Index: src/gpu/effects/GrRRectEffect.cpp |
diff --git a/src/gpu/effects/GrRRectEffect.cpp b/src/gpu/effects/GrRRectEffect.cpp |
index bc790574781013c9ee307fa38dc484dea96b954a..11d8a18e616a8cb4476ab126112ac06c59762587 100644 |
--- a/src/gpu/effects/GrRRectEffect.cpp |
+++ b/src/gpu/effects/GrRRectEffect.cpp |
@@ -369,7 +369,7 @@ void GLCircularRRectEffect::setData(const GrGLUniformManager& uman, |
rect.fBottom -= radius; |
break; |
default: |
- GrCrash("Should have been one of the above cases."); |
+ SkFAIL("Should have been one of the above cases."); |
} |
uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); |
@@ -566,7 +566,7 @@ void GLEllipticalRRectEffect::emitCode(GrGLShaderBuilder* builder, |
break; |
} |
default: |
- GrCrash("RRect should always be simple or nine-patch."); |
+ SkFAIL("RRect should always be simple or nine-patch."); |
} |
// implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1. |
builder->fsCodeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n"); |
@@ -623,7 +623,7 @@ void GLEllipticalRRectEffect::setData(const GrGLUniformManager& uman, |
break; |
} |
default: |
- GrCrash("RRect should always be simple or nine-patch."); |
+ SkFAIL("RRect should always be simple or nine-patch."); |
} |
uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
fPrevRRect = rrect; |