Chromium Code Reviews| Index: test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
| diff --git a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
| index 3f84b6859936c5f31528df3b65819ea1c2705ec0..09c61ee0a9048882ca0d259d83b71bcd68720665 100644 |
| --- a/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
| +++ b/test/unittests/compiler-dispatcher/compiler-dispatcher-unittest.cc |
| @@ -2,9 +2,9 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include <memory> |
| - |
| #include "src/compiler-dispatcher/compiler-dispatcher.h" |
| +#include "include/v8-platform.h" |
|
vogelheim
2016/12/15 15:24:12
"includ..." < "src/..."
(If you want to include t
jochen (gone - plz use gerrit)
2016/12/15 15:37:59
done
|
| +#include "src/compiler-dispatcher/compiler-dispatcher-job.h" |
| #include "src/flags.h" |
| #include "src/handles.h" |
| #include "src/objects-inl.h" |
| @@ -17,45 +17,194 @@ namespace internal { |
| typedef TestWithContext CompilerDispatcherTest; |
| +namespace { |
| + |
| +class MockPlatform : public v8::Platform { |
| + public: |
| + MockPlatform() : task_(nullptr), time_(0.0), time_step_(0.0) {} |
| + ~MockPlatform() override = default; |
| + |
| + void CallOnBackgroundThread(Task* task, |
| + ExpectedRuntime expected_runtime) override { |
| + UNREACHABLE(); |
| + } |
| + |
| + void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { |
| + UNREACHABLE(); |
| + } |
| + |
| + void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, |
| + double delay_in_seconds) override { |
| + UNREACHABLE(); |
| + } |
| + |
| + void CallIdleOnForegroundThread(v8::Isolate* isolate, |
| + IdleTask* task) override { |
| + task_ = task; |
| + } |
| + |
| + bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; } |
| + |
| + double MonotonicallyIncreasingTime() override { |
| + time_ += time_step_; |
| + return time_; |
| + } |
| + |
| + void RunIdleTask(double deadline_in_seconds, double time_step) { |
| + ASSERT_TRUE(task_ != nullptr); |
| + time_step_ = time_step; |
| + IdleTask* task = task_; |
| + task_ = nullptr; |
| + task->Run(deadline_in_seconds); |
| + delete task; |
| + } |
| + |
| + bool IdleTaskPending() const { return !!task_; } |
| + |
| + private: |
| + IdleTask* task_; |
| + double time_; |
| + double time_step_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(MockPlatform); |
| +}; |
| + |
| +} // namespace |
| + |
| TEST_F(CompilerDispatcherTest, Construct) { |
| - std::unique_ptr<CompilerDispatcher> dispatcher( |
| - new CompilerDispatcher(i_isolate(), FLAG_stack_size)); |
| + MockPlatform platform; |
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
| } |
| TEST_F(CompilerDispatcherTest, IsEnqueued) { |
| - std::unique_ptr<CompilerDispatcher> dispatcher( |
| - new CompilerDispatcher(i_isolate(), FLAG_stack_size)); |
| + MockPlatform platform; |
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
| const char script[] = |
| - "function g() { var y = 1; function f(x) { return x * y }; return f; } " |
| + "function g() { var y = 1; function f1(x) { return x * y }; return f1; } " |
| "g();"; |
| Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
| Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
| - ASSERT_FALSE(dispatcher->IsEnqueued(shared)); |
| - ASSERT_TRUE(dispatcher->Enqueue(shared)); |
| - ASSERT_TRUE(dispatcher->IsEnqueued(shared)); |
| - dispatcher->Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); |
| - ASSERT_FALSE(dispatcher->IsEnqueued(shared)); |
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); |
| + ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
| + dispatcher.Abort(shared, CompilerDispatcher::BlockingBehavior::kBlock); |
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
| } |
| TEST_F(CompilerDispatcherTest, FinishNow) { |
| - std::unique_ptr<CompilerDispatcher> dispatcher( |
| - new CompilerDispatcher(i_isolate(), FLAG_stack_size)); |
| + MockPlatform platform; |
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
| const char script[] = |
| - "function g() { var y = 1; function f(x) { return x * y }; return f; } " |
| + "function g() { var y = 1; function f2(x) { return x * y }; return f2; } " |
| "g();"; |
| Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
| Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
| ASSERT_FALSE(shared->HasBaselineCode()); |
| - ASSERT_TRUE(dispatcher->Enqueue(shared)); |
| - ASSERT_TRUE(dispatcher->FinishNow(shared)); |
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); |
| + ASSERT_TRUE(dispatcher.FinishNow(shared)); |
| // Finishing removes the SFI from the queue. |
| - ASSERT_FALSE(dispatcher->IsEnqueued(shared)); |
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
| + ASSERT_TRUE(shared->HasBaselineCode()); |
| +} |
| + |
| +TEST_F(CompilerDispatcherTest, IdleTask) { |
| + MockPlatform platform; |
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
| + |
| + const char script[] = |
| + "function g() { var y = 1; function f3(x) { return x * y }; return f3; } " |
| + "g();"; |
| + Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
| + Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
| + |
| + ASSERT_FALSE(platform.IdleTaskPending()); |
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); |
| + ASSERT_TRUE(platform.IdleTaskPending()); |
| + |
| + // Since time doesn't progress on the MockPlatform, this is enough idle time |
| + // to finish compiling the function. |
| + platform.RunIdleTask(1000.0, 0.0); |
| + |
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
| ASSERT_TRUE(shared->HasBaselineCode()); |
| } |
| +TEST_F(CompilerDispatcherTest, IdleTaskSmallIdleTime) { |
| + MockPlatform platform; |
| + CompilerDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size); |
| + |
| + const char script[] = |
| + "function g() { var y = 1; function f4(x) { return x * y }; return f4; } " |
| + "g();"; |
| + Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script)); |
| + Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
| + |
| + ASSERT_FALSE(platform.IdleTaskPending()); |
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); |
| + ASSERT_TRUE(platform.IdleTaskPending()); |
| + |
| + // The job should be scheduled for the main thread. |
| + ASSERT_EQ(dispatcher.jobs_.size(), 1u); |
| + ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
| + CompileJobStatus::kInitial); |
| + ASSERT_TRUE(dispatcher.jobs_for_main_thread_.find(dispatcher.jobs_.begin()) != |
| + dispatcher.jobs_for_main_thread_.end()); |
| + |
| + // Only grant a little idle time and have time advance beyond it in one step. |
| + platform.RunIdleTask(2.0, 1.0); |
| + |
| + ASSERT_TRUE(dispatcher.IsEnqueued(shared)); |
| + ASSERT_FALSE(shared->HasBaselineCode()); |
| + ASSERT_TRUE(platform.IdleTaskPending()); |
| + |
| + // The job should be still scheduled for the main thread, but ready for |
| + // parsing. |
| + ASSERT_EQ(dispatcher.jobs_.size(), 1u); |
| + ASSERT_TRUE(dispatcher.jobs_.begin()->second->status() == |
| + CompileJobStatus::kReadyToParse); |
| + ASSERT_TRUE(dispatcher.jobs_for_main_thread_.find(dispatcher.jobs_.begin()) != |
| + dispatcher.jobs_for_main_thread_.end()); |
| + |
| + // Only grant a lot of idle time and freeze time. |
| + platform.RunIdleTask(1000.0, 0.0); |
| + |
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
| + ASSERT_TRUE(shared->HasBaselineCode()); |
| + ASSERT_FALSE(platform.IdleTaskPending()); |
| +} |
| + |
| +TEST_F(CompilerDispatcherTest, IdleTaskException) { |
| + MockPlatform platform; |
| + CompilerDispatcher dispatcher(i_isolate(), &platform, 50); |
| + |
| + std::string script("function g() { function f5(x) { var a = "); |
| + for (int i = 0; i < 1000; i++) { |
| + script += "'x' + "; |
| + } |
| + script += " 'x'; }; return f5; } g();"; |
| + Handle<JSFunction> f = |
| + Handle<JSFunction>::cast(RunJS(isolate(), script.c_str())); |
| + Handle<SharedFunctionInfo> shared(f->shared(), i_isolate()); |
| + |
| + ASSERT_FALSE(platform.IdleTaskPending()); |
| + ASSERT_TRUE(dispatcher.Enqueue(shared)); |
| + ASSERT_TRUE(platform.IdleTaskPending()); |
| + |
| + // Idle tasks shouldn't leave exceptions behind. |
| + v8::TryCatch try_catch(isolate()); |
| + |
| + // Since time doesn't progress on the MockPlatform, this is enough idle time |
| + // to finish compiling the function. |
| + platform.RunIdleTask(1000.0, 0.0); |
| + |
| + ASSERT_FALSE(dispatcher.IsEnqueued(shared)); |
| + ASSERT_FALSE(shared->HasBaselineCode()); |
| + ASSERT_FALSE(try_catch.HasCaught()); |
| +} |
| + |
| } // namespace internal |
| } // namespace v8 |