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Side by Side Diff: Source/core/html/canvas/CanvasPathMethods.idl

Issue 257853002: Update the <canvas> IDLs wrt 'unrestricted' (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: And now with the right substitution... Created 6 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-elemen t.html#canvaspathmethods 5 // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-elemen t.html#canvaspathmethods
6 6
7 [ 7 [
8 NoInterfaceObject, // Always used on target of 'implements' 8 NoInterfaceObject, // Always used on target of 'implements'
9 ] interface CanvasPathMethods { 9 ] interface CanvasPathMethods {
10 // shared path API methods 10 // shared path API methods
11 void closePath(); 11 void closePath();
12 void moveTo(float x, float y); 12 void moveTo(unrestricted float x, unrestricted float y);
13 void lineTo(float x, float y); 13 void lineTo(unrestricted float x, unrestricted float y);
14 void quadraticCurveTo(float cpx, float cpy, float x, float y); 14 void quadraticCurveTo(unrestricted float cpx, unrestricted float cpy, unrest ricted float x, unrestricted float y);
15 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x, float y); 15 void bezierCurveTo(unrestricted float cp1x, unrestricted float cp1y, unrestr icted float cp2x, unrestricted float cp2y, unrestricted float x, unrestricted fl oat y);
16 [RaisesException] void arcTo(float x1, float y1, float x2, float y2, float r adius); 16 [RaisesException] void arcTo(unrestricted float x1, unrestricted float y1, u nrestricted float x2, unrestricted float y2, unrestricted float radius);
17 void rect(float x, float y, float width, float height); 17 void rect(unrestricted float x, unrestricted float y, unrestricted float wid th, unrestricted float height);
18 [RaisesException] void arc(float x, float y, float radius, float startAngle, float endAngle, [Default=Undefined] optional boolean anticlockwise); 18 [RaisesException] void arc(unrestricted float x, unrestricted float y, unres tricted float radius, unrestricted float startAngle, unrestricted float endAngle , [Default=Undefined] optional boolean anticlockwise);
19 [RaisesException] void ellipse(float x, float y, float radiusX, float radius Y, float rotation, float startAngle, float endAngle, [Default=Undefined] optiona l boolean anticlockwise); 19 [RaisesException] void ellipse(unrestricted float x, unrestricted float y, u nrestricted float radiusX, unrestricted float radiusY, unrestricted float rotati on, unrestricted float startAngle, unrestricted float endAngle, [Default=Undefin ed] optional boolean anticlockwise);
20 }; 20 };
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