaudio/sample-accurate-scheduling.html
|
| deleted file mode 100644
|
| index f570671a61e583433779cd35a1e2e9c5e5cdef6f..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/webaudio/sample-accurate-scheduling.html
|
| +++ /dev/null
|
| @@ -1,135 +0,0 @@
|
| -<!DOCTYPE html>
|
| -
|
| -<!--
|
| -Tests that we are able to schedule a series of notes to playback with sample-accuracy.
|
| -We use an impulse so we can tell exactly where the rendering is happening.
|
| --->
|
| -
|
| -<html>
|
| -<head>
|
| -<script src="../resources/js-test.js"></script>
|
| -<script src="resources/compatibility.js"></script>
|
| -<script src="resources/audit-util.js"></script>
|
| -<script src="resources/audio-testing.js"></script>
|
| -<script type="text/javascript" src="resources/buffer-loader.js"></script>
|
| -</head>
|
| -
|
| -<body>
|
| -
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -
|
| -<script>
|
| -description("Tests sample-accurate scheduling.");
|
| -
|
| -var sampleRate = 44100.0;
|
| -var lengthInSeconds = 4;
|
| -
|
| -var context = 0;
|
| -var bufferLoader = 0;
|
| -var impulse;
|
| -
|
| -// See if we can render at exactly these sample offsets.
|
| -var sampleOffsets = [0, 3, 512, 517, 1000, 1005, 20000, 21234, 37590];
|
| -
|
| -function createImpulse() {
|
| - // An impulse has a value of 1 at time 0, and is otherwise 0.
|
| - impulse = context.createBuffer(2, 512, sampleRate);
|
| - var sampleDataL = impulse.getChannelData(0);
|
| - var sampleDataR = impulse.getChannelData(1);
|
| - sampleDataL[0] = 1.0;
|
| - sampleDataR[0] = 1.0;
|
| -}
|
| -
|
| -function playNote(time) {
|
| - var bufferSource = context.createBufferSource();
|
| - bufferSource.buffer = impulse;
|
| - bufferSource.connect(context.destination);
|
| - bufferSource.start(time);
|
| -}
|
| -
|
| -function checkSampleAccuracy(event) {
|
| - var buffer = event.renderedBuffer;
|
| -
|
| - var bufferDataL = buffer.getChannelData(0);
|
| - var bufferDataR = buffer.getChannelData(1);
|
| -
|
| - var success = true;
|
| - var impulseCount = 0;
|
| - var badOffsetCount = false;
|
| -
|
| - // Go through every sample and make sure it's 0, except at positions in sampleOffsets.
|
| - for (var i = 0; i < buffer.length; ++i) {
|
| - // Make sure left == right
|
| - if (bufferDataL[i] != bufferDataR[i]) {
|
| - testFailed("Rendered buffer left and right channels are not identical.");
|
| - success = false;
|
| - break;
|
| - }
|
| -
|
| - if (bufferDataL[i] != 0) {
|
| - // Make sure this index is in sampleOffsets
|
| - var found = false;
|
| - for (var j = 0; j < sampleOffsets.length; ++j) {
|
| - if (sampleOffsets[j] == i) {
|
| - found = true;
|
| - break;
|
| - }
|
| - }
|
| - ++impulseCount;
|
| - if (!found) {
|
| - testFailed("Non-zero sample found at sample offset " + i);
|
| - success = false;
|
| - ++badOffsetCount;
|
| - }
|
| - }
|
| - }
|
| -
|
| - if (impulseCount == sampleOffsets.length) {
|
| - if (badOffsetCount == 0) {
|
| - testPassed("Expected number of events found.");
|
| - } else {
|
| - testFailed("Expected number of events found, but " + badOffsetCount + " are at incorrect offsets.");
|
| - success = false;
|
| - }
|
| - } else {
|
| - testFailed("Expected " + sampleOffsets.length + " impulses but only found " + impulseCount);
|
| - success = false;
|
| - }
|
| -
|
| - if (success) {
|
| - testPassed("All events rendered with sample-accuracy.");
|
| - } else {
|
| - testFailed("Events NOT rendered with sample-accuracy.");
|
| - }
|
| -
|
| - finishJSTest();
|
| -}
|
| -
|
| -function runTest() {
|
| - if (window.testRunner) {
|
| - testRunner.dumpAsText();
|
| - testRunner.waitUntilDone();
|
| - }
|
| -
|
| - window.jsTestIsAsync = true;
|
| -
|
| - // Create offline audio context.
|
| - context = new OfflineAudioContext(2, sampleRate * lengthInSeconds, sampleRate);
|
| - createImpulse();
|
| -
|
| - for (var i = 0; i < sampleOffsets.length; ++i) {
|
| - var timeInSeconds = sampleOffsets[i] / sampleRate;
|
| - playNote(timeInSeconds);
|
| - }
|
| -
|
| - context.oncomplete = checkSampleAccuracy;
|
| - context.startRendering();
|
| -}
|
| -
|
| -runTest();
|
| -
|
| -</script>
|
| -
|
| -</body>
|
| -</html>
|
|
|