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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PaintPropertyTreeBuilder.h" | 5 #include "core/paint/PaintPropertyTreeBuilder.h" |
| 6 | 6 |
| 7 #include "core/frame/FrameView.h" | 7 #include "core/frame/FrameView.h" |
| 8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
| 10 #include "core/layout/LayoutInline.h" | 10 #include "core/layout/LayoutInline.h" |
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| 212 bool usesPaintOffsetTranslation = false; | 212 bool usesPaintOffsetTranslation = false; |
| 213 if (RuntimeEnabledFeatures::rootLayerScrollingEnabled() && | 213 if (RuntimeEnabledFeatures::rootLayerScrollingEnabled() && |
| 214 object.isLayoutView()) { | 214 object.isLayoutView()) { |
| 215 // Root layer scrolling always creates a translation node for LayoutView to | 215 // Root layer scrolling always creates a translation node for LayoutView to |
| 216 // ensure fixed and absolute contexts use the correct transform space. | 216 // ensure fixed and absolute contexts use the correct transform space. |
| 217 usesPaintOffsetTranslation = true; | 217 usesPaintOffsetTranslation = true; |
| 218 } else if (object.isBoxModelObject() && | 218 } else if (object.isBoxModelObject() && |
| 219 context.current.paintOffset != LayoutPoint()) { | 219 context.current.paintOffset != LayoutPoint()) { |
| 220 // TODO(trchen): Eliminate PaintLayer dependency. | 220 // TODO(trchen): Eliminate PaintLayer dependency. |
| 221 PaintLayer* layer = toLayoutBoxModelObject(object).layer(); | 221 PaintLayer* layer = toLayoutBoxModelObject(object).layer(); |
| 222 if (layer && layer->paintsWithTransform(GlobalPaintNormalPhase)) | 222 if (layer && |
| 223 layer->paintsWithTransform(GlobalPaintFlattenCompositingLayers)) | |
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Xianzhu
2016/12/14 18:41:00
This avoids paintsWithTransform from depending on
pdr.
2016/12/14 21:52:53
"compositingState() != PaintsIntoOwnBacking" shoul
Xianzhu
2016/12/14 22:02:31
When you posted this comment, I just uploaded a pa
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| 223 usesPaintOffsetTranslation = true; | 224 usesPaintOffsetTranslation = true; |
| 224 } | 225 } |
| 225 | 226 |
| 226 // We should use the same subpixel paint offset values for snapping | 227 // We should use the same subpixel paint offset values for snapping |
| 227 // regardless of whether a transform is present. If there is a transform | 228 // regardless of whether a transform is present. If there is a transform |
| 228 // we round the paint offset but keep around the residual fractional | 229 // we round the paint offset but keep around the residual fractional |
| 229 // component for the transformed content to paint with. In spv1 this was | 230 // component for the transformed content to paint with. In spv1 this was |
| 230 // called "subpixel accumulation". For more information, see | 231 // called "subpixel accumulation". For more information, see |
| 231 // PaintLayer::subpixelAccumulation() and | 232 // PaintLayer::subpixelAccumulation() and |
| 232 // PaintLayerPainter::paintFragmentByApplyingTransform. | 233 // PaintLayerPainter::paintFragmentByApplyingTransform. |
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| 905 #endif | 906 #endif |
| 906 | 907 |
| 907 updateOverflowClip(object, context); | 908 updateOverflowClip(object, context); |
| 908 updatePerspective(object, context); | 909 updatePerspective(object, context); |
| 909 updateSvgLocalToBorderBoxTransform(object, context); | 910 updateSvgLocalToBorderBoxTransform(object, context); |
| 910 updateScrollAndScrollTranslation(object, context); | 911 updateScrollAndScrollTranslation(object, context); |
| 911 updateOutOfFlowContext(object, context); | 912 updateOutOfFlowContext(object, context); |
| 912 } | 913 } |
| 913 | 914 |
| 914 } // namespace blink | 915 } // namespace blink |
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