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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | |
2 // for details. All rights reserved. Use of this source code is governed by a | |
3 // BSD-style license that can be found in the LICENSE file. | |
4 part of dart.math; | |
5 | |
6 /** | |
7 * A base class for representing two-dimensional axis-aligned rectangles. | |
8 */ | |
9 abstract class RectangleBase<T extends num> { | |
10 const RectangleBase(); | |
11 | |
12 /** | |
13 * The x-coordinate of the left edge. | |
14 */ | |
15 T get left; | |
16 /** | |
17 * The y-coordinate of the top edge. | |
18 */ | |
19 T get top; | |
20 /** The `width` of the rectangle. */ | |
21 T get width; | |
22 /** The `height` of the rectangle. */ | |
23 T get height; | |
24 | |
25 /** | |
26 * The number of units `right` of the origin where this rectangle's bottom | |
27 * right corner can be found. | |
28 */ | |
29 T get right => left + width; | |
30 /** | |
31 * The number of units below the origin where this rectangle's bottom | |
32 * right corner can be found. | |
33 */ | |
34 T get bottom => top + height; | |
35 | |
36 String toString() { | |
37 return 'Rectangle ($left, $top) $width x $height'; | |
38 } | |
39 | |
40 bool operator ==(other) { | |
41 if (other is !Rectangle) return false; | |
42 return left == other.left && top == other.top && width == other.width && | |
43 height == other.height; | |
44 } | |
45 | |
46 int get hashCode => _JenkinsSmiHash.hash4(left.hashCode, top.hashCode, | |
47 width.hashCode, height.hashCode); | |
48 | |
49 /** | |
50 * Computes the intersection of `this` and [other]. | |
51 * | |
52 * Returns null if there is no intersection. | |
53 */ | |
54 Rectangle<T> intersection(Rectangle<T> other) { | |
55 var x0 = max(left, other.left); | |
56 var x1 = min(left + width, other.left + other.width); | |
57 | |
58 if (x0 <= x1) { | |
59 var y0 = max(top, other.top); | |
60 var y1 = min(top + height, other.top + other.height); | |
61 | |
62 if (y0 <= y1) { | |
63 return new Rectangle<T>(x0, y0, x1 - x0, y1 - y0); | |
64 } | |
65 } | |
66 return null; | |
67 } | |
68 | |
69 | |
70 /** | |
71 * Returns true if `this` intersects [other]. | |
72 */ | |
73 bool intersects(Rectangle other) { | |
74 return (left <= other.left + other.width && other.left <= left + width && | |
75 top <= other.top + other.height && other.top <= top + height); | |
76 } | |
77 | |
78 /** | |
79 * Returns a new rectangle which completely contains `this` and [other]. | |
80 */ | |
81 Rectangle<T> union(Rectangle<T> other) { | |
82 var right = max(this.left + this.width, other.left + other.width); | |
83 var bottom = max(this.top + this.height, other.top + other.height); | |
84 | |
85 var left = min(this.left, other.left); | |
86 var top = min(this.top, other.top); | |
87 | |
88 return new Rectangle<T>(left, top, right - left, bottom - top); | |
89 } | |
90 | |
91 /** | |
92 * Tests whether `this` entirely contains [another]. | |
93 */ | |
94 bool contains(Rectangle another) { | |
95 return left <= another.left && | |
96 left + width >= another.left + another.width && | |
97 top <= another.top && | |
98 top + height >= another.top + another.height; | |
99 } | |
100 | |
101 /** | |
102 * Tests whether `this` entirely contains a point. | |
103 */ | |
104 bool containsPoint(Point another) { | |
105 return another.x >= left && | |
106 another.x <= left + width && | |
107 another.y >= top && | |
108 another.y <= top + height; | |
109 } | |
110 | |
111 Rectangle<int> ceil() => new Rectangle<int>(left.ceil(), top.ceil(), | |
112 width.ceil(), height.ceil()); | |
113 Rectangle<int> floor() => new Rectangle<int>(left.floor(), top.floor(), | |
114 width.floor(), height.floor()); | |
115 Rectangle<int> round() => new Rectangle<int>(left.round(), top.round(), | |
116 width.round(), height.round()); | |
117 | |
118 /** | |
119 * Truncates coordinates to integers and returns the result as a new | |
120 * rectangle. | |
121 */ | |
122 Rectangle<int> truncate() => new Rectangle<int>(left.toInt(), top.toInt(), | |
123 width.toInt(), height.toInt()); | |
124 | |
125 Point<T> get topLeft => new Point<T>(this.left, this.top); | |
126 Point<T> get bottomRight => new Point<T>(this.left + this.width, | |
127 this.top + this.height); | |
128 | |
129 static List<T> _calculateVerticesFromPoints(Point<T> a, Point<T> b) { | |
130 var left; | |
131 var width; | |
132 if (a.x < b.x) { | |
133 left = a.x; | |
134 width = b.x - left; | |
135 } else { | |
136 left = b.x; | |
137 width = a.x - left; | |
138 } | |
139 var top; | |
140 var height; | |
141 if (a.y < b.y) { | |
142 top = a.y; | |
143 height = b.y - top; | |
144 } else { | |
145 top = b.y; | |
146 height = a.y - top; | |
147 } | |
148 return [left, top, width, height]; | |
149 } | |
150 } | |
151 | |
152 | |
153 /** | |
154 * A class for representing two-dimensional rectangles whose properties are | |
155 * immutable. | |
156 */ | |
157 class Rectangle<T> extends RectangleBase<T> { | |
158 final T left; | |
159 final T top; | |
160 final T width; | |
161 final T height; | |
162 | |
163 const Rectangle(this.left, this.top, this.width, this.height); | |
164 | |
165 factory Rectangle.fromPoints(Point<T> a, Point<T> b) { | |
166 var list = RectangleBase._calculateVerticesFromPoints(a, b); | |
167 return new Rectangle<T>(list[0], list[1], list[2], list[3]); | |
168 } | |
169 } | |
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