Chromium Code Reviews| Index: ui/aura/mus/window_port_mus.cc |
| diff --git a/ui/aura/mus/window_port_mus.cc b/ui/aura/mus/window_port_mus.cc |
| index 8f7aa82d3847ae808b091b13292475694ff6680e..5dfe1a3a07b3e80dc5a0969b60d9f69099e1c704 100644 |
| --- a/ui/aura/mus/window_port_mus.cc |
| +++ b/ui/aura/mus/window_port_mus.cc |
| @@ -4,6 +4,7 @@ |
| #include "ui/aura/mus/window_port_mus.h" |
| +#include "cc/surfaces/surface_reference_factory.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/client/transient_window_client.h" |
| #include "ui/aura/mus/property_converter.h" |
| @@ -16,6 +17,113 @@ |
| #include "ui/aura/window_property.h" |
| namespace aura { |
| +namespace { |
| + |
| +// TODO(mfomitchev, samans): Remove these stub classes once the SurfaceReference |
| +// work is complete. |
| +class StubSurfaceReference : public cc::SurfaceReferenceBase { |
| + public: |
| + StubSurfaceReference(scoped_refptr<const cc::SurfaceReferenceFactory> factory) |
| + : cc::SurfaceReferenceBase(factory) {} |
| + |
| + ~StubSurfaceReference() override { Destroy(); } |
| + |
| + private: |
| + DISALLOW_COPY_AND_ASSIGN(StubSurfaceReference); |
| +}; |
| + |
| +class StubSurfaceReferenceFactory : public cc::SurfaceReferenceFactory { |
| + public: |
| + StubSurfaceReferenceFactory() = default; |
| + |
| + // cc::SurfaceReferenceFactory: |
| + std::unique_ptr<cc::SurfaceReferenceBase> CreateReference( |
| + cc::SurfaceReferenceOwner* owner, |
| + const cc::SurfaceId& surface_id) const override { |
| + return base::MakeUnique<StubSurfaceReference>(make_scoped_refptr(this)); |
| + } |
| + |
| + protected: |
| + ~StubSurfaceReferenceFactory() override = default; |
| + |
| + private: |
| + // cc::SurfaceReferenceFactory: |
| + void DestroyReference(cc::SurfaceReferenceBase* surface_ref) const override {} |
| + |
| + DISALLOW_COPY_AND_ASSIGN(StubSurfaceReferenceFactory); |
| +}; |
| +} // namespace |
| + |
| +// Used by WindowPortMus when it is embedding a client. Responsible for setting |
|
sky
2017/01/03 21:53:07
Can you move this into it's own .h/.cc?
mfomitchev
2017/01/03 22:28:50
Done.
|
| +// up layers containing content from the client, parenting them to the window's |
| +// layer, and updating them when the client submits new surfaces. |
| +class EmbeddedContent { |
| + public: |
| + EmbeddedContent(Window* window); |
|
sky
2017/01/03 21:53:07
explicit
mfomitchev
2017/01/03 22:28:50
Done.
|
| + virtual ~EmbeddedContent(); |
|
sky
2017/01/03 21:53:07
Do you really need virtual?
mfomitchev
2017/01/03 22:28:50
Nope. Removed, thanks.
|
| + |
| + // Updates the surface layer and the clip layer based on the surface info. |
| + void UpdateSurface(const SurfaceInfo& surface_info); |
| + |
| + private: |
| + // The window which embeds the client. |
| + Window* window_; |
| + |
| + // Contains the client's content. |
| + std::unique_ptr<ui::Layer> surface_layer_; |
| + |
| + // Used for clipping the surface layer to the window bounds. |
| + std::unique_ptr<ui::Layer> clip_layer_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(EmbeddedContent); |
| +}; |
| + |
| +EmbeddedContent::EmbeddedContent(Window* window) : window_(window) { |
| + surface_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_TEXTURED); |
| + surface_layer_->SetVisible(true); |
| + // The frame provided by the parent window->layer() needs to show through |
| + // the surface layer. |
| + surface_layer_->SetFillsBoundsOpaquely(false); |
| + |
| + clip_layer_ = base::MakeUnique<ui::Layer>(ui::LAYER_NOT_DRAWN); |
| + clip_layer_->SetFillsBoundsOpaquely(false); |
| + |
| + clip_layer_->Add(surface_layer_.get()); |
| + window_->layer()->Add(clip_layer_.get()); |
| + |
| + // Window's layer may contain content from this client (the embedder), e.g. |
| + // this is the case with window decorations provided by Window Manager. |
| + // This content should appear underneath the content of the embedded client. |
| + window_->layer()->StackAtTop(clip_layer_.get()); |
| + |
| + // We can't set this on window's layer, because that would clip the window |
| + // shadow. |
| + clip_layer_->SetMasksToBounds(true); |
| +} |
| + |
| +EmbeddedContent::~EmbeddedContent() { |
| + window_->layer()->Remove(clip_layer_.get()); |
| +} |
| + |
| +void EmbeddedContent::UpdateSurface(const SurfaceInfo& surface_info) { |
| + // TODO(mfomitchev): Currently the frame size may not match the window size. |
| + // In the future the surface id will be created by Ash (and used with the |
| + // surface layer) when the window resize happens, which will ensure that the |
| + // surface size matches the window size (unless a timeout occurs). |
| + gfx::Size frame_size = surface_info.frame_size; |
| + surface_layer_->SetBounds( |
| + gfx::Rect(0, 0, frame_size.width(), frame_size.height())); |
| + // Clip to window bounds. |
| + clip_layer_->SetBounds( |
| + gfx::Rect(0, 0, window_->bounds().width(), window_->bounds().height())); |
| + |
| + // TODO(mfomitchev, samans): Get rid of Aura's SurfaceInfo. |
| + cc::SurfaceInfo cc_surface_info(surface_info.surface_id, |
| + surface_info.device_scale_factor, frame_size); |
| + |
| + surface_layer_->SetShowSurface( |
| + cc_surface_info, make_scoped_refptr(new StubSurfaceReferenceFactory)); |
| +} |
| WindowPortMus::WindowMusChangeDataImpl::WindowMusChangeDataImpl() = default; |
| @@ -255,10 +363,22 @@ void WindowPortMus::SetSurfaceIdFromServer( |
| } |
| } |
| WindowPortMus* parent = Get(window_->parent()); |
| + // TODO(mfomitchev): This is unused. We probably don't need this. |
| if (parent && parent->surface_id_handler_) { |
| parent->surface_id_handler_->OnChildWindowSurfaceChanged(window_, |
| &surface_info); |
| } |
| + |
| + // The fact that SetSurfaceIdFromServer was called means that this window |
| + // corresponds to an embedded client. |
| + if (!embedded_content_ && surface_info) |
| + embedded_content_ = base::MakeUnique<EmbeddedContent>(window_); |
| + |
| + if (surface_info) |
| + embedded_content_->UpdateSurface(*surface_info.get()); |
| + else |
| + embedded_content_.reset(); |
| + |
| surface_info_ = std::move(surface_info); |
| } |