OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrTexture_DEFINED | 9 #ifndef GrTexture_DEFINED |
10 #define GrTexture_DEFINED | 10 #define GrTexture_DEFINED |
(...skipping 108 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
119 * altered directly, without being tracked by skia. | 119 * altered directly, without being tracked by skia. |
120 */ | 120 */ |
121 virtual void invalidateCachedState() = 0; | 121 virtual void invalidateCachedState() = 0; |
122 | 122 |
123 #ifdef SK_DEBUG | 123 #ifdef SK_DEBUG |
124 void validate() const { | 124 void validate() const { |
125 this->INHERITED::validate(); | 125 this->INHERITED::validate(); |
126 | 126 |
127 this->validateDesc(); | 127 this->validateDesc(); |
128 } | 128 } |
129 #else | |
130 void validate() const {} | |
131 #endif | 129 #endif |
| 130 |
132 static GrResourceKey ComputeKey(const GrGpu* gpu, | 131 static GrResourceKey ComputeKey(const GrGpu* gpu, |
133 const GrTextureParams* params, | 132 const GrTextureParams* params, |
134 const GrTextureDesc& desc, | 133 const GrTextureDesc& desc, |
135 const GrCacheID& cacheID); | 134 const GrCacheID& cacheID); |
136 static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc); | 135 static GrResourceKey ComputeScratchKey(const GrTextureDesc& desc); |
137 static bool NeedsResizing(const GrResourceKey& key); | 136 static bool NeedsResizing(const GrResourceKey& key); |
138 static bool NeedsBilerp(const GrResourceKey& key); | 137 static bool NeedsBilerp(const GrResourceKey& key); |
139 | 138 |
140 protected: | 139 protected: |
141 // A texture refs its rt representation but not vice-versa. It is up to | 140 // A texture refs its rt representation but not vice-versa. It is up to |
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
204 GrTexture* setTexture(GrTexture* texture) { | 203 GrTexture* setTexture(GrTexture* texture) { |
205 fTexture.reset(SkSafeRef(texture)); | 204 fTexture.reset(SkSafeRef(texture)); |
206 return texture; | 205 return texture; |
207 } | 206 } |
208 private: | 207 private: |
209 SkAutoTUnref<GrTexture> fTexture; | 208 SkAutoTUnref<GrTexture> fTexture; |
210 SkIPoint fOffset; | 209 SkIPoint fOffset; |
211 }; | 210 }; |
212 | 211 |
213 #endif | 212 #endif |
OLD | NEW |