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Unified Diff: ui/aura/mus/window_port_mus.h

Issue 2580063002: Mustash: Ensure surfaces submitted to Mus by WM and embedders contain Surfaces with embeded content. (Closed)
Patch Set: Make the clipping layer ui::LAYER_NOT_DRAWN. Created 4 years ago
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Index: ui/aura/mus/window_port_mus.h
diff --git a/ui/aura/mus/window_port_mus.h b/ui/aura/mus/window_port_mus.h
index 89bfad4cd8f9bd49d26eeb0fbe109458d33acbf4..a9b75c85d4c9449d3096ed7a4ac04101732a45f7 100644
--- a/ui/aura/mus/window_port_mus.h
+++ b/ui/aura/mus/window_port_mus.h
@@ -25,6 +25,7 @@
namespace aura {
+class EmbeddedContent;
class PropertyConverter;
class SurfaceIdHandler;
class Window;
@@ -243,6 +244,9 @@ class AURA_EXPORT WindowPortMus : public WindowPort, public WindowMus {
Window* window_ = nullptr;
+ // Used when this window is embedding a client.
+ std::unique_ptr<EmbeddedContent> embedded_content_;
+
ServerChangeIdType next_server_change_id_ = 0;
ServerChanges server_changes_;
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