Index: Source/core/html/canvas/CanvasPathMethods.idl |
diff --git a/Source/core/html/canvas/CanvasPathMethods.idl b/Source/core/html/canvas/CanvasPathMethods.idl |
index b7713a2d394c37d45d296f7932f977efbaafb641..2c37810cef724edd0688127b90dfab4ad2bec9b6 100644 |
--- a/Source/core/html/canvas/CanvasPathMethods.idl |
+++ b/Source/core/html/canvas/CanvasPathMethods.idl |
@@ -9,12 +9,12 @@ |
] interface CanvasPathMethods { |
// shared path API methods |
void closePath(); |
- void moveTo(float x, float y); |
- void lineTo(float x, float y); |
- void quadraticCurveTo(float cpx, float cpy, float x, float y); |
- void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x, float y); |
- [RaisesException] void arcTo(float x1, float y1, float x2, float y2, float radius); |
- void rect(float x, float y, float width, float height); |
- [RaisesException] void arc(float x, float y, float radius, float startAngle, float endAngle, [Default=Undefined] optional boolean anticlockwise); |
- [RaisesException] void ellipse(float x, float y, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, [Default=Undefined] optional boolean anticlockwise); |
+ void moveTo(unrestricted float x, unrestricted float y); |
+ void lineTo(unrestricted float x, unrestricted float y); |
+ void quadraticCurveTo(unrestricted float cpx, unrestricted float cpy, unrestricted float x, unrestricted float y); |
+ void bezierCurveTo(unrestricted float cp1x, unrestricted float cp1y, unrestricted float cp2x, unrestricted float cp2y, unrestricted float x, unrestricted float y); |
+ [RaisesException] void arcTo(unrestricted float x1, unrestricted float y1, unrestricted float x2, unrestricted float y2, unrestricted float radius); |
+ void rect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
+ [RaisesException] void arc(unrestricted float x, unrestricted float y, unrestricted float radius, unrestricted float startAngle, unrestricted float endAngle, [Default=Undefined] optional boolean anticlockwise); |
+ [RaisesException] void ellipse(unrestricted float x, unrestricted float y, unrestricted float radiusX, unrestricted float radiusY, unrestricted float rotation, unrestricted float startAngle, unrestricted float endAngle, [Default=Undefined] optional boolean anticlockwise); |
}; |