Chromium Code Reviews| Index: test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc | 
| diff --git a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc | 
| index 3f84b6859936c5f31528df3b65819ea1c2705ec0..09c61ee0a9048882ca0d259d83b71bcd68720665 100644 | 
| --- a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc | 
| +++ b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc | 
| @@ -2,9 +2,9 @@ | 
| // Use of this source code is governed by a BSD-style license that can be | 
| // found in the LICENSE file. | 
| -#include <memory> | 
| - | 
| #include "src/compiler-dispatcher/compiler-dispatcher.h" | 
| +#include "include/v8-platform.h" | 
| 
 
vogelheim
2016/12/15 15:24:12
"includ..." < "src/..."
(If you want to include t
 
jochen (gone - plz use gerrit)
2016/12/15 15:37:59
done
 
 | 
| +#include "src/compiler-dispatcher/compiler-dispatcher-job.h" | 
| #include "src/flags.h" | 
| #include "src/handles.h" | 
| #include "src/objects-inl.h" | 
| @@ -17,45 +17,194 @@ namespace internal { | 
| typedef TestWithContext CompilerDispatcherTest; | 
| +namespace { | 
| + | 
| +class MockPlatform : public v8::Platform { | 
| + public: | 
| + MockPlatform() : task_(nullptr), time_(0.0), time_step_(0.0) {} | 
| + ~MockPlatform() override = default; | 
| + | 
| + void CallOnBackgroundThread(Task* task, | 
| + ExpectedRuntime expected_runtime) override { | 
| + UNREACHABLE(); | 
| + } | 
| + | 
| + void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { | 
| + UNREACHABLE(); | 
| + } | 
| + | 
| + void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, | 
| + double delay_in_seconds) override { | 
| + UNREACHABLE(); | 
| + } | 
| + | 
| + void CallIdleOnForegroundThread(v8::Isolate* isolate, | 
| + IdleTask* task) override { | 
| + task_ = task; | 
| + } | 
| + | 
| + bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; } | 
| + | 
| + double MonotonicallyIncreasingTime() override { | 
| + time_ += time_step_; | 
| + return time_; | 
| + } | 
| + | 
| + void RunIdleTask(double deadline_in_seconds, double time_step) { | 
| + ASSERT_TRUE(task_ != nullptr); | 
| + time_step_ = time_step; | 
| + IdleTask* task = task_; | 
| + task_ = nullptr; | 
| + task->Run(deadline_in_seconds); | 
| + delete task; | 
| + } | 
| + | 
| + bool IdleTaskPending() const { return !!task_; } | 
| + | 
| + private: | 
| + IdleTask* task_; | 
| + double time_; | 
| + double time_step_; | 
| + | 
| + DISALLOW_COPY_AND_ASSIGN(MockPlatform); | 
| +}; | 
| + | 
| +} // namespace | 
| + | 
| TEST_F(CompilerDispatcherTest, Construct) { | 
| - std::unique_ptr<CompilerDispatcher> dispatcher( | 
| - new CompilerDispatcher(i_isolate(), FLAG_stack_size)); | 
| + MockPlatform platform; | 
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 
| } | 
| TEST_F(CompilerDispatcherTest, IsEnqueued) { | 
| - std::unique_ptr<CompilerDispatcher> dispatcher( | 
| - new CompilerDispatcher(i_isolate(), FLAG_stack_size)); | 
| + MockPlatform platform; | 
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 
| const char script[] = | 
| - "function g() { var y = 1; function f(x) { return x * y }; return f; } " | 
| + "function g() { var y = 1; function f1(x) { return x * y }; return f1; } " | 
| "g();"; | 
| Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | 
| Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | 
| - ASSERT_FALSE(dispatcher->IsEnqueued(shared)); | 
| - ASSERT_TRUE(dispatcher->Enqueue(shared)); | 
| - ASSERT_TRUE(dispatcher->IsEnqueued(shared)); | 
| - dispatcher->Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); | 
| - ASSERT_FALSE(dispatcher->IsEnqueued(shared)); | 
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); | 
| + ASSERT_TRUE(dispatcher.IsEnqueued(shared)); | 
| + dispatcher.Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); | 
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 
| } | 
| TEST_F(CompilerDispatcherTest, FinishNow) { | 
| - std::unique_ptr<CompilerDispatcher> dispatcher( | 
| - new CompilerDispatcher(i_isolate(), FLAG_stack_size)); | 
| + MockPlatform platform; | 
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 
| const char script[] = | 
| - "function g() { var y = 1; function f(x) { return x * y }; return f; } " | 
| + "function g() { var y = 1; function f2(x) { return x * y }; return f2; } " | 
| "g();"; | 
| Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | 
| Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | 
| ASSERT_FALSE(shared->HasBaselineCode()); | 
| - ASSERT_TRUE(dispatcher->Enqueue(shared)); | 
| - ASSERT_TRUE(dispatcher->FinishNow(shared)); | 
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); | 
| + ASSERT_TRUE(dispatcher.FinishNow(shared)); | 
| // Finishing removes the SFI from the queue. | 
| - ASSERT_FALSE(dispatcher->IsEnqueued(shared)); | 
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 
| + ASSERT_TRUE(shared->HasBaselineCode()); | 
| +} | 
| + | 
| +TEST_F(CompilerDispatcherTest, IdleTask) { | 
| + MockPlatform platform; | 
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 
| + | 
| + const char script[] = | 
| + "function g() { var y = 1; function f3(x) { return x * y }; return f3; } " | 
| + "g();"; | 
| + Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | 
| + Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | 
| + | 
| + ASSERT_FALSE(platform.IdleTaskPending()); | 
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); | 
| + ASSERT_TRUE(platform.IdleTaskPending()); | 
| + | 
| + // Since time doesn't progress on the MockPlatform, this is enough idle time | 
| + // to finish compiling the function. | 
| + platform.RunIdleTask(1000.0, 0.0); | 
| + | 
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 
| ASSERT_TRUE(shared->HasBaselineCode()); | 
| } | 
| +TEST_F(CompilerDispatcherTest, IdleTaskSmallIdleTime) { | 
| + MockPlatform platform; | 
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); | 
| + | 
| + const char script[] = | 
| + "function g() { var y = 1; function f4(x) { return x * y }; return f4; } " | 
| + "g();"; | 
| + Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); | 
| + Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | 
| + | 
| + ASSERT_FALSE(platform.IdleTaskPending()); | 
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); | 
| + ASSERT_TRUE(platform.IdleTaskPending()); | 
| + | 
| + // The job should be scheduled for the main thread. | 
| + ASSERT_EQ(dispatcher.jobs_.size(), 1u); | 
| + ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | 
| + CompileJobStatus::kInitial); | 
| + ASSERT_TRUE(dispatcher.jobs_for_main_thread_.find(dispatcher.jobs_.begin()) != | 
| + dispatcher.jobs_for_main_thread_.end()); | 
| + | 
| + // Only grant a little idle time and have time advance beyond it in one step. | 
| + platform.RunIdleTask(2.0, 1.0); | 
| + | 
| + ASSERT_TRUE(dispatcher.IsEnqueued(shared)); | 
| + ASSERT_FALSE(shared->HasBaselineCode()); | 
| + ASSERT_TRUE(platform.IdleTaskPending()); | 
| + | 
| + // The job should be still scheduled for the main thread, but ready for | 
| + // parsing. | 
| + ASSERT_EQ(dispatcher.jobs_.size(), 1u); | 
| + ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == | 
| + CompileJobStatus::kReadyToParse); | 
| + ASSERT_TRUE(dispatcher.jobs_for_main_thread_.find(dispatcher.jobs_.begin()) != | 
| + dispatcher.jobs_for_main_thread_.end()); | 
| + | 
| + // Only grant a lot of idle time and freeze time. | 
| + platform.RunIdleTask(1000.0, 0.0); | 
| + | 
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 
| + ASSERT_TRUE(shared->HasBaselineCode()); | 
| + ASSERT_FALSE(platform.IdleTaskPending()); | 
| +} | 
| + | 
| +TEST_F(CompilerDispatcherTest, IdleTaskException) { | 
| + MockPlatform platform; | 
| + CompilerDispatcher dispatcher(i_isolate(), &platform, 50); | 
| + | 
| + std::string script("function g() { function f5(x) { var a = "); | 
| + for (int i = 0; i < 1000; i++) { | 
| + script += "'x' + "; | 
| + } | 
| + script += " 'x'; }; return f5; } g();"; | 
| + Handle<JSFunction> f = | 
| + Handle<JSFunction>::cast(RunJS(isolate(), script.c_str())); | 
| + Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); | 
| + | 
| + ASSERT_FALSE(platform.IdleTaskPending()); | 
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); | 
| + ASSERT_TRUE(platform.IdleTaskPending()); | 
| + | 
| + // Idle tasks shouldn't leave exceptions behind. | 
| + v8::TryCatch try_catch(isolate()); | 
| + | 
| + // Since time doesn't progress on the MockPlatform, this is enough idle time | 
| + // to finish compiling the function. | 
| + platform.RunIdleTask(1000.0, 0.0); | 
| + | 
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); | 
| + ASSERT_FALSE(shared->HasBaselineCode()); | 
| + ASSERT_FALSE(try_catch.HasCaught()); | 
| +} | 
| + | 
| } // namespace internal | 
| } // namespace v8 |