Index: sdk/lib/math/rectangle.dart |
diff --git a/sdk/lib/math/rectangle.dart b/sdk/lib/math/rectangle.dart |
deleted file mode 100644 |
index 2c01d37a5cd2da7d611ace87d8f06dd27dc1ae7a..0000000000000000000000000000000000000000 |
--- a/sdk/lib/math/rectangle.dart |
+++ /dev/null |
@@ -1,169 +0,0 @@ |
-// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
-// for details. All rights reserved. Use of this source code is governed by a |
-// BSD-style license that can be found in the LICENSE file. |
-part of dart.math; |
- |
-/** |
- * A base class for representing two-dimensional axis-aligned rectangles. |
- */ |
-abstract class RectangleBase<T extends num> { |
- const RectangleBase(); |
- |
- /** |
- * The x-coordinate of the left edge. |
- */ |
- T get left; |
- /** |
- * The y-coordinate of the top edge. |
- */ |
- T get top; |
- /** The `width` of the rectangle. */ |
- T get width; |
- /** The `height` of the rectangle. */ |
- T get height; |
- |
- /** |
- * The number of units `right` of the origin where this rectangle's bottom |
- * right corner can be found. |
- */ |
- T get right => left + width; |
- /** |
- * The number of units below the origin where this rectangle's bottom |
- * right corner can be found. |
- */ |
- T get bottom => top + height; |
- |
- String toString() { |
- return 'Rectangle ($left, $top) $width x $height'; |
- } |
- |
- bool operator ==(other) { |
- if (other is !Rectangle) return false; |
- return left == other.left && top == other.top && width == other.width && |
- height == other.height; |
- } |
- |
- int get hashCode => _JenkinsSmiHash.hash4(left.hashCode, top.hashCode, |
- width.hashCode, height.hashCode); |
- |
- /** |
- * Computes the intersection of `this` and [other]. |
- * |
- * Returns null if there is no intersection. |
- */ |
- Rectangle<T> intersection(Rectangle<T> other) { |
- var x0 = max(left, other.left); |
- var x1 = min(left + width, other.left + other.width); |
- |
- if (x0 <= x1) { |
- var y0 = max(top, other.top); |
- var y1 = min(top + height, other.top + other.height); |
- |
- if (y0 <= y1) { |
- return new Rectangle<T>(x0, y0, x1 - x0, y1 - y0); |
- } |
- } |
- return null; |
- } |
- |
- |
- /** |
- * Returns true if `this` intersects [other]. |
- */ |
- bool intersects(Rectangle other) { |
- return (left <= other.left + other.width && other.left <= left + width && |
- top <= other.top + other.height && other.top <= top + height); |
- } |
- |
- /** |
- * Returns a new rectangle which completely contains `this` and [other]. |
- */ |
- Rectangle<T> union(Rectangle<T> other) { |
- var right = max(this.left + this.width, other.left + other.width); |
- var bottom = max(this.top + this.height, other.top + other.height); |
- |
- var left = min(this.left, other.left); |
- var top = min(this.top, other.top); |
- |
- return new Rectangle<T>(left, top, right - left, bottom - top); |
- } |
- |
- /** |
- * Tests whether `this` entirely contains [another]. |
- */ |
- bool contains(Rectangle another) { |
- return left <= another.left && |
- left + width >= another.left + another.width && |
- top <= another.top && |
- top + height >= another.top + another.height; |
- } |
- |
- /** |
- * Tests whether `this` entirely contains a point. |
- */ |
- bool containsPoint(Point another) { |
- return another.x >= left && |
- another.x <= left + width && |
- another.y >= top && |
- another.y <= top + height; |
- } |
- |
- Rectangle<int> ceil() => new Rectangle<int>(left.ceil(), top.ceil(), |
- width.ceil(), height.ceil()); |
- Rectangle<int> floor() => new Rectangle<int>(left.floor(), top.floor(), |
- width.floor(), height.floor()); |
- Rectangle<int> round() => new Rectangle<int>(left.round(), top.round(), |
- width.round(), height.round()); |
- |
- /** |
- * Truncates coordinates to integers and returns the result as a new |
- * rectangle. |
- */ |
- Rectangle<int> truncate() => new Rectangle<int>(left.toInt(), top.toInt(), |
- width.toInt(), height.toInt()); |
- |
- Point<T> get topLeft => new Point<T>(this.left, this.top); |
- Point<T> get bottomRight => new Point<T>(this.left + this.width, |
- this.top + this.height); |
- |
- static List<T> _calculateVerticesFromPoints(Point<T> a, Point<T> b) { |
- var left; |
- var width; |
- if (a.x < b.x) { |
- left = a.x; |
- width = b.x - left; |
- } else { |
- left = b.x; |
- width = a.x - left; |
- } |
- var top; |
- var height; |
- if (a.y < b.y) { |
- top = a.y; |
- height = b.y - top; |
- } else { |
- top = b.y; |
- height = a.y - top; |
- } |
- return [left, top, width, height]; |
- } |
-} |
- |
- |
-/** |
- * A class for representing two-dimensional rectangles whose properties are |
- * immutable. |
- */ |
-class Rectangle<T> extends RectangleBase<T> { |
- final T left; |
- final T top; |
- final T width; |
- final T height; |
- |
- const Rectangle(this.left, this.top, this.width, this.height); |
- |
- factory Rectangle.fromPoints(Point<T> a, Point<T> b) { |
- var list = RectangleBase._calculateVerticesFromPoints(a, b); |
- return new Rectangle<T>(list[0], list[1], list[2], list[3]); |
- } |
-} |