Index: gpu/ipc/service/gpu_init.cc |
diff --git a/gpu/ipc/service/gpu_init.cc b/gpu/ipc/service/gpu_init.cc |
index add75a1472805f8aad92340b8e12135edcccb85e..98620c4ece9ee668c52299a48edb56cb1f6dad09 100644 |
--- a/gpu/ipc/service/gpu_init.cc |
+++ b/gpu/ipc/service/gpu_init.cc |
@@ -17,7 +17,6 @@ |
#include "gpu/config/gpu_util.h" |
#include "gpu/ipc/service/gpu_watchdog_thread.h" |
#include "gpu/ipc/service/switches.h" |
-#include "ui/gfx/switches.h" |
#include "ui/gl/gl_implementation.h" |
#include "ui/gl/gl_switches.h" |
#include "ui/gl/init/gl_factory.h" |
@@ -128,7 +127,6 @@ |
// to run slowly in that case. |
bool enable_watchdog = |
!command_line.HasSwitch(switches::kDisableGpuWatchdog) && |
- !command_line.HasSwitch(switches::kHeadless) && |
!RunningOnValgrind(); |
// Disable the watchdog in debug builds because they tend to only be run by |